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Innovation Workout

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Assessing the Potential of Microsoft's Zune ... The key to reviewing the Zune is not to look at the features that it provides. ... – PowerPoint PPT presentation

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Title: Innovation Workout


1
Innovation Workout
  • Assessing the Potential of Microsofts Zune
  • Quiz, Consumption Chain Analyze and Feature Map
    an Innovation

2
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4
Zune vs iPod
  • Right now, the iPod is a premium device.
  • Even if you can only afford an iPod shuffle for
    US79, it still amounts to a fashion and
    lifestyle statement inherited from its larger
    siblings.
  • If Microsoft wanted to design something really
    cool, they could.
  • They have the money to attract the design talent.
  • However, that's not in Microsoft's DNA.

5
Look Deeper
  • The key to reviewing the Zune is not to look at
    the features that it provides.
  • A deeper understanding is, as usual, embedded in
    the politics of the device.
  • The way to dilute Apples brand is not to come
    out with a cool device.
  • Rather, one wants to make the portable music
    player a humdrum commodity device.
  • A kind of roll-up-your-sleeves-and-get-to-work
    crowd. No nonsense crowd.
  • Microsoft intends to tear down the elitist
    culture of the iPod and turn the portable music
    device into nothing more than a 9 blister-pack
    Casio calculator.

6
Hardware? What Hardware?
  • The current Zune isn't really a product per se.
  • Not enough Zunes will be sold to qualify as a
    real product.
  • Instead, the Zune needs to be viewed as a
    platform.
  • The Zune gives Microsoft a ticket to
  • Negotiate with record labels and Indies
  • Negotiate with Hollywood studio execs
  • Give away (where legal) Zunes to build corporate
    good will
  • Poison Apple's dealings with other clients and
    partners and
  • Develop product placement and visibility on TV.

7
Toolsets Quiz Organize with a Mind Map
  • Ask Questions Customer Experience is dynamic
  • So are the questions in quizzing
  • Who?
  • is with customers while hey use the product
  • How much influence do they have
  • If we could arrange it, who would we want the
    customer to be with
  • What?
  • Do our customers experience when the use the
    product
  • needs provoked our offering
  • What else? might customers have on their minds
  • When? do our customers use this ..
  • Where? are our customers when they use this
  • How? do customers learn to use the product .

8
Toolsets Overview of Feature Set
  • Prioritize and choose the major features of your
    innovation from the main branches of the Mind Map
  • Review the main innovation features with a
    feature-attribute map for the entire innovation

9
Toolsets Consumption Chain Analysis
  • Determine the main steps in consumption
  • Each step on the consumption chain has an
    attribute map
  • You should only list the 3 or 4 most important
    steps
  • These will determine whether the potential
    customer proceeds to the next step (good)
  • Or leaves the consumption process (not good)

10
Toolsets Feature-Attribute Map the 3-4 Key Steps
in the Consumption and Manage those 3-4 Steps
  • Identify Discriminators and Energizers
  • Describe how you will manage each of these
    features of the consumption process

11
What to Present
  • Mind Map of Feature Sets for the Zune Platform
    (business model)
  • Consumption Chain with key steps containing
    discriminators and energizers
  • Tell how you will manage each discriminator or
    energizer to encourage consumers to move to the
    next step of the Consumption Chain
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