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Motorola Inc., Bandit Pager Project

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Motorola now transmits orders for customized pagers (see next ) by computer ... Motorola began customizing their Bandit pager in the early 1980s, to offer ... – PowerPoint PPT presentation

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Title: Motorola Inc., Bandit Pager Project


1
Motorola Inc., Bandit Pager Project
  • The development of a fully automated production
    line for manufacturing radio pagers. The project
    was completed in 18 months.

2
Learning Objectives
  • This case gives students the first view of an
    entire development project.
  • The case helps to frame the discussion about how
    projects help educate those involved.
  • This case helps students understand the value of
    step-wise, rather than revolutionary,
    improvement, and see how projects can be used to
    create and institutionalize new capabilities and
    culture.

3
Background
  • When the Japanese entered the American electronic
    pager industry selling pagers at about half the
    price, Motorola realized that business as usual
    wouldn't be enough.
  • They set out to develop the best off-the-shelf
    technology in the world. Through the Bandit
    Project, they reduced production costs
    drastically, gained the flexibility to make each
    pager different to fit customers' specific needs.
  • Motorola now transmits orders for customized
    pagers (see next slide) by computer to its plant
    at Boynton Beach, Florida. The pagers are
    manufactured, tested, and ready for delivery in
    less than two hours.

4
Mass Customization
  • Motorola began customizing their Bandit pager in
    the early 1980s, to offer customers up to 29
    million product combinations encompassing
    hardware and software configurations.
  • Production was consolidated in one factory
    whereas before the project it had been divided
    among a number of facilities. Customers select
    their options and a salesperson enters the
    specification into a computer system. It is then
    transmitted to the company systems and on to the
    assembly process.
  • The facility could accept orders for single
    pagers in any sequence. The finished product was
    then shipped to the customer.

5
What is Six Sigma?
Pioneered by Bill Smith at Motorola in 1986
originally used as a metric for measuring defects
for improving quality a methodology to reduce
defect levels Opportunities (DPMO). Motorola has reported
US17b savings as of 2006. Early adopters
include Bank of America, Caterpillar, Honeywell
International (previously known as Allied
Signal), Raytheon, Merrill Lynch and General
Electric.
6
  • Three levels of Six Sigma
  • As a Metric
  • As a Methodology
  • As a Management system
  • Essentially, Six Sigma is all three at the same
    time.
  • is a registered service mark and
    trademark of Motorola, Inc.

7
Metric
  • The term Sigma is often used as a scale for
    levels of "goodness" or quality.
  • Equates to 3.4 defects per one million
    opportunities (DPMO).
  • Six Sigma started as a defect reduction effort in
    manufacturing and was then applied to other
    business processes for the same purpose.

8
Methodology
  • A business improvement methodology that focuses
    an organization on
  • Understanding and managing customer requirements
  • Aligning key business processes to achieve those
    requirements
  • Utilizing rigorous data analysis to minimize
    variation in those processes
  • Driving rapid and sustainable improvement to
    business processes

9
  • At the heart of the methodology is the DMAIC
    model for process improvement
  • Define opportunity
  • Measure performance
  • Analyze opportunity
  • Improve performance
  • Control performance

See Some Tools of 6 Sigma, slides 11-17.
10
Management System
  • A top-down solution to help organizations
  • Align their business strategy to critical
    improvement efforts
  • Mobilize teams to attack high impact projects
  • Accelerate improved business results
  • Govern efforts to ensure improvements are
    sustained
  • Framework to prioritize resources for projects
    that will improve the metrics, and it leverages
    leaders who will manage the efforts for rapid,
    sustainable, and improved business results.

11
Some Six Sigma Tools 
12
Quality Function Deployment
  • QFD helps Six Sigma Black Belts drive
    customer-focused development across the design
    process.
  • QFD is a system and set of procedures to
    identify, communicate, and prioritize customer
    requirements.
  • Did you know? With QFD, Six Sigma teams can more
    effectively focus on the activities that mean the
    most to the customer, beat the competition, and
    align with the mission of the organization.

13
Cause and Effect Matrix
  • The CE Matrix helps Six Sigma project leaders
    facilitate team decision-making.
  • The CE Matrix is a tool that helps Six Sigma
    teams select, prioritize, and analyze the data
    they collect over the course of a project to
    identify problems in that process.
  • Six Sigma teams typically use the CE Matrix in
    the Measure phase of the DMAIC methodology.
  • The CE Matrix is particularly great for
    obtaining team consensus on the potential
    relationships between factors that affect a
    process and the output of that process.

14
Failure Modes Effects Analysis
  • FMEA helps Six Sigma teams to identify and
    address weaknesses in a product or process,
    before they occur.
  • Before implementing new products, processes, or
    services, Six Sigma teams use FMEA to identify
    ways their new introductions might fail, and then
    to develop preventative measures targeted at the
    failure scenarios.
  • Did you know? An effective FMEA identifies
    corrective actions required to prevent failures
    from reaching the customer and will improve
    performance, quality, and reliability.

15
t-test
  • The t-test helps Six Sigma teams validate test
    results using small sample sizes.
  • The t-test is used to determine the statistical
    difference between two groups, not just a
    difference due to random chance. Six Sigma teams
    might use it to determine if a plan for a
    comparative analysis of patient blood pressures,
    before and after they receive a drug, is likely
    to provide reliable results.
  • Did you know? Guinness Brewery is the work
    environment that led to W.S. Gossett's creation
    of the t-test. While an executive at the brewery
    in Dublin, Gossett created the t-test to help
    select the best barley for Guinness beer.

16
Control Charts
  • Six Sigma teams use Control Charts to assess
    process stability.
  • Control Charts are a simple but highly effective
    tool for monitoring and improving process
    performance over time because they help Six Sigma
    teams to observe and analyze variation.
  • The three basic components of any control chart
    are a centerline, upper and lower statistically
    determined control limits, and performance data
    plotted over time.

17
Design of Experiments
  • DOE helps Six Sigma Black Belts make the most of
    valuable resources.
  • DOE is a statistical technique that encompasses
    the planning, design, data collection, analysis
    and interpretation strategy used by Six Sigma
    professionals.
  • Did you know? Six Sigma teams use DOE to
    determine the relationship between factors (Xs)
    affecting a process and the output of that
    process (Y).

18
Structure and Organizational Position of an
Innovating Team
19
RD Organizations
20
Shusa
  • Leadership -- shusa big boss/ project named
    after shusa
  • Teamwork -- member assigned to project for its
    life (continuity)/ retain ties with functional
    area but under control of shusa. How they
    performed will be evaluated by shusa, will
    determine their next assignment.
  • Communication -- team members signed pledges to
    do exactly what everyone has agreed upon as a
    group/ resolve critical design trade-off early.
  • Organization -- number of team members are
    highest at outset of project. As development
    proceeds, number dwindles as specialties (e.g.,
    market assessment) are no longer needed.
  • Concurrent engineering (CE)

21
Factors Affecting the Necessary Structure and
Organizational Position of an Innovating Team
22
Demonstration Project
  • A tool used to improve product development
    capability.
  • The Bandit Project provides Motorola Inc.
    opportunity for
  • Learning,
  • Accessing what was learned,
  • Building on its success to enhance its
  • Capabilities
  • Rate of learning on future projects.

23
Important Lessons Learned
  • Making a heavyweight project team work
    effectively on a major development effort,
  • Technical problem-solving in a process automation
    project,
  • Transitioning from a development project to an
    ongoing operating environment,
  • Process development project lessons that might be
    transferable to product development projects.

24
Analysis
25
  • Top management support
  • Selection of champion
  • Creation of dedicated team
  • Development of contract book
  • Participation of ALL essential functions
  • Development of periodic prototyping
  • Broad-base sharing and knowledge development
    across various sub functions.

26
Transition
  • What steps must be undertaken to ensure that
    day-to-day operating performance and achievements
    will be as outstanding as the development project?

27
From RD to Production
28
Classical Transition Problems
  • A product goes through 5 stages
  • Concept definition of a product is accomplished
    by close collaboration between marketing and RD.
  • Production development RD, in close cooperation
    with the reliability and quality department, is
    responsible for producing working prototypes
    documentation
  • Manufacturing is responsible for mass-producing
    the product, overseen by the reliability and
    quality department.
  • Marketing is responsible for distribution and
    sales, and
  • After-sales service and support.
  • Organizational walls of responsibilities exist
    between RD and manufacturing
  • Frequently causing delays in the introduction of
    a new product to the market.

29
Quarrels and Disputes
  • Often, RD lose interest in a product once the
    prototype successfully demonstrate the principle
    of operation and reached the desired level of
    performance.
  • They see the subjects of cost of fabrication, the
    use of readily available parts and materials,
    etc. as of secondary importance.
  • They see work related to problem-free
    manufacturing as trivial, that all tasks related
    to manufacturing are none of their business.
  • Manufacturing expects to receive a fully
    developed and de-bugged product from RD, with
    all necessary error-free documentation and
    drawings
  • Any mistake in the documentation or
    inconsistencies in the drawings provided by RD
    can be a major cause in interrupting the
    manufacturing process.
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