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Digital Library User Interface and Usability

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Title: Digital Library User Interface and Usability


1
Digital Library User Interface and Usability
  • Week 8

2
Goals
  • Discover elements of good interface design for
    digital libraries of various sorts
  • Consider examples from DL usability evaluation as
    sources of insight.
  • Look at the distinct requirements of interfaces
    to libraries of video and audio files

3
Caveat
  • Note --
  • We have a whole class in User System Interface
  • Everything in that class is relevant to User
    Interfaces for Digital Libraries
  • One evening will not replace that course, nor
    will it capture all of the relevant factors.

4
Note - to do later
  • At the end of the class, I will ask you to do a
    reflection on the points raised. You will be
    asked to summarize the most important
    characteristics of a well-developed DL interface.
  • As you continue your DL projects, be sure to
    apply the relevant components of these elements.

5
The challenge
  • A user interface for digital libraries must
    display large volumes of data effectively.
  • Typically the user is presented with one or more
    overlapping windows that can be resized and
    rearranged.
  • In digital libraries, a large amount of data
    spread through a number of resources necessitates
    intuitive interfaces for users to query and
    retrieve information.
  • The ability to smoothly change the user's
    perspective from high-level summarization
    information down to a specific paragraph of a
    document or scene from a film remains a challenge
    to user interface researchers.

Source http//cimic.rutgers.edu/ieee_dltf.html
6
Expectations of Digital Libraries
  • Provide at least those services available in
    traditional libraries
  • and more.
  • A system is successful only to the degree to
    which the vast majority of its intended users are
    able to use its intended functionality

Hill 97
7
User-centered design
  • User-centered design for a digital library must
    include not only systems evaluation but also an
    understanding of the process of information
    seeking and use.
  • Compared to a self-evident door handle -- once
    you see it, you know what it does and how to use
    it. No instruction is necessary.

Hill 97
8
Methods of evaluation
  • Surveys
  • Target user groups
  • Focus groups from the intended audiences
  • Ethnographic studies
  • Audio/video taped sessions of users
  • Analysis of feedback and comments
  • Demographic analysis of beta tester registration
    data
  • Log analysis
  • We will consider in more detail next week as we
    look at quality measures

Hill 97
9
Usability inspection of Digital Libraries
  • To produce a product with high usability
  • Client and user interviews
  • Task analysis
  • User class definitions
  • Usage scenarios
  • Iterative usability design
  • Prototyping
  • Design walk-throughs
  • Usability evaluation

Unfortunately, most developers look at usability
analysis as something to do at the end of the
development process as a final test, rather than
as a part of the design process.
Source Hartson 04
10
Evaluation
  • Evaulation for any purpose has two major
    components
  • Formative
  • During development, spot check how things are
    progressing
  • Identify problems that may prevent goals from
    being achieved
  • Make adjustments to avoid the problems and get
    the project back on track
  • Summative
  • After development, see how well it all came out
  • Lessons learned may be applicable to future
    projects, but are too late to affect the current
    one.
  • Needed for reporting back to project sponsors on
    success of the work.

11
Usability evaluation
  • Lab-based formative evaluation
  • Real and representative users
  • Benchmark tasks
  • Qualitative and quantitative data
  • Leads to redesign where needed
  • After deployment
  • Real users doing real tasks in daily work
  • Summative with respect to the deployed system
  • Useful for later versions

12
Usability inspection
  • Lower cost option than full lab-based testing
  • Applies to early designs, well-developed designs,
    and deployed systems
  • Does not employ real users
  • Expert based
  • Usability engineering practitioners
  • May be guided by typical user tasks
  • Seeks to predict usability problems that users
    will encounter.

Hartson 04
13
Inspection categories
  • User classes
  • Know your user
  • Example from the cited study
  • Scientific researchers in computer science
  • Administrators
  • Do not use the regular interface, so not
    evaluated
  • User tasks
  • Search for technical reports on a set of criteria
  • Browse the collection
  • Register
  • Submit
  • Harvest

Hartson 04
14
Search expanded
  • Search options
  • Simple search
  • All bibliographic fields
  • Group results by archive
  • Sort
  • Advanced search
  • Focus on specific fields with filter options

Hartson 04
15
Results - 1
  • Submit and Harvest tasks not evaluated
  • Specialized domain requirements
  • Need evaluation with real users to do meaningful
    testing
  • Report on Problems Found
  • Usability problem types
  • Wording, consistency
  • Functionality
  • Search and browse functionality
  • Problem anything that impacts the users task
    performance or satisfaction.

Hartson 04
16
Categories of Problems
  • General to most applications, GUIs
  • Wording
  • Consistency
  • Graphic layout and organization
  • Users model of the system
  • Digital Library functionality
  • Browsing
  • Filtering
  • Searching
  • Document submission functions

Hartson 04
17
Wording
  • About 36 of the problems in the case
  • Precise use of words in user interfaces is one
    of the most important design considerations for
    usability
  • Clear, complete, correct
  • Button and tab labels
  • Menu choices
  • Web links
  • Crucial to help users learn and understand
    functionality
  • Easiest problems to fix if someone with right
    skills is on the team.

Hartson 04
18
Search and Browse functionality
  • Pretty basic to what a DL does!
  • 18 of the problems were in that area.
  • Designers consider these separate functions
  • Users see them as extremely closely related
  • Find the desired resource
  • Should be designed together

Hartson 04
19
Usual Suspects
  • Digital libraries prone to the same design faults
    as other interactive systems
  • Consistency
  • group and archive used interchangeably
  • Different labels for the same concept used in
    different places
  • Simple search on tab, Search all bibliographic
    field at function location
  • Multiple terms referring to the same concept
    confuse users, slow learning
  • Standardize terminology and check it carefully

Hartson 04
20
Usual Suspects - 2
  • Problems with Feedback
  • Clearly indicate where the user is in the overall
    system
  • Clicking a tab does not result in highlighting or
    any kind of feedback about which tab is the
    currently active choice.
  • Selected institution (archive) highlighted when
    chosen, but not maintained after some other
    actions.

Hartson 04
21
Usual suspects - 3
  • Wording
  • Use of jargon or slang, or unclear or missing
    labels
  • Challenge for users
  • Example in NCSTRL
  • Several dates used. The labels for the dates do
    not clearly described what each represents.
  • discovery date which is different from
    accession date
  • Discovery date -- probably a developers term, and
    not likely to be of interest to the user.
  • Use terms that are meaningful to users without
    explanation whenever possible. Resist presenting
    data that is not useful for user purposes.

Hartson 04
22
Usual suspects - 4
  • Wording, continued
  • Example Submit to CoRR tab
  • Could be Submit Technical Report(s) to CoRR
  • Example Search all bibliographic fields
  • Could be Simple Search Search all bibliograhic
    fields in selected archive (or for selected
    institution
  • Other examples of unclear labels
  • Archives Set - technical term from OAI-PMH
  • DateStamp
  • Discovery Date
  • Label for the user, not the developer

Hartson 04
23
Usual Suspects - 5
  • Incorrect or inappropriate wording
  • Search results label for browsing results
  • hits (1-n) or total xxx hits displayed
  • Not search results, just reports available for
    browsing
  • Apparent use of combined code for browse and
    search.
  • Label results appropriately, even scrupulously,
    for their real meaning.

Hartson 04
24
Usual suspects - 6
  • Appropriate terms
  • Use of hits for individual search (or browse)
    results
  • Commonly used
  • Inappropriate slang, according to usability
    experts
  • Considered unattractive, even slightly offensive
  • Recommended something like Matches with search
    term
  • Cosmetic consideration can have a positive affect
    on users impression of the site.

Hartson 04
25
Layout and design
  • The whole point of a graphical user interface is
    to convey more information to the user in a short
    time.
  • The GUI must support the user needs
  • Example problems in the NCSTRL evaluation
  • Menu choices - no logical order
  • Reorganize by task or functionality
  • Organize task interfaces by categories to present
    a structured system model and reduce cognitive
    workload.

Hartson 04
26
Layout example
  • Instead of randomly ordered tabs, group them by
  • Information links
  • About NCSTRL
  • About CoRR
  • OAI
  • Help
  • User tasks
  • Simple search
  • Advanced search
  • Browse
  • Register
  • Submit technical reports to CoRR

Hartson 04
27
Graphical design
  • Proximity of elements suggests associations and
    relatedness
  • Search button very close to OR radio box
  • Applies equally to all parts of the dialog
  • Consider the implications of placement and
    association of graphical elements.

Hartson 04
28
Start off right
  • Any application should have a home page that
    explains what the site is about and gives the
    user a sense of the overall site capability and
    use.
  • NCSTRL starts with the Simple Search page, with
    no introduction.

29
DL specific problems
  • Searching, filtering, browsing
  • User view all are aspects of finding a needed
    resource
  • Developer view differences based on what must go
    in an index to support searching, how filtering
    is combined with searching to form a new query,
    etc.
  • Usability suggestion combine search, browse,
    filter into one selection and navigation
    facility.
  • Give users the power to combine these elements to
    serve their needs.

Hartson 04
30
Iterative search
  • Search is often implemented as a one-shot
    function.
  • Users want to iterate on their query string to
    improve results
  • NCSTRL does not show the query that produced the
    given results.
  • Users want to prune the result set by applying a
    subsequent query to just those results
  • Not available in NCSTRL
  • Examples where it is available?

Hartson 04
31
Browsing
  • NCSTRL allows browsing only by institutions
    (archive)
  • Other possibilities
  • Date
  • Author
  • Subject
  • Allow user activity that will serve user needs.
    Try to find out what users want before making
    decisions about services offered.

32
Portal
  • A portal ltisgt a single point of access to
    distributed systems that provides services to
    support user needs to search, browse, and
    contribute content, often linking to shared
    existing functionality at other sites.
  • Portal pass through problem
  • Does the portal add service, or just provide a
    link to a collection of other sites?

Hartson 04
33
Portal - submission
  • NCSTRL - submission to CoRR
  • Link opens to another page, not directly offering
    the opportunity to submit.
  • Disconnect for the user between the original page
    and the action promised.
  • Link directly to the service offered without any
    intermediate pages unless needed in support of
    the service.

Hartson 04
34
Summary for NCSTRL case
  • System exhibited many typical problems with user
    interfaces
  • Investigation illuminated some issues specific to
    digital libraries or other systems for retrieving
    information.

35
Another Case - CITIDEL
36
CITIDEL
  • Practical issue
  • What would be the results of applying a usability
    review to CITIDEL, similar to that applied to
    NCSTRL?
  • A few extra notes that come up in examining
    CITIDEL
  • No way to submit a resource (only accepts
    metadata for resources located elsewhere)
  • Is that an issue? Why or why not?
  • Design of the front page
  • Cluttered, confusing
  • What is really essential? What is useful? How
    should it be organized?

37
CITIDEL continued
www.citidel.org
38
Video Digital Libraries
  • Video digital libraries offer more challenges for
    interface design
  • Information attributes are more complex
  • Visual, audio, other media
  • Indicators and controlling widgets
  • Start, stop, reverse, jump to beginning/end, seek
    a particular frame or a frame with a specified
    characteristic

Source Lee 02
39
Video Interface Features
  • Video browsing
  • Text description
  • Transcript
  • Single keyframe
  • Storyboard
  • Option re granularity of keyframe set
  • Interactive hierarchical keyframe browser
  • Keyframe slide show
  • Video summary playing
  • Playback
  • Transcript playback synch
  • Keyframe playback synch
  • Text search playback and/or keyframe synch
  • Cataloging
  • Semi-automatic tool
  • Manual tool
  • Threshold adjustable before automatic
    segmentation
  • Textual Query
  • Natural language (or keyword)
  • Category or keyword list browsing
  • Audio information for indexing, browsing
  • Intelligent frame selection

Source Lee 02
40
Common features for Video DLs
  • Most systems use a textual querying interface and
    few systems provide any form of visual query
    interface, probably indicating the need for
    further development in this area
  • Most systems use keyframe(s) as their video
    browsing method
  • Playback is provided in all listed systems,
    indicating that playback is regarded as a most
    important interface feature
  • Whereas most systems provide more than one video
    browsing method (often transcript playback
    and/or keyframe playback), browsing aids such
    as synchronisation between different browsing
    methods are not often facilitated.

Source Lee 02
41
Stages of Information seeking in Video Digital
Libraries
  • Browsing and then selecting video programs (as a
    collection)
  • Querying within a video program (content
    querying)
  • Browsing the content of a video program
  • Watching (part of) a video program
  • Re-querying the video digital library and/or
    within a video program

Source Lee 02
42
Summarizing stages of information seeking and the
interface elements that support them as described
in four researchers work.
Source Lee 02
43
Granularity in Video Browsing
  • Abstraction
  • Reducing the information available to a
    manageable, usable subset
  • Traditional video audio browsing
  • One point of access
  • Sequential
  • Fast forward
  • Difficult to see the content
  • Need to return to the beginning to repeat search

Source Lee 02
44
Video Abstraction
  • Levels to present (from Shneiderman 98)
  • Overview first
  • Zoom and Filter
  • Details on Demand
  • Example levels (from Christel 97)
  • Title text format, very high level overview
  • Poster frame single frame taken from the video
  • Filmstrip a set of frames taken from the video
  • Skim multiple significant bits of video
    sequences
  • Time reference
  • Significant in video
  • Options include simple timeline, text
    specification of time of the current frame, depth
    of browsing unit

Source Lee 02
45
Keyframe browsing
  • Extract a set of frames from the video
  • Display each as a still image
  • Link each to play the video from that point
  • Selection is not random
  • Video analysis allows recognition
  • Sudden change of camera shot
  • Scenes with motion or largely stationary
  • Video indexing based on frame-by-frame image
    comparison
  • Similar to thumbnail browsing of image
    collections

Source Lee 02
46
Keyframe extraction for display on browsing
interface
Source Lee 02
47
Keyframe extraction
  • Manual
  • Owner or editor explicitly selects the frames to
    be used as index elements
  • Automatic
  • Subsampling - select from regular intervals
  • Easy, but may not be the best representation
  • Automatic segmentation - break the video into
    meaningful chunks and sample each
  • Shot boundary detection - note switch from one
    camera to another, or distinct events from one
    camera

Source Lee 02
48
Displaying the frames
  • Once the key frames are selected, display them
    for effective user interaction
  • Storyboard
  • Miniaturized keyframes in chronological order
  • Aka keyframe list or filmstrip
  • Slide show
  • Keyframes displayed one at a time
  • Hierarchically arranged
  • Good when content is structured

49
More detail
  • For much more detail about Video browsing and
    presentation, see Lee 02.

50
Summary
  • Much of digital library user interface design and
    usability analysis is the same as that of other
    web services
  • Keep the user central in the design phase
  • Be careful about word use
  • Organize the graphics and layout carefully
  • Think about the user experience
  • Some special considerations about DL usability
    have to do with DL services
  • Search, filter, browse
  • Connections with other collections to which this
    is a portal

51
References
  • Adam, N., Holowczak, R., Halem, M., Lal, N., and
    Yesha, Y. Digital Lbrary Technical Committee
    cimic.rutgers.edu/ieee_dltf.html
  • Christel 97 Christel, M., Winkler, D. and
    Taylor, C. (1997) Multimedia abstractions for a
    digital video library Proceedings of the 2nd
    ACM International Conference on Digital Libraries
    (DL 97), Philadelphia, PA July, pp 21-29
  • Hartson, H. R., Shivakmar, P, and Perez-Quiñones
    (2004) Usability inspection of digital
    libraries a case study International Joural of
    Digital Libraries 4 108-123
  • Hill, L., Dolin, R., Frew, J., Kemp, R.,
    Larsgaard, M., Montello, D., Rae, M., and
    Simpson, J. user Evaluation Summary of the
    Metholologies and Results for the Alexandria
    Digital Library, University of California at
    Santa Barbara. www.asis.org/annual-97/alexia.htm
  • Lee 02 Lee, H., and Smeaton, A. (2002)
    Designing the User Interface for the Físchlár
    Digital Video Library Journal of Digital
    Information, Volume 2, Issue 4 May 2002
    http//jodi.tamu.edu/Articles/v02/i04/Lee/2
  • Shneiderman 98 Shneiderman, B (1998) Designing
    the user interface strategies for effective
    human-computer interaction, 3rd edition (Addison
    Wesley Longman)
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