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Chapter Three Core Design Strategies

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Creating dreams means producing beauty of an artistic caliber. ... Candles and candle holders. Functional and Branded Grouping ... – PowerPoint PPT presentation

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Title: Chapter Three Core Design Strategies


1
Chapter ThreeCore Design Strategies
2
Gian Luigi, Longinotti-Buitoni,Selling Dreams
How to Make Any Product Irresistible
  • Creating dreams means producing beauty of an
    artistic caliber. Yet, unlike the beauty of art,
    this beauty is not about extremes or a revolution
    in originality. The goal here is not to glorify
    the creator, but to elate the customer.

3
After completing this chapter you should be able
to
  • ? Identify the elements and principles of
    design used to create a welcoming store
    environment
  • ? Create harmonious color schemes for effective
    wall and fixture presentations
  • ? Describe the atmospheric elements and design
    strategies that enhance store environment and
    strengthen store brand or image

4
The Visual Merchandiser is Design Strategist
  • What creates a store environment that invites you
    to enter and encourages you to stay and
    browse?Store design that effectively utilizes
    the basic principles and elements drawn from the
    art worldcolor, balance, rhythm, emphasis and
    proportionto create a welcoming place.

5
Atmospherics as a Merchandising Strategy
  • Brand image retailers identity in shoppers
    minds. Includes environment, reputation, service,
    merchandise brands and types.

6
Atmospherics as a Merchandising Strategy
  • Appeal to 5 senses
  • Can be layered into basic shell of store to
    enhance the shopping environment and build the
    brand image
  • Borrow principles of design.
  • http//www.bernidesign.com/index.html
  • Read about the Mazda case study on
    http//biz.planetfeedback.com/bizsite/products_bra
    ndpulse.jsp

7
Purpose and Example
  • Multiple sales transactions where two or more
    items are purchased. Example CD and a carrying
    case
  • Etageres tall furniture units with open
    shelves. Were once used as furniture and adapt
    well as display fixtures.

8
Design Elements and Principles
  • Design is the way we arrange products, signing,
    props, and so on to create a shopping environment
    pleasing to the eye. We work with various
    elements bring unity, a sense of wholeness and
    completeness to our design work. Unity is a
    principle of design. The principles are
    described later in the chapter.

9
Color as a Merchandising Strategy
  • Primary Colors red, yellow, and blue.
  • Secondary Colors orange, green, and violet.
  • Tertiary Colors (third-level) are combinations
    such as yellow/green and blue/violet.

10
Chromatic and Achromatic
  • Chromatic highly colored. Ex. red, yellow,
    green, and blue
  • Achromatic opposite of highly colored. Ex.
    Black, white, gray.

11
Color Terminology
  • Shades made by adding varying amounts of gray
    or black.
  • Tints created by adding white to a basic color.

12
Color Terminology
  • Value amount of lightness or darkness in a
    color.
  • Hue another word for the name of a color red,
    brown,etc.

13
Color Schemes
  • Complementary consist of two colors that are
    directly opposite each other on the color wheel.
    Ex. Yellow and Violet.

14
Color Schemes
  • Split-Complementary consists of three colors
    one central color plus the two colors on either
    side of its complement. Ex. Yellow with
    red-violet and blue-violet.

15
Color Wheel
16
Color Schemes
  • Double-Complementary consists of four colors
    two colors plus their complements. Ex. Yellow
    with violet and green with red.
  • Triadic consists of three colors that are
    equidistant from one another on the color wheel
    (they form a triangle when you look at the
    wheel). Ex. Orange, green, and violet.

17
Color Schemes
  • Analogous consists of two or more colors that
    are next to each other on the color wheel. Ex.
    Yellow with yellow-green.
  • Monochromatic consists of a single color in
    different values and intensities (more white or
    gray blended into the basic color.) Ex. Navy blue
    with medium blue and light blue.

18
Complementary
  • Red and Green

19
Neutral
  • Taupe and brown

20
Monochromatic
  • Red and Brown

21
Color
  • Stores that build a color trend into their
    stores décor may look dated.
  • Retailers promote different color schemes each
    season featuring a new palette (selection of
    colors).
  • http//www.palettepicker.com/colorpicker/

22
Ways to Group Merchandise
  • Functional Grouping grouping of different items
    that you would buy together. Ex. Candles and
    candle holders.

23
Functional and Branded Grouping
  • Branded Grouping grouping of a particular brand
    of items in one area.

24
How-to of Color Coordination
  • Divide colors of product into groups according to
    intensity.
  • Intensity degree of saturation of a color.
  • Seven groups are
  • Brights the clearest, most vivid primary color
    intensities.

25
How-to of Color Coordination
  • Pastels colors with added white to lighten and
    soften their effect.
  • Midtones not bright and not pastel, just
    in-between values.
  • Jewel tones royal colors

26
How-to of Color Coordination
  • Muted/Dusty mid tones with added gray
  • Earth tones the colors of the earth sand,
    rust, brown
  • Neutrals colors that blend with every color
    group.

27
Balance as a Merchandising Strategy
  • Composition balancing various elements in an
    artful format.
  • Balance an equality of optical weight and
    importance that creates a unified presentation.

28
Balance as a Merchandising Strategy
  • Formal balance (symmetrical) two items of equal
    size or weight balanced equidistant from a center
    point.

29
Balance as a Merchandising Strategy
  • Informal balance or asymmetrical means away from
    symmetry.

30
Optical Weight
  • Optical weight how important, large, or heavy
    an object appears to be versus how much it really
    weighs or how large it is in actual scale.

31
Example
  • Face-out piece of hardware for hanging
    merchandise so that the full front of the item is
    visible. It can be a straight arm or a slanted
    arm for a waterfall effect.

32
  • Garment Rod
  • length of round or flat metal tubing (crossbar)
    that fits into wall-mounted brackets and is used
    to hold rows of garments on hangers. Garment rods
    are generally cut in 4-foot lengths to allow
    flexibility in wall design and to avoid
    overloading.

33
Rhythm as a Merchandising Strategy
  • Repetition create sense of visual rhythm.
  • Sequence the order in which you place items
    (largest to smallest) helps the store flow
    together.

34
Line Design
  • Vertical lines dignity, strength, and height.
  • Diagonal lines action
  • Horizontal lines restful
  • Curved lines graceful, relaxed, carefree

35
Proportion as a Merchandising Strategy
  • Proportion relationship between the apparent
    size, mass, scale, or optical weight of two or
    more objects.

36
Texture as Merchandising Strategy
  • Texture how something feels
  • Open Sell fixturing that makes most merchandise
    accessible to shoppers without assistance of
    salespeople. Lancomes open sell fixture

37
Harmony, Emphasis as Merchandising Strategies
  • Harmony an artful element, creating visible
    unity on many levels.
  • Emphasis focus on specific items or focus
    attention on certain areas of your store.

38
Terminology
  • Planogram drawings that show how merchandise
    and selling fixtures should be placed on selling
    floors, wall sections, or freestanding displays
    and window displays. They are planning tools.

39
Terminology
  • Leaseline boundary line where store space
    begins and the malls common area ends.
  • A crescent-shaped window at Lend Leases Overgate
    mall in historic Dundee, Scotland, brightens the
    mall and provides a curved lease line for
    storefronts
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