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ICS 131: Social Analysis of Computerization

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TETREAULT, MONIQUE MARIE. PHAN, ANH NHAT. MADDALONI, PAUL ANTHONY. MACHADO, JOE ERIC ... CHEN, ALEXANDER TSU HAW. ALLRED, SCOTT M. MAZZOCCO, DAVID STUART ... – PowerPoint PPT presentation

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Title: ICS 131: Social Analysis of Computerization


1
ICS 131 Social Analysis of Computerization
  • Lecture 5
  • Social Aspects of
  • Technical Issues II

2
Announcements
  • First set of short assignments ready for pickup.

3
Feedback on first set of short assignments
  • On the whole, good.
  • Summaries - not just rephrasing of
    abstract/conclusion.
  • Also, make sure to tie second paragraph back to
    the reading.
  • Technical points - please staple the papers, have
    the summaries in the correct order, spell check
    first, include student ID.

4
Comments
  • If students agree/disagree with the author, they
    should be specific on the idea/issue being
    contended, and also explain why they
    agree/disagree, rather than just stating it in
    general.
  • If students make a claim, they should try to
    explain/justify their claim, rather than just
    stating it.
  • Ferris - Lots of people referred to the author as
    "he" when a quick Google search would have turned
    up the opposite.
  • In a few cases, either the Simon or Slashdot
    (more often) summary was missing entirely.
  • Insulting the author's intelligence is rarely
    part of a good critique.
  • Reaction paragraphs should respond to the
    substance of the topic, rather than the writing
    style.

5
General Questions?
  • Also, specific questions can be asked in the
    discussion section.

6
A Note on Subjectivity
  • The topics of this course are very subjective.
  • Each of you will have your own opinion.
  • The goal is to have a well considered opinion,
    and be able to argue for (or against) that (and
    other) opinions.

7
Long Paper Assignment
  • The first longer paper for ICS 131 will give you
    the opportunity to analyze the social aspects of
    a recent technical innovation. Please pick a
    technology that has been popularized within the
    last ten years, briefly describe the technology,
    and analyze the goals, assumptions, stakeholders
    and impacts of the technology. The paper should
    be approximately 1500-2000 words in length. Using
    the UCI Library and its online resources, you
    should find at least three papers, articles or
    other sources that relate to the topic and cite
    them in the body of your paper using the ACM
    style. At least one of these sources should not
    be an online source, but rather one that you
    found in the library itself. You are encouraged
    also to reference any readings that have been
    assigned for this course that are appropriate to
    the topic you choose however, there must be at
    least three references that are not part of the
    course readings. The paper should use standard
    formatting Times style font size 12 or
    Arial/Tahoma style font size 10, 8.5x11 in.
    paper, 1 margins.

8
Long Paper Assignment
  • A draft of the paper is due in class on Thursday,
    April 27. This draft should be the full
    1500-2000 words in length, and should cover all
    of the above issues. This draft will be commented
    on and returned to you at least a week before the
    final paper is due. This draft will count for
    30 of the overall grade for the paper.
  • The final paper is due in class on Thursday, May
    11. The final version should reflect any changes
    suggested in the comments made on the draft.

9
Follow-up from last week
  • Canada (2001 Census Information)
  • Source http//www12.statcan.ca/english/census01/P
    roducts/Analytic/ companion/rel/contents.cfm
  • - Total Population 30,007,094
  • - African 2.2
  • - Latino/Hispanic .7
  • US (Source US Census 2000)
  • - Total Population 281,421,906
  • - African 12.3
  • - Latino/Hispanic 12.5
  • 11.3 African American
  • 11.4 Latino/Hispanic

10
Follow-up from last week
  • Among the 1999 recipients of computer science
    bachelor degrees from Ph.D. granting institutions
    in US Canada, only 4 were African-American and
    4 Latino/a. Such low numbers are found
    elsewhere, as African-American and Latino/a
    students together make up less than 7 of the
    high school advanced placement computer science
    test-takers nationwide. In 1999, only 7
    California African-American female high school
    students took the AP CS exams (out of a total of
    455 female test takers), 24 African-American
    males (out of 2501 males), 21 Mexican-American
    females and 52 Mexican-American males.Source
    http//www.tcla.gseis.ucla.edu/divide/politics/mar
    golis.html

11
Today
  • Software usage
  • Networking

12
Today
  • Software usage
  • Networking

13
Key Ideas
  • Many factors affect how people adopt and use
    software packages beyond the functionality of the
    software itself.
  • Understanding these additional factors can help
    you make software that works well and is used by
    a lot of people.

14
How today is different from the lecture on code
(last week)
  • The code lecture was primarily about how/why
    people write code.
  • This lecture is primarily about how/why people
    use code.

15
Trying something vs. adoption
  • Factors that influence how someone first
    undertakes a certain behavioral pattern (such as
    software use) do not correlate fully with factors
    that determine whether or not that behavioral
    pattern becomes habitual.

16
Structure
  • Topic
  • What it means
  • Good part
  • Bad part
  • (Note Ill just be giving examples. You should
    be able to think of many more for each topic.)

17
Factors that Affect Whether People Try a Software
Package
  • Advertising
  • Word of Mouth
  • Bundling
  • Expected Functionality
  • Social Implications
  • Access

18
Advertising
  • Learning about it from TV/Radio/Product
    Placement/magazines/etc.
  • Good part - expose willing purchasers to content
    that will make their lives easier/better.
  • Bad part - paid for by companies who are legally
    obligated to increase shareholder value, rather
    than to make purchasers lives easier/better.

19
Word of Mouth
  • Learning about something from friends, family,
    etc.
  • Good part - trusted source, first-hand experience
  • Bad part - Limited scope, since people only share
    what they already know with people they already
    know. (Works fairly well coupled with peoples
    exploration of software functionality.)

20
Bundling
  • Comes pre-installed on a computer.
  • Comes with another software package that the
    person actively acquires.
  • Good part - Exposes people to software for which
    they may have a use, or that integrates well with
    other packages.
  • Bad part - Increases cost/size of software
    package you actually need. Distraction.

21
Expected Functionality
  • Derived from advertising, word of mouth,
    packaging.
  • Good part - helps people use things the right way
  • Bad part - Largely limited by what people already
    know or can learn in 30 seconds or less.

22
Social Implications
  • Will this make me cool/efficient/effective?
  • Will it allow me to integrate with other people
    like me?
  • Good part - allows people to reflect their
    personality in their software choice
  • Bad part - may not correlate with greatest
    functionality (This is the way weve always done
    it around here!)

23
Access
  • Is it in the right language? Is it made for the
    correct platform/OS? Can I afford it? Do I have
    the necessary capabilities (net, etc.)? Is it
    available for purchase near me? Can I try a demo?
    Does it integrate with my lifestyle?
  • Good part - Makes coding easier/cheaper when it
    doesnt have to be universally accessible.
  • Bad part - Makes fewer (and less diverse) people
    able to use it.

24
Adoption
  • Many of the same factors apply again here, but
    also
  • Usability
  • Functionality
  • Unexpected Benefits

25
Usability
  • Can I get things done in an efficient and
    enjoyable manner?
  • Design - Herbert Simon - producing preferred
    situations (is it better than the old way?)

26
Functionality
  • Is the real functionality as good as (or better
    than) the expected functionality?

27
Unexpected Benefits
  • E.g., Roomba as cleaning partner

28
Startup Cost of a New Technology
  • Both a barrier to adoption and a cause of
    irrational persistence.

29
Combining software packages
  • Source of originality/complexity
  • Suites - made to work together

30
Today
  • Software usage
  • Networking

31
Today
  • Software usage
  • Networking

32
Key Idea
  • Computing underwent a significant social shift as
    computers moved from being primarily
    self-contained to primarily networked.

33
Before the 1990s
  • Computing
  • Business
  • Academics
  • Games
  • Hobbies

34
After the 1990s
  • Communicating
  • Email
  • WWW
  • Networked games
  • (as well as computing)

35
Ease of Information Exchange
  • Benefits?

36
Ease of Information Exchange
  • Drawbacks?

37
Increased Complexity
  • Benefits?

38
Increased Complexity
  • Drawbacks?

39
Information Overload
  • The rise of search technologies
  • Yahoo
  • Google
  • Previous search technologies
  • Social Networks
  • Librarians
  • Card catalogs
  • Others?

40
Communication
  • One to one - conversation
  • One to several - storytelling
  • One to many - broadcasting
  • Many to many - WWW

41
Practice Quiz
  • (Not a real one just a warm-up for today.)
  • Snowy Tree Crickets are surprisingly bad at
    synchronizing with each other. True or False?
  • Raise your hand if you think you know the answer.

42
Practice Quiz 2
  • List three metaphors that are commonly used
    regarding computer systems.
  • Raise your hand if you think you know the answer.

43
Topic for Discussion
  • Pick a software package of your choice.
  • Question
  • Aside from functionality, what factors of that
    software influence its distribution and adoption?
  • Discuss with neighbors - 5 minutes.

44
Todays guest speakers are...

  • come on down front!

45
Thursdays class
  • Ethics and Reliability
  • Readings
  • Baase, Ch. 10
  • Dill et al.
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