To sleep, perchance to dream: - PowerPoint PPT Presentation

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To sleep, perchance to dream:

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Title: To sleep, perchance to dream:


1
To sleep, perchance to dream
  • The Relationship Between Dreams and Creativity
  • Kristi Helmkamp
  • Angie Miller

2
Current dream research
  • Cognitive model dreams as recombination of
    memories (Stickgold et al., 2001)
  • Links to other realms of research relationship
    between dream recall frequency and Openness
    (Blagrove Akehurst, 2000)

3
Influences of dreams
  • Qualitative study of American artists found
    dreams can be influential in the creative
    process, both directly and indirectly (Gaines
    Price-Williams (1990)
  • Suggested that dreams model the free association
    that is part of creative process (DeAngelis, 2003)

4
Creativity
  • Divergent thinking model outside bounds of
    normal functional thinking (Baer, 1993)
  • Relationships found between creativity and
  • Openness (Taggar Simon, 2002)
  • Dream recall frequency (Wolcott Strapp, 2002)
  • Dream detail (Wolcott Strapp, 2002)
  • Positive attitudes about dreams (Domino, 1982)

5
Underlying Theoretical Assumptions
  • Creativity is something in which individuals
    actively engage
  • Creativity is defined as divergent thought
    processes
  • There are multiple expressions of creativity,
    such as visual and verbal
  • Some of these expressions are considered
    conscious
  • Other expressions of creativity may be considered
    nonconscious, for example, dreams

6
Hypothesis
  • Individuals high in creativity, understood as
    divergent thinking in the visual and verbal
    domains, will have dreams high in creativity.

7
Participants
  • 16 participants completed all measures
  • 14 Intro. Psych classes (given extra credit)
  • 2 Volunteers
  • 4 male, 12 female
  • Ranging in age from 18 to 22

8
Methods
  • Dream journal
  • Unusual uses test
  • Collage-making task (Baer, 1993)

9
Dream Journal
  • Methodologically better for examination of
    content (Blagrove Akehurst, 2000)
  • 10 days, at least 3 dreams
  • Randomly selecting one dream from each participant

10
Coding Manual
  • of bizarre elements
  • of references to speaking
  • of settings
  • of people
  • of vivid details
  • of colors referenced
  • of animals
  • of inanimate objects

11
Sample Dream Coding Worksheet
12
Coding Manual Reliability
  • Used dreams not included in the final analysis to
    establish reliability of coding manual
  • Used objective coder from Research Methods class
    to test coding manual
  • Slight modifications were made, such as
    clarifications about ambiguous plurals
  • Then tested a second round of practice dreams
    with revised coding manual
  • Each element had reliability of alpha at .95 or
    above

13
Unusual Uses Test
  • 4 minutes
  • Participants asked to generate as many responses
    as possible to question
  • What can you do with an object?
  • Table knife, alarm clock, newspaper, and cup
  • Measures divergent thinking

14
Coding of Unusual Uses Test
  • IDEATIONAL FLUENCY
  • Counted number of responses for all four objects
  • IDEATIONAL FLEXIBILITY
  • Table knife was the object randomly selected for
    coding
  • Established categories of use for responses

15
Sample Unusual Uses Coding Worksheet
  • Ideational Fluency Score ___6__ ( of responses
    generated)
  • Ideational Flexibility Categories (add/fill in as
    necessary)
  • Category 1 Eating
  • Spread butter
  • Cut bread
  • Spread jelly
  • Ideational Flexibility Score __2__ ( of
    categories generated)
  • Category 2 Handling
  • Pass it
  • Borrow it
  • Wash it

16
Reliability of Unusual Uses Test
  • 3 independent raters to establish flexibility
  • Correlations
  • rater 1 2 r.79, p
  • rater 2 3 r.73, p
  • rater 1 3 r.76, p
  • Fluency and flexibility
  • r.79, p

17
Collage-making Task
  • Adapted from Baer (1993)
  • Participants given colored construction paper,
    scissors, glue sticks
  • 30 minutes to make an interesting design

18
Rating of Collages
  • Basic Design class (art course focused on using
    various materials to construct an effective
    design of piece) agreed to rate collages- 15
    student raters
  • Given instructions to rate on creativity
  • Reliability measures
  • Raters alpha .88
  • Collages alpha .83

19
Results
  • Original hypothesis was weakly supported
  • Some findings approaching significance
  • Ideational fluency Vivid detail
  • r.47, p.07

20
Further Findings
  • Significant correlations
  • of Settings Ideational Fluency Score
  • r.52, p
  • of Settings Ideational Flexibility Score
  • r.58, p
  • of People Ideational Fluency Score
  • r.50, p

21
Findings between creativity measures
  • Ideas linking different domains of creativity
    were also weakly supported
  • Collage Ideational flexibility
  • r.44, p.09

22
Discussion
  • The trend of our results suggests a positive
    relationship between divergent thinking in the
    verbal domain and the content of dreams as
    represented through vivid detail

23
Discussion cont.
  • Although we chose vivid detail as a main
    representation of creative dreams, the
    relationships between the elemental aspects of
    setting and people with ideational fluency and
    flexibility suggest that dreams containing a wide
    variety of elements reflect creativity in the
    sense of divergent thinking.

24
Discussion cont.
  • Collage and ideational flexibility approaching
    significance, which shows link between visual and
    verbal divergent thinking
  • Liberal arts campus
  • This is a movement towards supporting our
    theoretical assumptions of creativity as having
    multiple expressions in which individuals
    actively engage.

25
Limitations
  • Small N only 16 participants
  • Only including one dream may not be
    representative
  • Need to explore appropriate measures for dream
    output visual vs. written verbal

26
Future Research
  • Use established coding manual to investigate
    inherent differences, such as age and gender, in
    a larger, more diverse sample
  • Develop method to align collection of data from
    the visual to the verbally written
  • A more comprehensive measure of creativity in
    dreams

27
Questions?
28
References
  • Baer, J. (1993). Creativity and divergent
    thinking A task-specific approach. Hillsdale,
    New Jersey L. Earlbaum Associates.
  • Blagrove, M. Akehurst, L. (2000). Personality
    and dream recall frequency Further negative
    findings. Dreaming, 10(3), 139-148.
  • DeAngelis, T. (2003). The dream canvas. Monitor
    on Psychology, 34(10), 44-46.
  • Domino, G. (1982). Attitudes towards dreams, sex
    differences, and creativity. Journal of Creative
    Behavior, 16(2), 112-122.
  • Gaines, R., Price-Williams, D. (1990). Dreams
    and imaginative processes in American and
    Balinese artists. Psychiatry Journal of the
    University of Ottawa, 15(2), 107-110.
  • Stickgold, R., Hobson, J.A., Fosse, R., Fosse,
    M. (2001). Sleep, learning, and dreams Off-line
    memory processing. Science, 294(5544).
  • Taggar, S. (2002). Individual creativity and
    group ability to utilize individual creative
    resources A multi-level model. Academy of
    Management Journal, 45(2).
  • Wolcott, S., Strapp, C. (2002). Dream recall
    frequency and dream detail as mediated by
    personality, behavior, and attitude. Dreaming,
    12(1), 27-44).
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