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Benjamin Good

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Getting lots of people to solve problems that are ... Amphibian. Animal. Mammal. Primate. Lemur. Human. is_a. SOLVE. Solving the. Ontology. Learning problem ... – PowerPoint PPT presentation

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Title: Benjamin Good


1
SOLVEA Game of Life,for Scientists, by
Scientists
  • Benjamin Good
  • Bioinformatics Moderator, Scientist Solutions

2
Why SOLVE?
  • Games are Fun
  • Attract scientists to the site
  • Keep them on the site
  • A game like SOLVE
  • Can teach science
  • Can learn science

3
Games are good
4
A new opportunity
  • What if all of the energy expended on games could
    be harnessed and applied?

5
Human Computation
  • Getting lots of people to solve problems that are
    difficult for computers.
  • (term introduced by Luis Von Ahn, CMU)

6
Difficult Problem 1
  • Assigning labels to (lots of) images

Gorilla
Frog
7
A new kind of game
8
ESP Game Results (4 months in 2003)
  • 13,630 players added 1,271,451 labels to 293,760
    images
  • Given about 5,000 players online continuously,
    could label all of the images in Google in a
    month
  • At almost zero cost
  • http//images.google.com/imagelabeler/

9
More difficult problems
Amphibian
Gorilla
10
SOLVE
  • Solving the
  • Ontology
  • Learning problem
  • Very
  • Efficiently

11
SOLVE
  • Several versions
  • Trivial pursuit for life scientists.
  • Is it true that histiocytes are kinds of
    macrophages?
  • ESP-science
  • Extended ESP

12
Key the SOLVE feedback loop
Questions with known answers used to train and
evaluate players
Questions without answers get answered!
13
Preliminary data
  • 2 brief experiments have shown that scientists
    like it.
  • It has enzyme! Whooo I like it!
  • "It's amusing me
  • "Woo! Atherosclerosis is in there now!
  • This a helluva lot more interesting than those
    talks were

Fast, cheap and out of control a zero curation
model for ontology development. (Good et al 2006)
pmid 17094234
14
Conclusions
  • A game area for the S.S. site would generate
    interest and excitement.
  • A game like SOLVE would advance science by
    putting the idle minds of brilliant people to
    work.

15
Thanks!
  • Marcia and the S.S. team!
  • Rusty for inviting me to join S.S.
  • My advisor Mark Wilkinson.

16
References
  • See my Connotea references under applied games
  • http//tinyurl.com/yltk4d
  • http//www.connotea.org/user/bgood/tag/applied20g
    ames
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