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Human Computer Interaction CM50110

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Title: Human Computer Interaction CM50110


1
Human Computer Interaction CM50110
Evaluation
2
Human Computer Interaction
  • A discipline concerned with the

of interactive computing systems for human use
3
Consumer Products
  • Youre watching a film at home
  • The phone rings
  • You want to pause the film
  • Compare the remote controls

4
Consumer Products
A
B
What do you think?
5
Consumer Products
Perhaps its my fault I should memorise the
instructions
6
So what does this teach us?
  • Lesson 1
  • many failures in HCI result from designs that
    dont recognize peoples capabilities and
    fallibilities
  • this leads to apparent machine misuse and human
    error
  • Lesson 2
  • good design always accounts for human
    capabilities.
  • How you can train yourself
  • look for examples of human error
  • critique them for possible design error
  • propose designs that limit / remove these errors

7
Human Computer Interaction
  • A discipline concerned with the

of interactive computing systems for human use
8
Why should we care?
  • Consequences of bad design now large
  • costly errors in serious systems (e.g., financial
    institutes)
  • widespread effects (e.g., incorrect billing,
    failures)
  • life-critical systems (medical, air traffic
    control)
  • safety (in-car navigation systems)
  • Professionalism
  • software engineers are designers
  • we are ultimately responsible for the products we
    build

9
Usability Evaluation
  • Several techniques
  • Involving users
  • User test think-aloud
  • Cooperative Evaluation
  • Not involving users
  • Heuristic evaluation
  • Cognitive walkthrough

10
Method 1Cooperative evaluation
  • A user, an evaluator, and an interviewer.
  • User runs through a task.
  • Interviewer guides user, asks questions.
  • Evaluator observes users actions.

11
Usability Evaluation
  • Example of cooperative evaluation
  • Task Correct your computer's date and time

12
(No Transcript)
13
Method 2 Heuristics
  • Find a set of heuristics (rules) which apply to a
    certain type of system.
  • Run through the heuristics, analysing each point.
  • Example http//www.bath.ac.uk/comp-sci/units/pg/c
    m50110/HeurEvalChklst.pdf LINK
  • What are the disadvantages of this method?

14
Exercise Cooperative Evaluation
  • In pairs
  • Find the cheapest 1Gb
    from
  • www.amazon.co.uk
  • www.ebuyer.co.uk
  • www.misco.co.uk
  • Can you recommend improvements?

15
Exercise Heuristics
  • Using the heuristics found on the following web
    page (or any other appropriate heuristics you can
    find)
  • http//user-experience.org/uefiles/writings/
  • heuristics.html
  • Analyse the following web site http//www.uob.bh/
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