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Supply Chain Basics

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Title: Supply Chain Basics


1
Supply Chain Basics
  • Supply Chain Management
  • Fall, 2004
  • Dr. Lu
  • Note 2

2
Outline
  • The supply chain processes
  • Cycle view and pull push view
  • Service metrics
  • Average lead time, fill rate
  • Performance drivers
  • Inventory, transportation, information and
    facility
  • Basic facts and their implications in SCM
  • Economy of scale, risk pooling and information
    principle
  • Introduction to the beer game

3
SCM Is Hot
  • The competition becomes between a supply chain to
    another chain
  • The Increased complexity of supply chain
  • Emergence of global supply chain
  • More demanding customers
  • Shorter production lifecycles
  • Outsourcing, decentralized control and more
  • Feasibilities
  • radical improvement in information technology and
    communication capabilities

4
Cycle View of Supply Chain Processes
Customer
Customer Order Cycle
Retailer
Replenishment Cycle
Distributor
Manufacturing Cycle
Manufacturer
Procurement Cycle
Supplier
5
Customer order cycle
  • Customer arrival
  • Customer order entry
  • Customer order fulfillment
  • Customer order receiving

6
Replenishment cycle
  • Retail order trigger
  • Retail order entry
  • Retail order fulfillment
  • Retail order receiving

7
Manufacturing cycle
  • Order arrival from the distributor, retailer, or
    customer
  • Production scheduling
  • Manufacturing and shipping
  • Receiving at the distributor, retailer, or
    customer

8
Push/Pull View of Supply Chains
Procurement, Manufacturing and Replenishment
cycles
Customer Order Cycle
PUSH PROCESSES
PULL PROCESSES
Customer Order Arrives
9
Supply Chain Service Metrics
  • Average lead time
  • Percentage of demand met immediately from stock
    (fill rate)
  • Percentage of orders filled within a prespecified
    time window
  • Percentage of orders filled correctly

10
Supply Chain Cost
  • Ordering/transaction costs
  • Ordering processing equipment, labor
  • Inventory costs
  • Capital, obsolescence, insurance, storage
  • Transportation
  • Truck, airfreight, shipping, labor
  • Facilities
  • Warehouses, retail space
  • Taxes and tariffs

11
Drivers of Supply Chain Performance
  • Inventory
  • Facility
  • Transportation
  • Information

12
Inventory
  • Inventory is the raw materials, work in process
    and the finished products within a supply chain
  • Provides good service to the customer
  • The higher inventory means higher fill rate
  • Helps to take advantages of economies of scale in
    production and distribution
  • Inventory can be used as a tool to reduce cost
  • It incur cost
  • Cost of space, equipment, labor
  • Cost of insurance, tax
  • Cost of perished, damaged goods
  • Cost of obsolescence
  • Cost of capital

13

14
Nordstrom
  • Target high-end customer
  • They are willing to pay premium price for high
    service level
  • Stock high inventory to provide high service
    level
  • High inventory cost can be justified by the high
    price

15
Transportation
  • Transportation moves the products from one stage
    to another stage
  • Modes of transportation
  • Air, truck, Rail, Pipeline, Electronic
    transportation
  • In house or outsource the transportation
  • Outsource usually can reduce cost, however,
    flexibility is restrict
  • Overall trade-off
  • Responsiveness or efficiency

16
Facilities
  • Facilities is where of the inventory are stored
    and transported to and from
  • Decision about facilities
  • Location
  • Capacity
  • Overall trade-off
  • Responsiveness and efficiency

17
Information
  • Information is critical in todays SCM
  • Coordination needs the information sharing
  • The demand information, status of inventory,
    status of the supply
  • Good decision need to be based on the good
    information
  • Forecast need to be based on good information

18
Major Tradeoffs in Decision Making
  • Inventory costs vs. transportation
  • Frequent shipments are expensive, but reduce
    inventory
  • Inventory vs. service level
  • More inventory provides better service, but is
    more costly
  • Inventory vs. information
  • Better information (more accurate demand forecast
    and more reliable supplier deliveries) reduces
    inventory, but requires efforts and investments

19
Challenges
  • Future is always uncertain
  • Demand uncertainty
  • Supply variability
  • The existence lead times worsen the situation
  • Transportation from one location to another
  • Production time
  • Order processing time
  • While inventory can serve as a buffer to cope
    with the above difficulties, it is costly
  • Opportunity cost of capital
  • Maintenance, obsolescence, etc.
  • Different players with different objectives

20
Obstacles
  • Increasing variety of product
  • Decreasing product cycle
  • Customer is more demanding
  • Globalization

21
SCM Tactics for the Challenge
  • Future is always uncertain
  • demand forecasting
  • mechanism to reduce the variability of the demand
    at some cost
  • The existence lead times worsen the situation
  • Information technology, e-business
  • While inventory can serve as a buffer to cope
    with the above difficulties, it is costly
  • Inventory management
  • Different players with different objectives
  • Supply chain coordination

22
Basic Facts (1)
  • There exists fixed costs
  • Production set-up, facility construction/equipment
    purchasing, transportation cost
  • Fixed costs implies economies of scale
  • Order more will reduce the average fixed cost per
    item

23
Economies of Scale
  • When there is fixed cost in producing or
    purchasing, the more one produces or purchases,
    the less the per unit cost will be
  • Implications for SCM
  • A central warehouse realizes economies of scale
    in consolidated purchasing
  • Fewer large warehouses leads to lower total
    overhead cost relative to many smaller warehouse
  • Outsource activities that are not core competence
    of economy and utilize someone elses economy of
    scale

24
Basic Facts (2)
  • There exists variation and hence risk
  • Demand, processes
  • Variation degrades system performance and there
    exists an effect of risk pooling
  • When variation reduces, with same cost, the
    service level can be improved

25
Risk Pooling
  • Demand variability is reduced if one aggregates
    demand across locations because it is more likely
    that high demand from one customer can be offset
    by low demand from another customer
  • We also call it the square root effect
  • Let DD1D2Dn, where Di is the demand in
    location i, when Di are independent and
    var(Di)s2, then var(D)ns2

26
Implication of Risk Pooling in SCM
  • Centralized inventory enjoys the risk pooling
    effect and therefore requires less investment
  • This is another reason why we see central
    warehouses
  • Delaying product differentiation reduces the
    inventory of common components and/or
    standardized semi-productions
  • Since it pools the risk of demand fore different
    products
  • Postpone, Dells ATO system

27
Implication of Risk Pooling in SCM
  • Examples
  • demand is i.i.d. we have two items, the
    transportation time from the warehouse to the
    retailer store is negligible

2
1
0
1
0
2
0
28
Examples ATO
  • demand is i.i.d. we have two items
  • The product is AB or AC
  • We have two components for either A, B or C

1
2
0
1
0
1
0
1
0
29
Basic Facts (3)
  • Information accumulates over time
  • Observe demand, quality, etc.
  • More information helps make better decisions

30
Information
  • Uncertainty is largely due to lack of
    information, so more information helps to
    increases the predictability of the environment
    and therefore helps to make better decision
  • Implication in the SCM
  • A central warehouse in effect delays the
    inventory allocation decision to a later point,
    at which better allocations can be made using
    more accurate estimation of the local demand and
    the stock levels in each stores
  • Delayed customization utilizes this fact too
  • Centralized decisions are better than the local
    decisions VMI is an implication of this idea
    Inventive schemes should be created so that to
    induce an decentralized system to act like a
    centralized system coordination

31
Implication of Information
  • The magic of relocating
  • Demand is i.i.d.

Re-allocate
20
10
10

10
10
10
10
10
10
10
10
10
10
-20
10
-20
-20
32
Purpose
  • Experience first hand the flow of materials
    through a distribution system.
  • Understand what is happening in each stage
  • Understand the information distortion

33
The Beer Game
Manufacturer
Beers
Distributor
Wholesaler
Retailer
Orders
Customers
34
Four Players on a Team
35
Beer Game
Manufacturer
Retailer
Distributor
Wholesaler
  • Four players without communication
  • Event sequence in each stage
  • Receives Beer (after Shipping Delay)
  • Receives Orders from Downstream
  • Ships Beer Downstream to meet Orders
  • Orders Beer from Upstream (the only decision)

36
Parameters
  • Unsatisfied demand is fully backlogged (all
    demand is to be satisfied)
  • No capacity constraints
  • Parameters
  • Ordering lead time is two weeks for each stage
  • Inventory cost/week is 1.00
  • Backlog cost/week is 2.00
  • Objective function Minimize Total Supply Chain
    Cost
  • Total Cost Sum of Costs at all four Stages

37
Playing the Game
  • Cost Inventory Stockout
  • Goal Minimize Costs
  • Delays
  • No Communication within the Team
  • Two decisions each period How much to ship?
    How much to order?
  • Must click on Submit Button to enter decision.
  • Play a few rounds to get the hang of it

38
Game Tasks
  • Plot your Weekly Orders
  • Plot your Inventory and Backlog
  • Plot your Guess on Consumer Demand Pattern
  • Calculate Total Cost at your Stage
  • Sum Costs over all Four Stages

39
Playing Game
  • Group nameust_001, ust_002,,ust_009,ust_010
  • The retailer will create the game names
  • The other players choose to join in the game
  • When there are four players, the first player
    (retailer) will start the game and place order
  • There are some initial shipments between all the
    stages and at the stages
  • Make decision based on your own information!

40
How to Start the Game
  • Go to the website
  • http//www.masystem.com/beergame
  • Choose Start or Join
  • The retailer choose start and the other players
    choose join
  • Choose your role the first player choose the
    retailer
  • The retailer starts the game
  • The game will last for 52 weeks
  • You can end it earlier

41
Discussion
  • What, if anything, is unrealistic about this
    game? Is reality more complicated or less
    complicated?
  • Why are there delays between each stages?
  • What happened?
  • Variance in Orders
  • Inventory/Shortages Feast or Famine
  • What was the actual demand at the retailer?
  • Did you find yourself blaming the person
    upstream for your problems?
  • What commonalities do you see in the graphs for
    the different teams?
  • What pattern do you see? What is the cost of
    this?
  • What are the reasons that such patterns are seen
    in the supply chain?

42
Summary
  • An process view of supply chain
  • Drivers for the performance of supply chain
  • Challenges in supply chain management
  • Some basics and principles
  • Next week
  • Achieving strategic fit and scope
  • Discuss of beer game
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