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Excursions in Modern Mathematics Sixth Edition

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Title: Excursions in Modern Mathematics Sixth Edition


1
Excursions in Modern MathematicsSixth Edition
  • Peter Tannenbaum

2
Chapter 15Chances, Probabilities, and Odds
  • Measuring Uncertainty

3
Chances, Probabilities, and OddsOutline/learning
Objectives
  • To describe an appropriate sample space of a
    random experiment.
  • To apply the multiplication rule, permutations,
    and combinations to counting problems.
  • To understand the concept of a probability
    assignment.

4
Chances, Probabilities, and OddsOutline/learning
Objectives
  • To identify independent events and their
    properties.
  • To use the language of odds in describing
    probabilities of events.

5
Chances, Probabilities, and Odds
  • 15.1 Random Experiments and Sample Spaces

6
Chances, Probabilities, and Odds
  • Random experiment
  • Description of an activity or process whose
    outcome cannot be predicted ahead of time.
  • Sample space
  • Associated with every random experiment is the
    set of all of its possible outcomes. We will
    consistently use the letter S to denote a sample
    space and N to denote its size (the number of
    outcomes in S).

7
Chances, Probabilities, and Odds
Rolling the Dice Part 1 One of the most common
things we do with dice is to roll a pair of dice
and consider just the total of the the two die.
A more general scenario is when we do care what
number each individual turns up. Here below we
have a sample space with 36 different outcomes.
8
Chances, Probabilities, and Odds
Rolling the Dice Part 1 When looking at the
figure below you will notice that we are treating
the dice as distinguishable objects (as if one
were white and the other red), so that
and are considered different
outcomes.
9
Chances, Probabilities, and Odds
  • 15.2 Counting Sample Spaces

10
Chances, Probabilities, and Odds
  • The Multiplication Rule
  • When something is done in stages, the number of
    ways it can be done is found by multiplying the
    number of ways each of the stages can be done.

11
Chances, Probabilities, and Odds
  • The Making of a Wardrobe Part 2
  • Our strategy will be to think of an outfit as
    being put together in stages and to draw a box
    for each of the stages. We then separately count
    the number of choices at each stage and enter
    that number in the corresponding box.

12
Chances, Probabilities, and Odds
  • The Making of a Wardrobe Part 2
  • The last step is to multiply the numbers in each
    box. The final count for the number of different
    outfits is
  • N 3 ? 7 ? 27 ? 3 1701

13
Chances, Probabilities, and Odds
  • 15.3 Permutations and Combinations

14
Chances, Probabilities, and Odds
  • Permutation
  • A group of objects where the ordering of the
    objects within the group makes a difference.
  • Combination
  • A group of objects in which the ordering of the
    objects is irrelevant.

15
Chances, Probabilities, and Odds
  • The Pleasures of Ice Cream Part 1
  • Say you want a true double in a bowl how many
    different choices so you have?

16
Chances, Probabilities, and Odds
  • The Pleasures of Ice Cream Part 1
  • The natural impulse is to count the number of
    choices using the multiplication rule (and a box
    model) as shown below. This would give an answer
    of 930.

17
Chances, Probabilities, and Odds
  • The Pleasures of Ice Cream Part 1
  • Unfortunately, this answer is double counting
    each of the true doubles. Why?

18
Chances, Probabilities, and Odds
  • The Pleasures of Ice Cream Part 1
  • When we use the multiplication rule, there is a
    well-defined order to things, and a scoop of
    strawberry followed by a scoop of chocolate is
    counted separate from a scoop of chocolate
    followed by a scoop of strawberry.
  • The good news is that now we understand why the
    count of 930 is wrong and we can fix it. All we
    have to do is divide the original count by 2.
  • (31 ? 30)/2 465

19
Chances, Probabilities, and Odds
  • 15.4 Probability Spaces

20
Chances, Probabilities, and Odds
  • Event
  • Any subset of the sample space.
  • Simple event
  • An event that consists of just one outcome.
  • Impossible event
  • A special case of the empty set ,
    corresponding to an event with no outcomes.

21
Chances, Probabilities, and Odds
  • Probability assignment
  • A function that assigns to each event E a number
    between 0 and 1, which represents the probability
    of the event E and which we denote by Pr (E).
  • Probability space
  • Once a specific probability assignment is made on
    a sample space, the combination of the sample
    space and the probability assignment.

22
Chances, Probabilities, and Odds
  • Elements of a Probability Space
  • Sample space S o1, o2,., oN
  • Probability assignment Pr(o1),Pr(o2), Pr(oN)
  • Each of these is a number between 0 and 1
    satisfying Pr(o1) Pr(o2) Pr(oN) 1
  • Events These are all the subsets of S,
    including and S itself. The probability of
    an event is given by the sum of the probabilities
    of the individual outcomes that make up the
    event. In particular, Pr( ) 0 and
    Pr(S) 1

23
Chances, Probabilities, and Odds
  • 15.5 Equiprobable Spaces

24
Chances, Probabilities, and Odds
  • Probabilities in Equiprobable Spaces
  • Pr(E) k/N (where k denotes the size of the
    event E and N denotes the size of the sample
    space S).
  • A probability space where each simple event has
    an equal probability is called an equiprobable
    equal opportunity space.

25
Chances, Probabilities, and Odds
  • Rolling the Dice Part 2
  • The sample space has N 36 individual outcomes,
    each with probability 1/36. We will use the
    notation T2, T3, T12 to describe the events
    roll a total of 2, roll a total of 3, ,
    roll a total of 12, respectively. We show you
    how to find Pr(T7) and Pr(T11),
  • T11 , Thus,
  • Pr(T11) 2/36 ? 0.056
  • T7
    , Thus,
  • Pr(T7) 6/36 1/6 ? 0.167

26
Chances, Probabilities, and Odds
  • Tallying
  • We can just write down all the individual
    outcomes in the event E and tally their number.
    This approach gives
  • and Pr(E) 11/36.

27
Chances, Probabilities, and Odds
  • Complementary Event
  • Imagine that you are playing a game, and you win
    if at least one of the two numbers comes up an
    Ace (thats event E). Otherwise you lose (call
    that event F). The two events E and F are called
    complementary events. The probabilities of
    complementary events add up to 1. Thus,
  • Pr(E) 1 Pr(F).

28
Chances, Probabilities, and Odds
  • Independence Events
  • If the occurrence of one event does not affect
    the probability of the occurrence of the the
    other.
  • Multiplication Principle for Independent Events
  • When events E and F are independent, the
    probability that both occur is the product of
    their respective probabilities in other words,
  • Pr (E and F) Pr(E) Pr(F).

29
Chances, Probabilities, and Odds
  • 15.6 Odds

30
Chances, Probabilities, and Odds
  • Odds
  • Let E be an arbitrary event. If F denotes the
    number of ways that event E can occur (the
    favorable outcomes or hits), and U denotes the
    number of ways that event E does not occur (the
    unfavorable outcomes, or misses), then the odds
    of (also called the odds in favor of), the event
    E are given by the ratio F to U, and the odds
    against the event E are given by the ratio U to
    F.

31
Chances, Probabilities, and Odds
Conclusion
  • Sample space
  • Random experiment
  • Events
  • Probability assignment
  • Equiprobable spaces
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