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Title: Template


1
Socializing Transfer
Daniel Schwartz School of Education Stanford
University
2
What I talked about last timeTransfer literature
  • Detterman from Transfer on Trial.
  • most studies fail to find transfer and those
    studies claiming transfer can only be said to
    have found transfer by the most generous of
    criteria and would not meet the classical
    definition of transfer.
  • Classic stimulus generalization view --
    replication of old behavior in a new situation.
  • Plays into educational and psychological
    literature emphases on efficiency.
  • Faster and more accurate retrieval and
    application of previously learned behaviors.

3
Optimal Corridor of Instruction
Annoying Novice
Adaptive Expert
PFL
Routine Expert
SPS
Novice
Efficiency
4
Preparation for Future Learning Measures(SPS v.
PFL)
Innovation Activities
Efficiency Activities
Target Transfer Problem
5
The Effect on the PERC Audience?
6
Decided to give a different kind of talk.
  • Poster session with Jose Mestre summarizes recent
    transfer findings.
  • Continue theme of learning v. problem solving
    with two micro-findings that have just been
    waiting for a captive audience.
  • In this case, not learning at test versus problem
    solving at test.
  • Discuss cognitive science more broadly.

7
Learning is not the Same Thing as Problem Solving.
  • Daniel L. Schwartz
  • Stanford University

8
Some General Cognitive Science Contributions
  • Multi-disciplinary
  • Verbal protocols and discourse analyses
  • Careful descriptions of problem solving
  • Formal, executable models of cognitive process.

9
Some General Risks ofCognitive Science for
Education
  • Separation of higher order cognition from
    important factors in learning.
  • Motivation rarely appears in cognitive science
    journals.
  • Use of problem solving models to explain
    learning.
  • Search, schemas, mental models, goal
    decomposition, analogical reasoning, working
    memory, cognitive load come from problem solving
    research not learning research.
  • The fact that I achieve a correct answer in
    problem solving (when I could not before), does
    not entail I have learned.
  • Confusions between symbolic models of thought and
    thought itself.
  • Transfer often described as an equivalence
    detection (X Y), instead of resonance (for
    example).
  • All told, the picture that often gets transmitted
    to education emphasizes verbal (symbolic) problem
    solving, which may not do justice to learning.

10
Not true of all cognitive science.
  • Separation of verbal problem solving from other
    mental systems, perception and affect, does not
    work so well for learning.
  • The (problem-solving) talk may only reveal one
    part of what enables the (learning) walk.
  • There are other styles of cognitive science.
  • Describe two (utterly unrelated and
    self-indulgent) instances of basic, cognitive
    science research that may nevertheless address
    important educational issues.
  • Non-verbal outcomes of symbolic, rule learning.
  • Non-verbal processes regulate verbal learning.

11
Non-Verbal Outcomes of Verbal Rules (w/ Sashank
Varma)
  • How do people build new knowledge on a foundation
    of old knowledge.
  • Prevalent assumption people develop well-formed
    abstractions from perceptual representations.
  • Embodied cognition
  • P-prims
  • Sensory motor ? Concrete Operations ? Formal
    Thought
  • Enactive ? Iconic ? Abstract
  • Propose that people can start with symbolically
    expressible rules that evolve into
    perception-like representations.

12
The case of mathematics
  • Some relevance to physics, because mathematics
    play an important role in structuring physics
    understanding.
  • Take a simpler case than physics.
  • Building the integers on top of natural numbers.

13
What do we know about representations of natural
numbers?
  • Peoples representations of natural numbers has a
    perception-like substrate.
  • Evidence?
  • The symbolic distance effect (SDE)
  • Neuroscience correlations.

14
Symbolic Distance Effect
  • Perceptual discrimination has a well-known curve.
  • Near perceptual referents take longer to
    discriminate than far perceptual referents.
  • Hearing
  • Loud sound v. soft sound. (Fast)
  • Softer sound v. soft sound. (Slow)
  • Loud sound v. louder sound. (Slower)
  • Effect is general it applies to nearly all
    perceptual magnitude judgments
  • Saltiness, brightness, firmness, heat, weight

15
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16
Ready
17

18
2 8
19
2 8
20
Correct
21
Natural numbers exhibit the same curve.
  • Moyer and Landauer (1967)
  • 2 v. 9 (Fast)
  • 2 v. 3 (Slow)
  • 8 v. 9 (Slower)
  • This finding was a big deal.
  • A purely symbolic task was processed
    perceptually.
  • Cognitive-neuroscience has investigated this
    effect.

22
Neuroscience findings
  • IPS activation correlated with SDE.
  • IPS active for perceptual comparisons.
  • IPS implicated in spatial reasoning (e.g.,
    rotation)
  • IPS activates strongly for subtraction (not
    multiplication).

23
  • Led to proposal that the representation of
    natural number uses a perception-like number
    line.
  • So, what does the adult representation of
    integers look like?

24
Adults (n21)
Far
Near
Positive
1 v. 8
1 v. 3, 6 v. 8
Negative
-1 v. -8
-1 v. -3, - 6 v -8
Mixed
-2 v. 6
-2 v. 1
  • Other factors for balancing the stimuli
  • Larger number on right/left.
  • Choose larger/smaller of numbers

25
Give it an introspective try.
  • A short series of problems.
  • See if you can detect the effect.
  • Remember SDE predicts
  • Near is slow.
  • Far is fast.

26

27
1 9
28

29
2 3
30

31
3 2
32

33
-4 -2
34

35
-2 8
36

37
1 -2
38
Howd you do?
  • Can you predict study outcomes?
  • Hard to introspect because the difference between
    near and far is around 0.05 sec.
  • Sometimes verbal reports of ones own problem
    solving do not work so well.

39
Distance Effect
40
Inverse Distance Effect
41
Summary of Results
  • Within-in class comparisons show SDE
  • Negatives increase by a constant (flip rule)
  • Between-class comparisons show inverse SDE.
  • What might explain this effect?

42
Perceptualizing Integers
  • Integer comparison may have recruited another
    general perceptual mechanism.
  • Categorical Comparison
  • People are very fast at comparisons that fall on
    either side of a perceptual boundary.
  • English speakers distinguish pa and ba faster
    than non-native speakers.
  • Color comparisons across boundaries are faster
    than within boundary.
  • Negative and positives have developed a boundary,
    and people are very fast at comparisons close to,
    and on either side of, the boundary.

43
Reflection not extension of the number line.
far 6 v. -2
near 1 v. -2
1
-2
44
Kids?
  • Natural numbers.
  • 7th-graders look like adults.
  • Looked at rising 7th-graders.
  • Integers introduced by 4th-grade.
  • 2 years practice.
  • Equal accuracy as adults.

Sekuler Mierkiewicz (1977)
45
Distance Effect
Adults
6th Graders
46
Distance Effect
Adults
6th Graders
47
Summary of Adults vs. 7th Graders
  • 7th-graders same as adults for within-class
    comparisons.
  • 7th-graders show no inverse distance effect
  • They used rules to reason about negative and
    positives.
  • If it has a negative sign, it is less.
  • Ignore magnitudes.

48
Discussion
  • Guiding hypothesis
  • People use rules that become perceptualized.
  • Needs more (cleverer) research.
  • Still, a useful lesson.
  • Negative numbers were taught with intuitive
    representations that made sense.
  • At the same time, kids learned meaningful rules
    for managing integers.
  • Over time (into adulthood) these rules changed
    underlying form.

49
  • Relevant to physics.
  • Intuitions and perceptual experiences are
    important for instruction.
  • Also need mathematical rules, so it is possible
    to reason in more complex ways.
  • It may take many years before these rules
    transform into immediately meaningful perceptual
    phenomena.
  • One hypothesis is that the rules are necessary
    way station.
  • Physics for non-majors seems fine, but they will
    never develop the base representations that make
    them see the world as physicists.
  • When they see that ball rising in the air, they
    need to use rules to separate forces and
    velocity. You probably do not. You perceive
    the separation.

50
So, what do you think of cognitive science of
learning?
51
2. Non-verbal processes regulate verbal learning.
  • Reversed the usual story we move to perception,
    not just from it.
  • But, no learning process in this story.
  • Need shorter-term learning to get process data.
  • Switch to a completely different topic.
  • More process data.
  • More juicy cognition, too.

52
Social interactivity and Learning
  • Value of social interaction for learning is often
    ascribed to information for improved problem
    solving
  • Timely feedback.
  • Introduction of alternative ideas.
  • Increased elaboration.
  • Perhaps there is something non-verbal,
    non-problem solving too.
  • How to find out?
  • Hold social interaction constant (no extra
    information).
  • Manipulate peoples beliefs about socialness.

53
The mere belief of social.(w/ Sandra Okita and
Jeremy Bailenson)
  • Participants read a passage about mechanisms of
    fever.
  • Participants interacted with a computer character
    in VR.
  • Told that character on other side was
  • Agent Condition A computer agent
  • Avatar Condition A person they just met
  • Interaction held constant within and across both
    conditions.
  • Read question about mechanisms of fever from
    monitor.
  • Listened to canned responses.
  • Received posttest on questions from VR and novel
    questions

Sandra Okita
54
  • Avatar Condition
  • Now you will be going into the VR environment
    to interact with Alyssa.
  • You will be asking questions, and Alyssa
    will be answering from the other room. Please
    call to Alyssa first, and then read the question
    aloud.
  • Agent Condition
  • Now you will be going into the VR environment
    to interact with a VR character that is a
    computer program.
  • You will be asking questions, and the computer
    program will be answering.
  • Please call out computer program first, and
    then read the question aloud.
  • In reality, it was always a computer program that
    simply played identical pre-recorded responses in
    both cases.

55
Flow of exchange.
56
Performance on a posttest administered outside VR
Quality of Answer Heard in VR.
57
Higher arousal if believed a person.
58
Arousal and Learning
59
Summary
  • The mere belief of a social improves learning
  • Even if no differences in information exchange.
  • The mere belief of social increases arousal.
  • Arousal is correlated with learning outcomes.

60
Study 2
  • The mere belief of social
  • Or, The mere belief of social action
  • Just finished a second study.
  • Replicate Avatar condition
  • Replicate Agent condition
  • New Silent-Avatar condition

61
Silent Avatar Condition
Read Question Silently
Alyssa is reading same question.
Remove social action.
62
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67
Summary
  • Have not analyzed arousal data yet. (Sorry.)
  • One motivation for lectures over books is that
    there is a person speaking.
  • Evidently, a talking head buys you factual
    knowledge, but not deep understanding.

68
Discussion
  • Common argument that people do not learn well by
    being told.
  • Many times, there is an appeal to constructivism
    you cannot just transmit knowledge into
    peoples heads.
  • But constructivism is a general theory of
    knowledge growth that applies whether actively
    doing or quietly listening.
  • A simpler explanation might be that people simply
    are not very aroused when listening to a lecture.
    There is no belief in the possibility of social
    action.
  • Of course, there are other things too. But,
    remember... the non-verbal stuff is important.

69
Conclusion
  • Cognitive science, when applied to education,
    often describes learning as a verbal process of
    managing declarative information to solve
    problems.
  • The self-explanation effect Reducing cognitive
    load.
  • Tried to show a side of cognitive science that
    does not exclusively focus on the verbal
    processes of problem solving.
  • Talking the talk does not equal walking the walk.
  • Other things going on under the hood are
    important for understanding and improving
    learning.

70
  • Tried to demonstrate distinction between learning
    and problem solving using (ironically) verbal
    learning
  • Children learn verbal rules for handling
    negatives, give same explanations as adults, but
    these rules evolved into perception-like
    representations underneath.
  • Adults non-verbal responses (arousal) at learning
    are correlated with their subsequent verbal
    understanding.
  • Problem solving protocols are hugely important,
    but we need to find ways to get beyond the
    assertion that good problem solving leads to good
    learning.
  • One approach is to examine what people see (e.g.,
    Jose).
  • Another approach is to document the concomitants
    of change.

71
  • Need to consider models of learning.
  • What is an example of a learning model?
  • Not too many in cognitive science.
  • Declarative ? Procedural.
  • Connectionist Systems
  • One of the appeals of brain science is that it
    brings learning back (i.e., plasticity).
  • Amygdala, MTL, and Coordination.
  • I hope there was at least one thing useful in the
    talk.
  • Thank you.
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