New SA Training Topic 1: Introduction to System Administration - PowerPoint PPT Presentation

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New SA Training Topic 1: Introduction to System Administration

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Lecture 1: Introduction to System Administration Reading: ESA Chapter 1; SAGE Job Descriptions (LAH pp13-16) Go over syllabus Introduction to System Administration ... – PowerPoint PPT presentation

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Title: New SA Training Topic 1: Introduction to System Administration


1
New SA TrainingTopic 1 Introduction to System
Administration
  • New hires are expected to be operating at Systems
    Administrators Guild Level 1
  • Level 1 Novice
  • Level 2 Junior
  • Level 3 Intermediate
  • Level 4 Senior
  • Higher SAGE levels have more experience, more
    education, more responsibilities, may be managers

2
SAGE Systems administrator levels
  • You will each be responsible for running one of
    the following small, complex sites
  • Abingdon, VA Cairo, WV Chattanooga, TN Kiawah,
    SC Mortimer, NC Cleveland, OH
  • Small uniform site lt50 computers, all running
    the same operating system, and 20 or fewer users
  • Complex site up to 100 systems, running more
    than 2 different operating systems, and up to 100
    users
  • Large complex site gt100 computers, potentially
    running more than one operating system, and gt100
    or more users

3
Certification/Training
  • Certifications are not required for your current
    position, but may be helpful (especially the
    first two)
  • Microsoft (an OS specific approach to SA)
  • Red Hat (an OS specific approach to SA)
  • Novell (an OS specific approach to SA)
  • Linux Professional Institute (LPI)
  • CompTIA
  • O'Reilly School of Technology

4
Principles of System Administration - by Mark
Burgess
  • Our organization strongly believes in the value
    of the following principles.
  • 1- Policy is the foundation
  • 2- Predictability (is the goal)
  • 3- Scalability (is often important)
  • 4- Minimum privilege (restriction of unnecessary
    privilege protects a system from accidental and
    malicious damage)
  • 4- Corollary don't work as Administrator/root
  • 5- Communities (each member needs to consider
    ramifications of actions)

5
Principles of System Administration (cont.)
  • 6- Uniformity (increases predictability - may
    decrease costs)
  • 7- Variety (used as needed for risk management
    and flexibility - may increase costs)
  • 8- Delegation, aka 'Specialization' (develop
    experts who can do tasks more efficiently and
    more cost effectively)
  • 9- Resource map Mapping our hardware and
    software resources increases the predictability,
    and removes ambiguity, of the complete system
    displays parts of the system and their
    inter-relationships so contingencies can be made
    for expected problem areas

6
Principles of System Administration (cont.)
  • Good ideas for Sys Admins
  • learn to learn independently
  • develop systematic and organized work
    habits
  • find balance between reality (problems
    happen) vs. Utopia
  • Bad ideas for Sys Admins
  • expect a single right answer to every
    problem
  • get stuck due to frustration
  • expect the manual/internet/coworker to be
    able to accurately and completely answer every
    question

7
SUM CRUD model
  • The basic components of our organization, and the
    SAs responsibilities can be summarized as SUM
    CRUD
  • Software
  • Users
  • Machines
  • Create
  • Read
  • Update
  • Delete

8
5 states of machines- by Evard
  • New - A new machine
  • Clean - A computer with the OS installed, but not
    configured to work in the environment
  • Configured - A computer that is configured
    correctly according to the requirements of the
    computing environment
  • Unknown - A computer that has been misconfigured,
    or has gotten out of date, or perhaps been
    borrowed by an intern and returned with stains on
    it
  • Off - Retired/surplussed

9
Evard's 5 states of machines (cont.)
10
5 states of machines (cont.)
  • Moving between states
  • Build - During the build process, the operating
    system is installed on the machine
  • Initialize Often directly after, or part of,
    build the process This will typically include
    things like network configuration, naming, and
    may include OS patches and other changes
  • Update - At some point after the initialization,
    the computer will probably have to be modified in
    order to bring the machine into conformance with
    the current requirements In most cases, this
    will happen continually for the lifetime of the
    computer

11
5 states of machines (cont.)
  • Entropy - This refers to the gradual process of
    change that results in a computer that has an
    unknown state The causes for this are numerous
    they include, for example, undisciplined changes
    made to the machine, major changes in the
    environment, or unexplained problems
  • Debug - This refers to the process of debugging
    an unknown'' machine, and getting it back into
    spec
  • Rebuild - In some cases, a machine will need to
    be rebuilt, either because of some kind of
    problem or for large scale change
  • Retire - This is the process of turning a machine
    off In some sites, there is an official process
    for this, in others, it merely involves turning
    the computer off or forgetting it exists
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