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Conducting and Analyzing a Contextual Interview ICS 205 Spring 2002

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Title: Conducting and Analyzing a Contextual Interview ICS 205 Spring 2002


1
Conducting and Analyzing a Contextual Interview
ICS 205 Spring 2002
  • Tom Herring
  • Ratiya Komalarachun

2
Introduction
  • After K. Holtzblatt and S. Jones, Human-Computer
    Interactions Toward the Year 2000, by R. M.
    Baecker, J. Grudin, W. A. S. Buxton, and S.
    Greenberg, pp. 241-253,
  • Contextual inquiry arose from the need to build a
    general purpose computer system which would be
    successful in a varied set of user cultures. A
    system includes hardware, software, services and
    customer support.

3
Specific Challenges
  • Identify a process which supports people who do
    similar work but operate in significantly
    different businesses and national cultures.
  • Identify a process which efficiently gathers user
    information within limited time constraints.
  • Identify a means which accurately translates
    users work information into a form that helps
    Engineering design a system that meets our goals.

4
Comprehensive and Consistent Vision
  • The technique involves all the team members
    (hardware and software engineers, people and
    product managers, writers, marketing and customer
    support personnel).
  • Participation by all these members fosters team
    work and the development of a shared and
    consistent vision.

5
Contextual Inquiry Principles
  • Not a set of steps or a walkthrough checklist
  • A process, guided by
  • ? Context
  • ? Partnership
  • ? Focus

6
Context -- Rich in Information
  • Design information is presented in its most
    comprehensive form when we speak with people
    during the performance of their tasks.
  • By way of contrast, design information is
    presented primarily as abstractions when people
    are queried off the job, losing important
    information in the process.

7
Context -- Teasing the Data
  • People do not usually think about their work
    process and the impact of computer tools on their
    work.
  • Computer designers are able to tease design
    information from the users most effectively when
    the user is actually performing their task(s).

8
Context -- Detail vs. Summary
  • When asked about a computer system, users will
    give abstract, summary information.
  • When queried while performing a task on a
    computer system, users remember much more detail
    about the systems positive and negative
    attributes.

9
Context -- Finding Touchstones
  • Touchstones help people recall their work
    experiences.
  • Touchstones are crib sheets taped to a wall or
    computer monitors, documentation that is actually
    opened and used, documents used in meetings, and
    other artifacts people use to support the
    performance of their tasks.

10
Context -- The Principle
  • Dialogue with users in their work context.
  • Tease design information from users while they
    are in process to gain the greatest level of
    detail.
  • Be aware of touchstones and the roles they may
    play in the performance of tasks.

11
Partnership -- Sharing Information
  • Context leads us to dialogue.
  • Partnership with users makes this dialogue
    effective, producing quality information.
  • Information is shared, not extracted, through
    this approach.

12
Partnership -- Expert Users
  • Acknowledging users as the experts and the source
    of understanding
  • - makes the designer the student questions are
    expected, then, from the designer
  • - designers are tempted to less interpretation
    given their status as students of the user

13
Partnership -- Shared Control
  • Detecting the difference between dialogue and
    interrogation (free flow vs. start, stop, wait
    for the next question from the designer).
  • Open ended questions, recognizing the users
    expert status, communicate shared control to the
    user.

14
Partnership -- Reflect and Engage
  • The designer engages the user in a
    conversational, stream of consciousness
    discussion.
  • The designer then reflects upon what has been
    shared, integrating it into the evolving
    understanding of the task.
  • This process is repeated, allowing both partners
    to steer the conversation.

15
Partnership -- The Principle
  • By assuming the roles of expert in the
    respective areas of task performance (User) and
    computer system design (Designer) who partner to
    jointly create a new design, we optimize the
    quality and quantity of shared information about
    the new designs requirements.

16
Arranging the Visit
  • Identifying Customers
  • - the business or industry sector we expect to
    buy our products
  • - the individuals that will interact with our
    system
  • Marketing earns its keep by getting the team
  • in to visit an important customer

17
Preparing the Framework
  • Once a customer contact is established, we
    prepare our visit objectives and schedule before
    we call our contact.
  • We prepare for the visit in all respects,
    including necessary hardware (video equipment,
    etc.).
  • We are considerate of the customers business
    needs.

18
Conducting the Interview
  • Focus -- select people who
  • - use the system directly (users)
  • - manage the users
  • - receive the systems products (recipients)
  • - test the system and interface with management
    with the results/ make purchasing decisions
  • - use a competitive (similar) system

19
Conducting the Interview
  • Focus -- large work domains require segmentation
    of the interview team and process
  • - breakdown the organizations work domain into
    chunks and perform several sequential visits as
    necessary
  • - identify key people for each visit segment

20
Conducting the Interview
  • Focus -- focus keeps us on track with who we
    interview, keeping costs down and speeding the
    process while minimizing the impact to the
    customers organization.
  • Subsequent visits -- focus directs the decision
    of whom we will interview at the next visit

21
Conducting the Interview
  • Multiple Interviewers are beneficial
  • - different perspectives (engineering,
    documentation, service, training) combine to
    present a complete picture to the team
  • - team integration of data naturally includes
    information gained from the interfaces with the
    other perspectives.

22
Setting the Focus Before the Interviews
  • Discussing about the focus for this visit.
  • Discussing about what aspects of the work will be
    probed.
  • Entering assumptions and focus

23
Setting the Focus before the Interviews
  • Making notes on key areas.
  • Clarifying its purpose.
  • Discussing these notes with the user to focus on
    the conversation.

24
Structure of a Contextual Interview
  • A typical Contextual Interview
  • Introduction Establishing a relationship
  • Ongoing work inquiry
  • The wrap-up

25
Introduction Establishing a Relationship
  • Introducing oneself to users.
  • Assuring them for the confidential.
  • Asking for the permission to record the
    interview.
  • Informing them the purpose of this visit.

26
Introduction Establishing a Relationship
  • Informing how long it will take.
  • Asking them to give the overview of their works.
  • Discussing what specific work they are doing
    during the visit.
  • Asking for the opinion about the tools they are
    using.

27
Ongoing Work Inquiry
  • Goals
  • To articulate a coherent understanding of the
    users work process.
  • To uncover the needs for the work
  • To uncover what supports or hinders the work.
  • To build a shared understanding of users work.

28
Ongoing Work Inquiry
  • Asking Questions and sharing ideas as users work.
  • Watching them in silence.
  • Sharing our interpretations and design ideas.

29
Ongoing Work Inquiry
  • Suggesting a break or end a session as needed.
  • Ensuing that users are equally involved in the
    partnership.
  • Letting users lead the discussion by keeping the
    questions open-ended.

30
Ongoing Work Inquiry
  • Redirecting the conversation as needed.
  • Asking about workarounds.
  • Bringing out assumptions that we have when users
    refer to that area.

31
The Wrap-Up
  • Summarizing what we learned by referring to our
    notes.
  • Discussing any questions that might occur during
    the interview.
  • Validating or invalidating our assumptions.

32
The Wrap-Up
  • Giving some tips about the software.
  • Asking them if we can contact them later for
    further questions.
  • Inviting them to contact us if they think of
    something after we leave.
  • Thanking them for their times.

33
Variations in the Use of Contextual Inquiry
  • Collecting information about work and system use
    from people as they work.
  • Maximizing the information.
  • Spending 2-3 hours.
  • Using the principles of context to design
    alternative information collection schemes.

34
Analyzing Contextual Inquiry Information
  • Interpretative process.
  • Results in a shared understanding of users work
    and system use.
  • Build an understanding of user and organizational
    work practices, a system vision, and specific
    design ideas.

35
Analyzing Contextual Inquiry Information
  • Analysis taking place both during and after the
    interviews.
  • Integrate multiple perspectives.
  • Create a shared vision of the system and a shared
    focus for subsequent interviews.

36
Analyzing Contextual Inquiry Information
  • Consist of 5 parts
  • Transcribing the Interview
  • Fixing and Evolving the Focus of Analysis
  • Interpreting the Information
  • Recording Understanding
  • Structuring the Understanding

37
Transcribing the Interview
  • It is important to transcript notes and tapes
    while the interview is still fresh in memory.
  • Reviewing the interview helps us refocus for the
    next set of interviews.
  • We may include comments, insights, or questions
    that arise.

38
Fixing and Evolving the Focus of Analysis
  • It is important to clarify our focus before
    beginning analysis.
  • What is our purpose of design concern?
  • Our focus directs what we include and exclude.
  • Some brought up questions might be useful.

39
Interpreting the Information
  • Bringing the focus to the information guides our
    interpretation.
  • Changing the focus, different aspects are
    revealed.
  • Discussing about users work and the system.

40
Interpreting the Information
  • Using and reusing the users language.
  • Moving back and forth between the specific
    instance being examined and the whole session.

41
Interpreting the Information
  • The reusable knowledge provides us with a
    framework
  • Work structure or work flow
  • Problems accomplishing the work
  • Problems in system use
  • Disruptions caused by the system
  • Workarounds that are used to avoid disruption
    from the system
  • Transparency of the system
  • Aspects of work process and system use that
    support work

42
Recording Understanding
  • As we interpret the text, we record our
    understandings.
  • Using the a coding scheme.
  • Using the Post-it or note cards.
  • Reviewing each conducted interview one at a time.

43
Recording Understandings
  • What we record
  • A description of users work
  • The flow or structure of the work
  • A description of problems in their work
  • A description of problems with the computer tools
  • Design ideas that emerge from our understanding
    of their work
  • Questions for subsequent interviews

44
Structuring the Understanding
  • Working effectively with large amount of
    information requires some structuring.
  • Using a technique to support inductive thinking.
  • Dividing all Post-its among team members.

45
Structuring the Understanding
  • Grouping them conceptually.
  • Continuing grouping them until stable.
  • Reviewing each group and assigning the name.

46
Using Contextual Inquiry Throughout the System
Development Cycle
  • Each phase of development has key questions and
    tasks to which engineering teams must respond.
  • The first phase development question
  • What should we build?
  • Determine a product strategy and product
    requirement.

47
Using Contextual Inquiry Throughout the System
Development Cycle
  • What is the users work?
  • What tools are currently used?
  • What works well and why?
  • What are the problems that we can address with
    our technology?

48
Using Contextual Inquiry Throughout the System
Development Cycle
  • The second phase of development
  • Focused on project planning and preliminary
    design.
  • Used contextual inquiry with paper prototyping to
    define the system work model.
  • Used Metaphor Workshops, scenario building, and
    user participation in design meetings.

49
Using Contextual Inquiry Throughout the System
Development Cycle
  • The third phase of development
  • Include design and coding of the implementation.
  • Used contextual inquiry to codesign the system
    work model and user interface with users.

50
Using Contextual Inquiry Throughout the System
Development Cycle
  • The forth phase of development
  • Involving external field test of the system.
  • Conducting contextual inquiry sessions with users
    in their environment while they are using the
    system for their work.

51
Using Contextual Inquiry Throughout the System
Development Cycle
  • Throughout the development cycle, user
    collaboration and system design are part of an
    ongoing, iterative process.
  • The results of the inquiries are incorporated
    into the design of the system.
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