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An Introduction to nesC

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TinyOS (components) have been reimplemented in nesC. A new language for mote programming is currently being developed. nesC is a temporary solution. ... – PowerPoint PPT presentation

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Title: An Introduction to nesC


1
An Introduction to nesC
  • Vinay Kumar Singh
  • Dongseo University

2
Outline
  • Introduction
  • TinyOS concepts
  • nesC concepts
  • Example
  • References
  • Conclusion.

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TinyOS Execution Contexts
  • Events generated by interrupts preempt tasks
  • Tasks do not preempt tasks
  • Both essential process state transitions

8
nesC
  • TinyOS was originally written in C, applications
    were combinations of .c, .comp, and .desc files.
  • TinyOS (components) have been reimplemented in
    nesC.
  • A new language for mote programming is currently
    being developed.
  • nesC is a temporary solution.

9
Quick Review nesC
  • Pronounced NES-see
  • Extension of C
  • Supports C syntax
  • Compiled into C
  • designed to embody the structuring concepts and
    execution model of TinyOS.

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Vocabulary
  • Application one or more components wired
    together to form an executable
  • Component basic building blocks for nesC apps.
    Two types modules and configurations
  • Module component that implements one or more
    interfaces
  • Configuration component that wires other
    components together
  • Interface provides an abstract definition of
    the interaction between two components

13
Visualizing modules
  • modules
  • module C1
  • requires interface triangle
  • implementation ...
  • module C2
  • provides interface triangle in
  • requires
  • interface triangle out
  • interface rectangle side
  • implementation ...
  • module C3
  • provides interface triangle
  • provides interface rectangle
  • implementation ...

14
Visualizing configurations
  • Connect configurations
  • configuration app
  • implementation
  • uses c1, c2, c3
  • c1 -gt c2 // implicit interface sel.
  • c2.out -gt c3.triangle
  • c3 lt- c2.side
  • Partial configurations
  • component c2c3
  • provides interface triangle t1
  • implementation
  • uses c2, c3
  • t1 -gt c2.in
  • c2.out -gt c3.triangle
  • c3 lt- c2.side

15
More on wiring
  • configuration C
  • provides interface X
  • implementation
  • components C1, C2
  • X C1.X
  • C1.Y -gt C2.Y
  • C1.Z lt- C2.Z
  • used when any endpoint is external (a
    specification element provides or uses)
  • -gt or lt- used when both endpoints are
    internal
  • A -gt B is equivalent to B lt- A

16
Interfaces, commands, events
  • Interfaces are bidirectional they specify a set
    of functions to be implemented by the interfaces
    provider (commands) and a set to be implemented
    by the interfaces user (events)
  • Commands typically call downwards (from
    application components to components closer to
    hardware) while events call upwards

17
Fan-in, fan-out
  • configuration C
  • provides interface X
  • implementation
  • components C1, C2
  • X C1.X
  • X C2.X
  • Endpoints can be connected multiple times.
  • In this case, multiple functions will be executed
    when C.Xs commands are called and multiple
    signalers will issue callbacks for subscribers to
    C.Xs events.

18
Implicit connections
  • configuration C
  • implementation
  • components C1, C2
  • C1 lt- C2.X
  • C2.Y lt- C2
  • C1.Z -gt C2
  • When only there is only one specification element
    of a given type in the component being mapped to
    or from, it doesnt need to be explicitly
    specified in connections
  • C1.X lt- C2.X is equivalent to C1 lt- C2.X as long
    as there is only one specification element of
    type X in C1

19
Tasks
  • A task is an independent locus of control
    defined by a function of storage class task
    returning void and with no arguments task void
    myTask() ...
  • Tasks are posted by prefixing a call to the task
    with post, e.g., post myTask()

20
Example interface
  • // can include c files
  • interface SendMsg
  • command result_t send(uint16_t address, uint8_t
    length, TOS_MsgPtr msg)
  • event result_t sendDone(TOS_MsgPtr msg, result_t
    success)

21
More on commands and events
  • Calling a command
  • int x ...
  • call Send.sendx 1(1, sizeof(Message), msg1)
  • Signaling an event
  • int x ...
  • signal Send.sendDonex 1(msg1, SUCCESS)

22
Atomic statements
  • bool busy // global
  • void f()
  • bool available
  • atomic
  • available !busy
  • busy TRUE
  • if (available) do_something
  • atomic busy FALSE
  • guarantee that the statement is executed as-if
    no other computation occurred simultaneously
  • Should be short!
  • nesC forbids call, signal, goto, return, break,
    continue, case, default, label

23
Blink Example
  • Program toggles the red LED every second.

24
Blink.nc
  • configuration Blink
  • implementation
  • components Main, BlinkM, SingleTimer, LedsC
  • Main.StdControl -gt SingleTimer.StdControl
  • Main.StdControl -gt BlinkM.StdControl
  • BlinkM.Timer -gt SingleTimer.Timer
  • BlinkM.Leds -gt LedsC

25
BlinkM.nc (specification)
  • module BlinkM
  • provides
  • interface StdControl
  • uses
  • interface Timer
  • interface Leds

26
BlinkM.nc (implementation)
  • implementation
  • command result_t StdControl.init()
  • call Leds.init()
  • return SUCCESS
  • command result_t StdControl.start()
  • // Start a repeating timer that fires every
    1000ms
  • return call Timer.start(TIMER_REPEAT, 1000)
  • command result_t StdControl.stop()
  • return call Timer.stop()
  • event result_t Timer.fired()
  • call Leds.redToggle()
  • return SUCCESS

27
SingleTimer.nc
  • configuration SingleTimer
  • provides interface Timer
  • provides interface StdControl
  • implementation
  • components TimerC
  • Timer TimerC.Timerunique("Timer")
  • StdControl TimerC

28
Blink.nc(Complete configuration)
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