Human beings and their capabilities - PowerPoint PPT Presentation

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Human beings and their capabilities

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Keep a diary of the # of times you couldn't 'see' something that was in front of ... sec Notices delay, but does not lose thought 10 sec Switches to another ... – PowerPoint PPT presentation

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Title: Human beings and their capabilities


1
Human beings and their capabilities
  • Design guidelines based on
  • Human Senses, perception, interruptions, and
    memory
  • Mental models,metaphors, and perceived affordance

2
Terms
  • Cognitive psychology the study of how people
    perceive, learn, and remember
  • Cognition the act or process of knowing
  • Confronted with a new website how does the user
    uses past experience to make sense of it?
  • underlined blue text is taken to be a link

3
We care because
  • When people try to understand something, they use
    a combination of
  • What their senses tell them
  • Past experiences
  • Expectations

4
Senses
  • Senses sight, hearing, smell, taste, touch
  • Provide data about our suroundings
  • We are visual beings
  • See what I mean?
  • Designing a good website requires knowledge about
    how people perceive their environment

5
Constructivism
  • Our minds create, or construct, models that
    summarize what comes from our senses
  • Our brains do not create pixel-by-pixel images
  • We perceive these models
  • When we see something, we remember those details
    that have meaning for us
  • We dont remember all the details

6
Objects we see, but dont store in detail
  • How many links are there in the top menu of TU
    front page?
  • What are the colors on your favorite cereal box?
  • How many lines are there in the IBM logo?
  • Who cares?
  • People filter out irrelevant factors and save
    only the important ones

7
Context
  • Context plays a major role in what people see in
    an image
  • Mind set factors that we know and bring to a
    situation
  • Mind set can have a profound effect on the
    usability of a web site

8
What do you see?
9
Its an animal, facing you . . .
10
This animal gives milk, and her face takes up the
left half of the picture . . .
11
Why couldnt we see the cows face the first time?
  • Its blurry and too contrasty,
  • yes, but ther is more
  • We had no idea what to expect
  • because there was no context
  • Now that we do have a context,
  • we will have little difficulty recognizing it the
    next time

12
Are these letters the same?
13
Are these letters the same?But now in context
14
Exercise applying this idea
  • Keep a diary of the of times you couldnt see
    something that was in front of you, because you
    expected it to look different
  • The teabags that were in the wrong box
  • The sugar container that was right therebut you
    were looking for small packets of sugar
  • A book that you remembered as having a blue
    cover, but its really green
  • The button you couldnt see because it was
    flashing, and your mind set is that anything
    flashing is an advertisement

15
Figure and ground
  • Images are partitioned into
  • Figure (foreground) and
  • Ground ( background)
  • Sometimes figure and ground are ambiguous

16
What do you see?
17
Gestalt psychology
  • Gestalt is German for shape,
  • Gestalt psychology implies the idea of perception
    in context
  • We dont see things in isolation,
  • but as parts of a whole

18
Five principles of Gestalt psychology
  • Organize things into meaningful units using
  • Proximity group by distance or location
  • Similarity group by type
  • Symmetry group by meaning
  • Continuity group by flow of lines (alignment)
  • Closure perceive shapes that are not
    (completely) there

19
Proximity
20
A document that can be improved
21
Use proximity group related things
22
Similarity
23
Improve this page using similarity
24
Make the buttons the same size
25
Further, use the same font everywhere
26
Symmetry use experience and expectations to
make groups
see three groups of paired square brackets.
We see two triangles.
27
Continuity flow, or alignment
We see curves AB and CD, not AC and DB, and not
AD and BC
We see two rows of circles, not two L-shaped
groups
28
Use alignment to improve this
29
Use horizontal alignment
30
Use vertical alignmentLeft-align both columns
31
Closure mentally fill in the blanks
All are seen as circles
32
Closure mentally fill in the blanks
  • Hierarchical Model

Practice and effort needed to make this transfer ?
33
Chunking
  • Value of chunking
  • 2125685382 vs. 212DanHome
  • 10 chunks vs. 3 (assuming 212 is familiar)
  • Can you remember
  • Vsdfnjejn7dknsdnd33s

34
How many chunks
  • www.bestbookbuys.com
  • 20?
  • Not really, 5
  • www.
  • best
  • book
  • buys
  • .com

35
Recognition vs. recall
  • Why is a multiple choice test easier than an
    essay test?
  • Multiple choice you can recognize the answer
  • Essay you must recall the answer
  • A computer with a GUI allows us to recognize
    commands on a menu, instead of remembering them
    as in DOS and UNIX

36
Memory aids
  • Post-It notes
  • In Windows
  • ctrl- V (paste)
  • ctrl- C (copy)
  • ctrl- S (save)
  • Favorites List and bookmarks to store URLs
  • Hyperlinksif their wording indicates the content
    of the target page.
  • (Click here is not a memory aid.)

37
Interruptions
  • Focusing attention and handling interruptions are
    related to memory
  • In website design you need to give cues or memory
    aids for resuming tasks
  • Back button
  • Followed links change color
  • When filling in forms, blank boxes show where to
    pick up the job

38
Interruptions
  • How fast must a system respond before the users
    attention is diverted? (Robert Miller, 1968)
  • Response time User reaction
  • lt 0.1 second Seems instantaneous
  • lt 1 sec Notices delay, but
    does not lose thought
  • gt 10 sec Switches to another task

39
Mental Models
  • How do people use knowledge to understand or make
    predictions about new situations?
  • People build mental models
  • a car put gas in, turn key, and it runs.
  • Cant ignore users mental model
  • How to know what the users mental models are?
  • Through user testing.

40
Metaphors
  • Way to relate a difficult or more abstract
    concept to a familiar one
  • Open file
  • Save file

41
Metaphors
  • Disadvantage metaphor may not be widely known or
    correctly understood
  • The mailbox icon meant nothing outside rural
    United States until explained. And its
    backwards we put the flag up to tell the mailman
    that we have put mail in the box to be picked up.

42
Affordance
  • The functions or services that an interface
    provides
  • A door affords entry to a room
  • A radio button affords a 1-of-many choice
  • On a door,
  • a handle affords pulling
  • A crash bar affords pushing

43
Perceived affordance
  • We want affordance to be visible and obvious to
    the user
  • The Up and Down lights on an elevator door should
    have arrows, or they should be placed vertically
    so that the top one means Up
  • On a car, turning the steering wheel to the left
    makes the car go left

44
Perceived affordance
Top switch controls top lights By convention,
up is on
45
Design Guidelines for the Web
  • Lessen burden on users memory
  • Use recognition instead of recall
  • Help users chunk information
  • Require as little short-term memory as possible
  • Consider users mental models
  • Provide visual clues and memory aids
  • Provide feedback
  • Let users know their input was received

46
Human Capabilities
  • Sight is the most important sense
  • on the Web and in general
  • We construct mental models we dont store
    bitmaps
  • Context and expectations influence what we see
  • Principles of Gestalt psychology proximity,
    similarity, symmetry, continuity, closure
  • Metaphors are tricky
  • Chunking helps memory
  • Perceived affordance depends on users
    backgrounds, mental models, and expectations
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