Title: critical thinking and the visual arts
1critical thinking and the visual arts
2Dont brush your hair in the kitchen
smile even if you dont mean it
youre wearing that
Always sit with your knees together
close the door
close the door
Sit up straight
Dont talk with you mouth full
previous understanding of critical thinking
3old definition critical thinking criticism
modern definition critical thinking a
comprehensive intellectual process
4It is important to understand Art is not
something that just happens!
5OK . . . . Sometimes it does just happen
Artist Andrea Nechita Age 10 Lithograph
selling for 11020.00 Critical thinking skills
unknown
6The making of art or design provides an excellent
Usually. . . The making of art or design
requires the opportunity to witness identify
and demonstrate engagement in critical thinking.
7Artists and designers are seldom recognized for
having 1600 on SAT scores.
8Those scores reflect verbal and math skills.
And the ability to think in L O G I C A L terms
9verbal and math skills are necessary thinking
skills for making art but RIGHT brain thinking
skills are not reflected in SAT scores
The more invisible thinking skills . .
10Such as the ability to question questions
11Such as the ability to question broadly to think
on multiple simultaneous levels with little
predictability or testability
12Such as the ability to question broadly to think
on multiple simultaneous levels with less
predictability and testability to see
unexpected relationships to recognize an
innovative methodology to make something work
better to be inventive to take risks to make
conscious that which is often unconscious to be
able to create and assess that which is
created and to respond physically to evolving
human desires for change revolution color
form expression structure etc etc etc.
13Such as the ability to question broadly to think
on multiple simultaneous levels with less
predictability and testability to see
unexpected relationships to to make something
work better to be inventive to take risks to
make conscious that which is often unconscious
to be able to create and assess that which is
created and to respond physically to evolving
human desires for change revolution color
form expression structure etc etc etc.
14Such as the ability to question broadly to think
on multiple simultaneous levels with less
predictability and testability to see
unexpected relationships to recognize an
innovative methodology to make something to
visualize to be inventive to take risks to
make conscious that which is often unconscious
to be able to create and assess that which is
created and to respond physically to evolving
human desires for change revolution color
form expression structure etc etc etc.
15Such as the ability to question broadly to think
on multiple simultaneous levels with less
predictability and testability to see
unexpected relationships to recognize an
innovative methodology to make something work
better to be inventive to take risks to make
conscious that which is often unconscious to
be able to create and assess that which is
created and to respond physically to evolving
human desires for change revolution color
form expression structure etc etc etc.
16Such as the ability to question broadly to think
on multiple simultaneous levels with less
predictability and testability to see
unexpected relationships to recognize an
innovative methodology to make something work
better to be inventive to take risks to make
conscious that which is often unconscious to
be able to create and assess at the same time and
to respond physically to evolving human desires
for change revolution color form
expression structure etc etc etc.
17Such as the ability to question broadly to think
on multiple simultaneous levels with less
predictability and testability to see
unexpected relationships to recognize an
innovative methodology to make something work
better to be inventive to take risks to make
conscious that which is often unconscious to be
able to create and assess that which is and to
respond physically to desire for change
revolution color form expression structure
18Such as the ability to question broadly to think
on multiple simultaneous levels with less
predictability and testability to see
unexpected relationships to recognize an
innovative methodology to make something work
better to be inventive to take risks to make
conscious that which is often unconscious to be
able to create and assess that which is etc
etc etc.
19Artists and Designers must be willing to take a
position or defend a position conduct
appropriate research and live with the
ramifications and consequences of their
visible expression on very complex issues.
20They must be willing and able to take a position
or defend a position to conduct appropriate
research and live with the ramifications
and consequences of their visible expression
21They must be willing and able to take a position
or defend a position conduct appropriate
research and live with the ramifications
and consequences of their visible expression.
22art and design require intellectual courage as
well as intellectual autonomy.
Its Offensive!
its ugly. . . .
looks dumb!
Yuck . .why did you do that .k
Ick . . .
I dont like it . . .
23Rudyard Kipling wrote
I keep six honest serving-men (They teach me all
I need to know) Their names are
What
Why
When
How
Where
Who
24Those are critical thinking questions
designers must solve in order to develop a
creative (successful) solution to a problem.
25Artists have both public and critical ownership
of their ideas and the critical ability to
recognize and analyze the intellectual success
of their failures.
Artists must P R O B L E M S O L V E !
26Artists or designers uses critical thinking
skills to communicate with your sub-conscious
thoughts.
27They must anticipate the audience
28They must know their frustrations fears
politics etc.
29And communicate with (through) them visually.
30Artists and Designers use their medium to express
a point of view
31The general public thinks creative ideas float
around in talented heads.
32And pop out whenever needed
EMC2
33This is what we call an ah ha moment
34But ha ha it only happens after the following .
. .
35- 1. Thinking to define the problem
- 2. Thinking to understand the parameters
- 3. Thinking to grasp the budget
- 4. Thinking to understand the time frame
- 5. Thinking to recognize the load limit (if
applicable) - 6. Thinking to conceptualize the destination
- 7. Thinking to understand and imagine the use
-
- 8. Thinking to define the audience
- 9. Thinking to visualize the final location/
application - Thinking to recognize the proportion / size /
scale
36Questions must be asked such as What was used
in the past What is the audience familiar
with Why was that form used What impacted
historical expression / design in the past What
rules can be broken What would a new solution
look like Is that solution new for the sake of
being new or new for the sake of
improvement etc etc etc
37Questions must be asked such as What was used
in the past What is the audience familiar
with Why was that form used What impacted
historical expression / design in the past What
rules can be broken What would a new solution
look like Is that solution new for the sake of
being new or new for the sake of
improvement etc etc etc
38Questions must be asked such as What was used
in the past What is the audience familiar
with Why was that form used What impacted
historical expression / design in the past What
rules can be broken What would a new solution
look like Is that solution new for the sake of
being new or new for the sake of
improvement etc etc etc
39Questions must be asked such as What was used
in the past What is the audience familiar
with Why was that form used What impacted
historical expression / design in the past What
rules can be broken What would a new solution
look like Is that solution new for the sake of
being new or new for the sake of
improvement etc etc etc
40Questions must be asked such as What was used
in the past What is the audience familiar
with Why was that form used What impacted
historical expression / design in the past What
rules can be broken What would a new solution
look like Is that solution new for the sake of
being new or new for the sake of
improvement etc etc etc
41Questions must be asked such as What was used
in the past What is the audience familiar
with Why was that form used What impacted
historical expression / design in the past What
rules can be broken What would a new solution
look like Is that solution new for the sake of
being new or new for the sake of
improvement etc etc etc
42Questions must be asked such as What was used
in the past What is the audience familiar
with Why was that form used What impacted
historical expression / design in the past What
rules can be broken What would a new solution
look like Is that solution new for the sake of
being new or new for the sake of
improvement etc etc etc
43Questions must be asked such as What was used
in the past What is the audience familiar
with Why was that form used What impacted
historical expression / design in the past What
rules can be broken What would a new solution
look like Is that solution new for the sake of
being new or new for the sake of
improvement etc etc etc
44What does a Designer do
He/She orchestrates the conceptual process of
combining graphic materials
words
pictures
other graphic materials
To construct a visible communication gestalt
45Gestalt
The whole is greater than the sum of its parts
46for example
47These dots have no meaning or content beyond the
phenomenon of twelve dots randomly placed
48By contrast these dots have been consciously
structured into a visual configuration which has
meaning
49In a sense the letter H is not really present
but the human eye perceives the dots
and the human mind connects them into a
recognizable pattern
- the structure of a letterform -
50Understanding that takes some critical thinking
skills!
51what can design do
illustrate
communicate
motivate
inform
SELL
demonstrate
entertain
excite
explain
direct
organize
enlighten
invite
inspire
instruct
simplify
clarify
facilitate
identify
promote
educate
WARN
report
52it is the art of critically thinking and
communication problemsolving!
- A designer must organize information
-
2. A designer creates a visual structure
3. Which conveys a message
Usually on behalf of a sponsor or client
4. A designer tries to aesthetically and
uniquely solve a problem
How far does the designer let self expression
override or influence organization clarity or
intended message
Answer It depends
on the client or the situation
53Design Process
- Define collect information research
- Analyze form hierarchies categorize
importance develop - message IDENTIFY CONSTRAINTS
- Ideate brainstorming thumbnails CREATIVITY
- Incubate let problem/solution cook for a
proscribed period - Select make a decision and take a course of
action to - Implement produce solution if it meets with
design approval - Evaluate receivers perception/critique
- The above process is and should be continuous
54Design Process
- Define collect information research
- Analyze form hierarchies categorize
importance develop - message IDENTIFY CONSTRAINTS
- Ideate brainstorming thumbnails CREATIVITY
- Incubate let problem/solution cook for a
proscribed period - Select make a decision and take a course of
action to - Implement produce solution if it meets with
design approval - Evaluate receivers perception/critique
- The above process is and should be continuous
55Design Process
- Define collect information research
- Analyze form hierarchies categorize
importance develop - message IDENTIFY CONSTRAINTS
- Ideate brainstorming thumbnails CREATIVITY
- Incubate let problem/solution cook for a
proscribed period - Select make a decision and take a course of
action to - Implement produce solution if it meets with
design approval - Evaluate receivers perception/critique
- The above process is and should be continuous
56Design Process
- Define collect information research
- Analyze form hierarchies categorize
importance develop - message IDENTIFY CONSTRAINTS
- Ideate brainstorming thumbnails CREATIVITY
- Incubate let problem/solution cook for a
proscribed period - Select make a decision and take a course of
action to - Implement produce solution if it meets with
design approval - Evaluate receivers perception/critique
- The above process is and should be continuous
57Design Process
- Define collect information research
- Analyze form hierarchies categorize
importance develop - message IDENTIFY CONSTRAINTS
- Ideate brainstorming thumbnails CREATIVITY
- Incubate let problem/solution cook for a
proscribed period - Select make a decision and take a course of
action to - Implement produce solution if it meets with
design approval - Evaluate receivers perception/critique
- The above process is and should be continuous
58Design Process
- Define collect information research
- Analyze form hierarchies categorize
importance develop - message IDENTIFY CONSTRAINTS
- Ideate brainstorming thumbnails CREATIVITY
- Incubate let problem/solution cook for a
proscribed period - Select make a decision and take a course of
action to - Implement produce solution if it meets with
design approval - Evaluate receivers perception/critique
- The above process is and should be continuous
59Design Process
- Define collect information research
- Analyze form hierarchies categorize
importance develop - message IDENTIFY CONSTRAINTS
- Ideate brainstorming thumbnails CREATIVITY
- Incubate let problem/solution cook for a
proscribed period - Select make a decision and take a course of
action to - Implement produce solution if it meets with
design approval - Evaluate receivers perception/critique
- The above process is and should be continuous
60Design Process
- Define collect information research
- Analyze form hierarchies categorize
importance develop - message IDENTIFY CONSTRAINTS
- Ideate brainstorming thumbnails CREATIVITY
- Incubate let problem/solution cook for a
proscribed period - Select make a decision and take a course of
action to - Implement produce solution if it meets with
design approval - Evaluate receivers perception/critique
- The above process is and should be continuous
The above process is and should be continuous
61 critical thinking and creativity
Creative solutions to the problem
incorporate an element of unexpected surprise
62Unexpected generated by exaggeration
63Unexpected generated by juxtaposition /
contradiction / substitution
64Unexpected generated by unusual personification
65unexpected generated by substitution
66surprise innovation of elements / materials
67Unexpected innovation resulting in entirely new
concept
68surprise simplification and repetition of
elements
69surprise contradiction of elements
70unexpected successful contradiction of forms
71unexpected substitution and contradiction
72unexpected contradiction between form and
material
73ART fully engages the intellect
74ART is neither frivolous nor easy.
75The making of ART has significant academic rigor
involved.
76ART is vital for developing critical thinking
skills in the well educated person of the 21st
century.
77 Creativity is a critical skill which can NOT
be outsourced!
78T H A N K Y O U