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Modeling Swishing Free Throws

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Title: Modeling Swishing Free Throws


1
Modeling Swishing Free Throws
  • Michael Loney
  • Advised by Dr. Schmidt
  • Senior Seminar
  • Department of Mathematics and Statistics
  • South Dakota State University Fall 2006

2
Disparity of Skill
  • Isnt it annoying when you see NBA players making
    millions of dollars, yet they struggle from the
    free throw line?
  • Only one-third of NBA players shoot greater than
    seventy percent from the free throw line.

3
General Situation
4
Overview of Model
  • Determines desired shooting angle to shoot a
    swish from the free throw line
  • Uses Newtons Equations of motion which simulate
    the path of a projectile (basketball)
  • Ignores sideways error, spin of the ball, and air
    resistance
  • Assumes best chance of swishing free throw is
    aiming for the center of the hoop
  • Assumes I (66) struggle with maintaining
    release angle, not initial velocity of the ball

5
Derivation Process
  • Shoot ball with fixed which will determine
    the initial velocity of ball to pass through
    center of rim (2 equations)
  • Fix and vary the angle using two equations,
    and see whether the ball swishes by deriving two
    inequalities (Excel)
  • After using inequalities, shooting angles
    and are inputs for function that
    determines the desired shooting angle

6
Horizontal Equation of Motion
  • From physics
  • Horizontal position of the center of the ball
  • Will help determine the time when the ball is at
    center of rim ( l )

7
Time to Reach Center of Rim
  • l is the distance from release to the center of
    rim
  • T is the time at which the ball is at the center
    of the rim

8
Vertical Equation of Motion
  • is the vertical position of ball for any t
  • g is acceleration due to gravity (-9.8 m/s²)
  • y(t) along with time T will help determine the

    initial velocity for any
    release angle to pass through the center of
    the rim

9
Determine Initial Velocity
  • Set (time when ball is at the
    height of the rim) substitute T, and solve for

10
What Has Occurred
  • Found time T at which ball is at center of rim
  • Found initial velocity for the ball to pass
    through center of rim for any release angle
  • For example Shoot ball with 49º release angle
    resulting in an initial velocity 6.91 m/s

11
Shooting Error
  • See what happens when player shoots with a larger
    or smaller release angle from
  • Denote this new angle and note that this
    affects the time when the ball is at the rim
    height since still shooting with same
  • New time called

12
Varying Times and Angles
  • From Vertical Equation of Motion
  • Solve for
  • Function of and is the time at which
    the ball is at the height of rim

13
Horizontal Position of Ball
  • From horizontal equation of motion
  • Horizontal position of ball when shot at
    different angle (function of )
    when at the rim height

14
Recap of oops
  • Found time when ball passes through rim height
    when it is shot at
  • Found horizontal position of ball
  • when ball is shot at
  • Must develop a relationship to determine whether
    these shots result in a swish

15
Front of Rim Situation
  • (x,y) coordinates of center of ball and front of
    rim

16
a Function of Time
  • Use Pythagoreans Theorem

17
Guarantee a Swish
  • Condition must be satisfied
  • Distance from center of ball to front of the rim
    (s) must be greater than the radius of the ball

18
Back of Rim Situation
  • Condition to miss the back of the rim
  • Only concerned with the time when the ball is at
    the rims height

19
Excel
  • Calculated initial velocity for any shooting
    angle
  • Small intervals of time used and calculated both
    Front and Back of Rim Situations
  • Determined and

20
Function to Select Desired Angle
  • Example ball shot at 45 degrees

21
Table of Rough Increments
Around 51 degrees appears to be the most
variation
Refer to handout for table
22
Further Analysis
  • Used Excel to further analyze shooting angles
    between 50 and 52 increasing by tenths of a
    degree
  • Time intervals sharpened

23
My Best Shooting Angle
  • 50.5º resulted in the best shooting angle

24
Further Studies
  • Air Resistance Affects 5-10 of path Brancazio,
    pg 359
  • Aim towards back of rim 3 inches of room
  • Vary both and by a certain percentage
  • Shoot with 45º velocity 6.96 m/s and practice
    shooting at 50.5º release angle

25
Questions?
26
Bibliography
  • Bamberger, Michael. Everything You Always Wanted
    to Know About Free Throws. Sports Illustrated
    88 (1998) 15-21.
  • Bilik, Ed. 2006 Mens NCCA Rules and
    Interpretations. United States of America. 2005.
  • Brancazio, Peter J. Physics of Basketball.
    American Journal of Physics 49
  • 1981) 356-365.
  • FIBA Central Board. Official Basketball Rules.
    FIBA 2004. Accessed 12
  • September 2006, from .com/rules/official_equipment_2004.pdf.
  • Gablonsky, Joerg M. and Lang, Andrew S. I. D.
    Modeling Basketball Free
  • Throws.SIAM Review 48 (2006) 777-799.
  • Gayton, William F., Cielinski, Kerry.L.,
    Francis-Kensington Wanda J., and
  • Hearns Joseph.F. Effects of PreshotRoutine
    on Free-Throw
  • Shooting. Perceptual and Motor Skills 68
    (1989) 317-318.

27
Bibliography continued
  • Metric Conversions. 2006. Accessed 12 September
    2006, from gth/inches-to-meters.htm.
  • Onestak, David Michael. The effect of
    Visuo-Motor Behavioral Reheasal (VMBR) and
    Videotaped Modeling (VM) on the freethrow
    performance of intercollegiate athletes. Journal
    of
  • Sports Behavior 20 (1997) 185-199.
  • Smith, Karl. Student Mathematics Handbook and
    Integral Table for
  • Calculus. United Sates of America Prentice
    Hall Inc., 2002.
  • Zitzewitz, Paul W. Physics Principles and
    Problems. USA
  • Glencoe/McGraw Hill, 1997.
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