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Design and the Development Process

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Currently Lead Designer Cartoon Network. Working here for the past 8 months ... Design works collaboratively with Tech and Art ... – PowerPoint PPT presentation

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Title: Design and the Development Process


1
Design and the Development Process
  • Grigon Presentation
  • 15.05.07

2
Who Am I?
  • Sam Lewis
  • Currently Lead Designer Cartoon Network
  • Working here for the past 8 months
  • Senior and Lead Designer SOE
  • Designer and Producer Kesmai
  • President of FASA
  • BA and MBA in Economics

3
What is this about?
  • Covering Three Topics
  • Roles and Responsibilities
  • Development Process
  • Designer Interactions

4
Whos Responsible?
Typical View Point
5
Whos Responsible?
Reality
6
Whos Responsible?
  • Content Design
  • Storytelling
  • Acquisition Design
  • System Design
  • Meaningful Choices
  • Retention Design
  • UI Design
  • Player Interactions
  • Acquisition and Retention

7
Whos Responsible?
  • Iterative Process
  • Design works collaboratively with Tech and Art
  • Production works collaboratively with Business
    and Operations

8
Development Process
  • Stages
  • Exploration
  • What should we do?
  • Preproduction
  • How should we do it?
  • Production
  • Doing it.
  • Live
  • Making money!

9
Development ProcessExploration
  • What to Do?
  • Product
  • Price
  • Place
  • Promotion
  • Outputs
  • Market Study
  • Budget
  • Manpower
  • Schedule
  • Game Overview

10
Designer InteractionExploration
  • Business
  • Finance Budget/Business Model
  • HR Manpower
  • Marketing Competitive Analysis
  • Support
  • Services Design
  • Community Design
  • Infrastructure Design
  • Production
  • Tech Requirement Feasibility
  • Art Look and Feel
  • Design Game Overview

11
Development ProcessPreproduction
  • How to do it?
  • Production
  • Support
  • Business
  • Verification
  • Outputs
  • Design Guide
  • Tech Architecture
  • Hiring Up
  • Playable Prototype
  • Revised Plan

12
Designer InteractionPreproduction
  • Business
  • Marketing Evaluation
  • HR Hiring
  • Finance Budgeting
  • Support
  • Infrastructure Requirements
  • Services Requirements
  • Community Design
  • Production
  • Tech Requirements
  • Art Concepts

13
Development ProcessProduction
  • Doing it!
  • Implementing Design
  • Marketing Effort
  • Support Structure
  • Verification
  • Outputs
  • Design Books
  • Tech Design
  • Promotional Effort
  • Playable Game
  • Functional Support Organization

14
Designer InteractionProduction
  • Business
  • Marketing Support
  • HR Hiring
  • Finance Budgeting
  • Support
  • Infrastructure Update Process
  • Services Statistics
  • Community Support
  • Production
  • Tech Revision
  • Art Concepts

15
Development ProcessLive
  • Making Money
  • Customer Service
  • Updating Content
  • Modifying Systems
  • Marketing
  • Outputs
  • Game Updates
  • Expansions
  • Money

16
Designer InteractionLive
  • Business
  • Marketing Support Evaluation
  • HR Hiring
  • Finance Cashflow Evaluation
  • Support
  • Infrastructure Optimization
  • Services Evaluation
  • Community Evaluation
  • Production
  • Tech Updates
  • Art Concepts

17
Conclusion
  • The Game is not just the responsibility of the
    Production Team.
  • Design is driven by Business Objectives.
  • Design works with Support to enhance customer
    experience.
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