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Psyc 313 Day 3

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Title: Psyc 313 Day 3


1
Psyc 313 Day 3
2
Early Memory Research
  • Ebbinghaus in 1885 conducted some of the first
    experimental studies on memory
  • E.g. subject required to learn (successfully
    recite) 420 lists of 16 nonsense syllables each
    (chosen since they were assumed to have no prior
    associations)
  • Repetition facilitates memory
  • Memory declines as a function of time (forgetting
    curve)
  • Found savings reduction in trials needed to
    relearn a list
  • Discovered serial position effect (items at
    beginning and end of a a list are more readily
    recalled)
  • Assumptions memory is a mechanical, passive
    registration of events set isolates memory from
    other cognitive functions (intention,
    interpretation)

3
Ebbinghaus Forgetting Curve
4
More Early Memory Research
  • Bartlett (1932) tried to study memory in a less
    artificial (more realistic) setting, assessing
    subjects memory for folk tales and stories
  • Found that many details left out, others inserted
  • Memory was a reconstructive process, rather
    than a reproductive process
  • Reconstruction is guided by schemata, generalized
    knowledge structures
  • Alternative to mechanistic, S-R approach to
    memory couch as a social psychology.

5
Internal vs. Ecological Validity
  • An advantage of experiment (as opposed to
    descriptive research and mere observation) is the
    level of control researchers have (manipulation
    of independent variable)
  • A disadvantage is that the highly controlled
    setting in a laboratory is unlike the reality of
    everyday life
  • Often there is a trade-off between internal and
    ecological validity

6
Chapter 3--Early Perceptual Processing
  • I. Basic Perceptual Processes
  • A. Vision and Audition
  • 1. Perception of Depth and Relative Location
  • 2. Perceptual Grouping and Perceiving Form
  • B. Somesthesis (touch)
  • C. Chemosenses Gustation (taste) and Olfaction
    (smell)
  • II. Interactive Effects in Perception
  • A. Interactions Between Sensory Systems
  • 1. Vision and Audition
  • 2. Vision and Touch
  • 3. Synesthesia
  • B. Interactions with Experience and Context
  • Illusory Percepts
  • Visual Perception Constructed or Direct?
  • C. Subliminal Perception?
  • III. Sensory Memory
  • A. Visual Sensory Memory (iconic memory)
  • B. Auditory Sensory Memory (Echoic Memory)
  • C. Perceptual Memory

COGNITION AND INDIVIDUAL DIFFERENCES Non-Visual
Sensory Acuity in the Blind COGNITION AND
CONSCIOUSNESS Gestalt Grouping and Illusory
Percepts COGNITION AND NEUROSCIENCE Blindsight
7
Basic Perceptual Processes
  • sensation the physiological processes that
    underlie information intake
  • perception the psychological processes involved
    in the organization and interpretation of
    sensations
  • bottom-up (data-driven) processing
  • refers to a flow of info that proceeds from the
    stimulus, to the neural activity driven by the
    stimulus, to its identification
  • top-down (conceptually-driven) processing
  • refers to the processes whereby we bring previous
    knowledge to bear in determining what we perceive

8
Psychophysics
  • The investigation of the mathematical laws
    describing the process by which physical stimulus
    energy become conscious psychological experience
  • There may be general laws that cut across sense
    modalities
  • absolute threshold the amount of stimulus energy
    needed to perceive a stimulus 50 of the time
  • note the absolute is an statistic! For many
    detection trials are in the nature of the case.
  • difference threshold the change in the intensity
    of a stimulus that is detectable 50 of the time
    Subject compare a stimulus to a standard.

Also called the just noticeable difference
(jnd) The jnd turns out to be relative to the
intensity of the standard Webers Law the jnd
is a constant proportion of the intensity the
original stimulus (valid across sensory systems)
9
Signal Detection Theory
  • an approach that characterizes perceptual
    experiences as the joint product of sensitivity
    (knowledge that something was perceived) and
    response bias (the degree of willingness to
    report it)
  • Some subjects prone to miss stimulus, others to
    false alarms may adopt response strategies.
  • Comparing a subjects record of hits and false
    alarms gives a better indication of sensitivity

10
Transduction in Vision
  • Three main physical properties
  • Wavelength Corresponds to experience of hue
  • Intensity Corresponds to experience of
    brightness
  • Purity Corresponds to saturation (richness)
  • Retina contains light-sensitive cells that react
    to light by creating neural impulses
  • Rods Sensitive even in low light (only to shades
    of grey) and movement
  • 120 million in retina, concentrated in periphery
  • Cones Sensitive to fine detail (visual acuity)
    and colour
  • 6 million in retina, concentrated in the fovea
    (100µ)
  • Photopigments create chemical reaction to light
  • These break down in bright light, regenerate
    after time in low light (this enables dark
    adaptation)

11
Binocular Visual Cues to Depth
  • Cues due to physiological processing in the
    visual system
  • convergence the degree to which the two eyes
    turn inward toward one another when brought to
    fixation on a common point
  • convergence and accommodation provide reasonably
    accurate information about the depth of
    relatively close objects in the environment (10
    feet)
  • retinal disparity refers to the differing views
    of the scene offered by each retina fusion of
    these images leads to stereopsis, or 3-D vision
  • accommodation the change in the shape of the
    eyeballs lens with changing distance of a target
  • Happens in both eyes, but also within each eye.

12
Musculature of Human Eye
http//www.eyedesignbook.com/ch6/fig6-14bBG.jpg
13
What shows depth in this 2D display?
14
Monocular Visual Cues to Depth
  • interposition objects that occlude other objects
    are perceived as nearer in space
  • relative size if two objects are known to be
    similar in size, yet one is smaller, the smaller
    object is perceived as more distant
  • perspective cues those that arise from the
    changes in information received by the eyes as
    our distance from and/or perspective on an object
    changes
  • linear perspective two parallel lines converge
    at a distance
  • texture gradient the closer we are to some
    object, the more of its texture we see
  • aerial perspective objects that are further away
    appear hazy and unclear
  • shading shaded objects appear father away than
    non-shaded objects
  • motion parallax the apparent motion of near
    objects is more rapid than for far objects

15
Sound Localization
  • Depends critically on the fact that we have two
    ears
  • inter-aural time differences (ITD)--the
    discrepancy in time of arrival of a sound at each
    ear the greater the discrepancy, the easier it
    is to localize the sound on the side where the
    sound first arrived
  • important for localization of low-frequency
    sounds
  • inter-aural intensity differences (IID)--the
    difference in a sound's intensity as it enters
    each ear greater intensity in one ear indicates
    that the sound is closer to that ear
  • important for localization of high-frequency
    sounds
  • ITD and IID specify a range of possibilities
    about where the sound is coming from, but don't
    uniquely specify an exact location

16
Gestalt Principles Illustrated
Source http//www.cl.cam.ac.uk/Teaching/2000/AGra
phHCI/HCI/hcinotes.html
17
Gestalt Principles of Grouping types
  • figure-ground the tendency to segregate visual
    scenes into a background and a figure that
    appears to be superimposed against it
  • regions designated as figure tend to be smaller
    and have more symmetrical features
  • elements in the lower region of the visual field
    are more likely to be seen as figure
  • proximity objects that are near one another tend
    to be grouped together
  • similarity items that are similar to one another
    tend to be grouped together
  • good continuation the tendency to perceive lines
    as flowing naturally, in a single direction
  • closure the tendency to connect contours that
    are almost, but not quite connected
  • common-fate the tendency to group elements
    together if they are moving in the same
    direction, or at the same speed
  • uniform connectedness elements that are
    connected in some way will be grouped together
  • common region elements that seem to belong to a
    common designated area, or region, will be
    grouped together
  • Note grouping principles are also employed in
    the perception of auditory scenes (e.g., music)
    rhythm words melodies
  • E.g. Marzi doats n doze edoats n lidul lamzey
    divey

18
Ambiguous Gestalts
19
Gestalt and Global Precedence
  • apprehending wholes or configurations is a
    primitive (natural tendency of our perceptual
    system) and is done fairly easily and
    automatically
  • Navon (1977) participants viewed letters that
    were composed of other letters or objects (e.g.,
    an H made of Ss)
  • conditions
  • global-directed condition identify the global
    letter
  • local-directed condition identify the local
    letters/objects
  • stimuli
  • the big letters were of three types
  • the global and local features were consistent (a
    big H made of little H's)
  • the global and local features conflicted (a big H
    made of little S's)
  • the global and local features were neutral with
    respect to one another (a big H made from little
    rectangles)
  • prediction
  • if global processing takes precedence over local
    processing
  • conflicting letters should only pose a problem in
    the local-directed condition, because in this
    condition, one can't help but see the big letter
  • if this letter conflicts with the one
    participants have to identify, responses will be
    slower and more prone to error

20
Gestalt and Global Precedence
  • results
  • responses to the big letters (global-directed
    condition) were much faster than to the small
    ones (local-directed condition)
  • demonstrates that perceptually it is easier to
    perceive the whole than its parts
  • interference from the conflicting letter had
    markedly different effects on global-directed and
    local-directed trials
  • global-directed condition didn't matter whether
    the local letters were consistent, conflicting,
    or neutral,
  • the local-directed condition whether the global
    letter was consistent or conflicting made a huge
    difference if it conflicted, participants RT was
    slowed
  • even when instructed to look for the local
    letters, participants couldn't help but encode
    the global one
  • implication
  • global features of a scene are registered first,
    followed by a systematic analysis of the local
    features
  • perception of the "whole" of a scene is a feature
    of the visual environment that is registered
    automatically, without the need for higher-level
    interpretation or analysis (global precedence
    effect)

21
What letter is it?
22
Somesthesis (Touch)
  • basic dimensions roughness/smoothness
    hardness/softness sponginess
  • passive touch/active touch distinction
  • passive touch does not involve exploration
  • used to gather basic information impinging on our
    skin senses (tactile acuity)
  • factors affecting tactile acuity
  • varies with body area
  • decreases with age
  • active touch (haptics)
  • involves the addition of information from the
    kinesthetic sense (information about body
    position and movement--usually the hand) to the
    information gathered from passive touch

23
Haptic Exploration
  • Klatzky, Lederman, and Metzger (1985)
  • asked participants to identify 100 common
    objects, using nothing but their hands
  • identified each object in a matter of 1 to 2
    seconds, with virtually no errant identifications
  • based on observations authors identified six
    exploratory procedures
  • static contact ascertains the temperature of an
    object
  • unsupported lifting helps ascertain information
    about weight
  • lateral motion is used to extract information
    about texture
  • pressure is used to extract information about
    hardness
  • contour following provides information about
    shape
  • enclosure provides information about object size
  • haptic exploration proceeded in an orderly manner
  • first EPs performed were enclosure and
    unsupported lifting in order to determine it's
    basic shape and weight
  • the rest of the EPs were used in further
    exploration to determine size, shape, and function

24
Haptic Exploration
  • Exploration proceeds in orderly fashion, usu.
    starting with enclose and lifting.
  • Lateral motion gives texture
  • Pressure shows hardness
  • Static contact gives temperature
  • Lifting affords weight
  • Enclosure gives size
  • Contour affords shape

25
Pavani, Spence, Driver (200)
26
Chemosense Gustation
  • 1. Gustation (taste)
  • basic dimensions salty, sweet, bitter, sour,
    (some add savory)
  • flavor the combination of the four basic tastes,
    along with factors such as smell, texture, and
    temperature
  • major issues
  • how many tastes are there?
  • when we taste something complex is each taste
    dimension discernible?
  • some say yes because there are taste receptors
    that are maximally sensitive to each of the four
    basic tastes
  • others say no, adopting a Gestalt approach to the
    taste experience--component tastes fuse to
    produce a singular perception that can't be
    described in terms of basic elements
  • sense of taste is closely linked to sense of
    smell

27
Chemosense Olfaction
  • 2. Olfaction (smell)
  • people vary in sensitivity to smells and ability
    to discriminate among smells so it has been
    difficult to determine if there a set of primary
    smells
  • olfactory-verbal gap our difficulty describing
    odors difficulty identifying an odor correctly
  • as few as 50 of presented odors are labeled
    correctly identification accuracy increases when
    tested with a choice of labels
  • women are better at labeling smells than men
  • tip-of-the-nose phenomenon
  • inability to come up with the verbal label for an
    odor in spite of a strong feeling that one knows
    what the odor is

28
Interactive Effects in Perception Vision and
Audition
  • Saldana and Rosenblum (1993)
  • Experimental Condition presented participants
    visually with a cello being plucked (or bowed) in
    conjunction with the opposing auditory stimulus
    (a cello being bowed or plucked)
  • Control Condition presented with only the
    auditory stimulus
  • compared to those in the control condition,
    participants in the experimental condition tended
    to "hear" what they saw rather than what was
    presented in the auditory mode
  • McGurk and MacDonald (1976)
  • participants were presented with speech sounds
    (e.g., /bc/) simultaneously, they were presented
    with a (silent) visual display of a speaker
    pronouncing a different speech sound (e.g., /gc/)
  • an "average" of the two speech sounds (/dc/) is
    the resulting perception (McGurk effect)
  • Calvert et al. (1997)
  • performed functional magnetic resonance imaging
    (fMRI) on individuals who were watching a
    speaker's lips in the absence of any auditory
    stimulation
  • simply watching these speech-related lip
    movements led to the activation of the auditory
    cortex, located in the temporal lobe of the brain
  • this activation didn't occur for just any type of
    facial movement the auditory cortex was only
    activated when facial movements were linguistic
    in nature

29
Interactive Effects in Perception Vision and
Touch
  • Pavani, Spence, and Driver (2000)
    experiment 1
  • participants wore rubber gloves and their hands
    were placed out of sight
  • a small sponge cube was held with the thumb and
    forefinger of each hand these cubes were
    equipped with tiny vibrators that could either
    vibrate the thumb or forefinger position
  • above the hand-held sponge cubes were two visible
    sponge cubes these sponge cubes were equipped
    with an LED at the top and bottom, which would
    light up simultaneously when the hand-held cube
    was vibrated
  • the relationship between which LED was activated
    (top or bottom) and which position received the
    vibration (forefinger/top or thumb/bottom) was
    random but lights and vibration always occurred
    at the same time
  • participants were to identify the source of the
    vibration reaction time for this judgment was
    recorded
  • on half of the trials, rubber hands were placed
    on the visible cubes (the ones with the
    LED's)--the participant's hands were in identical
    rubber gloves, and the fake rubber hands were
    positioned so that they looked like they could
    have been the participants' hands

30
Interactive Effects in Perception Vision and
Touch
  • results
  • RT to identify the source of the vibration was
    slower when the light mismatched the vibration
    position than when it matched
  • the dummy hands significantly accentuated this
    interfering effect--seeing the light at a given
    position on the dummy hand gave rise to an
    illusory sensation of feeling that vibration in
    the corresponding position below
  • Pavani, Spence, and Driver (2000)
    experiment 2
  • replicated the procedure, but with misaligned
    rubber hands that were clearly fake
  • the misaligned hands had no effect on RT
  • the dummy hands in experiment 1 must have
    resulted from participants experiencing the dummy
    hands (to some extent) as their own

31
Synesthesia
  • strong synesthesia
  • experiences in which input from one sensory
    system produces an experience not only in that
    modality, but in another as well
  • very rare (less than 1 out of every 2000
    individuals)
  • female synesthetes outnumber males about six to
    one may have a genetic basis
  • weak synesthesia
  • stimuli from one sensory modality are associated
    with another
  • higher-pitched tones are placed with lighter
    colors
  • high pitched tones are more quickly classified
    when presented along with white squares than when
    presented with black squares the opposite
    pattern holds for low-pitched tones (congruence
    effect)

32
Synesthesia
  • what leads to synesthetic correspondences, and do
    similar mechanisms underlie the strong and weak
    varieties?
  • lower-level explanations
  • information from one sensory modality is
    mis-coded and/or mis-processed by another
    modality
  • strong synesthesia--could be due to some
    abnormality in the development of neural
    connections
  • weak synesthesia--similar neural processes
    transduce associated stimuli (e.g., low tones and
    dark colors), leading the two to be associated
  • higher-level explanations
  • synesthetic effects derive from the way we think
    about and linguistically code our sensory
    experiences
  • through experience we build up an abstract
    network of concepts that applies to these
    experiences
  • some of these concepts become strongly associated
    (e.g., light and high-pitched, dark and
    low-pitched) such that one can automatically
    activate the other

33
Perceptual Memory
  • a more stable and (relatively) long-lasting
    representation of information that retains the
    perceptual characteristics of a stimulus
  • an auditory perceptual memory might range
    anywhere from replaying the last thing said by a
    friend in conversation a few seconds ago (a
    short-term memory), to replaying your favorite
    song from the Broadway show you saw last month (a
    long-term memory)
  • a visual perceptual memory could take the form of
    visually running through the last few places
    youve looked for your lost keys (a short-term
    memory), to recalling the horrible sight of the
    9/11 attacks on the World Trade Center (a
    long-term memory)
  • similarities and differences between perceptual
    memory and sensory memory
  • both retain modality-specific characteristics
    present when the event was encoded
  • sensory memory is an extremely fragile and
    transient replica thats present for just a
    fraction of a second
  • perceptual memories can last for seconds, days,
    even years

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