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Software architecture for product lines

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Title: Software architecture for product lines


1
Software architecture for product lines
  • Rodrigo Mendes

2
Schedule
  • Software Product Lines
  • Architecture for Product Lines
  • SLA Quality Tools
  • Nortels Study Case
  • Conclusion
  • References

3
Software Product Lines (SPL)
4
Motivation
  • Based on approaches like Eli Whitney
    (interchangeable parts) and Henry Ford
    (interchange parts and assembly line)
  • Standard Practice that proposes a proative reuse,
    stimulating interchangeable components to
    construct high-quality products faster and
    cheaper.

5
MCGREGOR et al
  • Introduction of SPL in a organization has two
    strategies
  • Heavyweight Strategy e.g. Cumins Company.
  • Lightweight Strategy e.g. Nokia Company.

A comparison of heavyweight and lightweight
strategies and single-system development.
6
Keys of Success
  • A successful SPL practice are common in three
    efforts
  • Exploration of commonality among products
  • Encouraging architecture centric development
  • Two Tiered Organization Structure.

7
Exploring commonality and variability
  • We consider a set of programs to constitute a
    family whenever it is worthwhile to study
    programs from the set by first studying the
    common properties of the set and then determining
    the special properties of the individual family
    members.
  • David Parnas
  • SPL scope is specified such that the products
    have a high degree of commonality.

8
Exploring commonality and variability
  • Variation points has two major dimensions
  • Time Dimension
  • Space Dimension
  • In a heavyweight strategy, assets are acquired
    before creating products.
  • In lightweight initiation schemes, assets are
    acquired in time production.

9
Architecture centric development
  • Architecture is the major key to a SPL strategy
    have success.
  • Creation of a design architecture for SPL
    provides a set a range of values for each quality
    attribute necessary to represent all products.

10
Two Tiered Organization Structure
  • A organization using SPL practice facilitates two
    fundamental roles
  • Development of reusable assets
  • Development of products that uses those assets
  • In heavyweight approaches, there are a specific
    team to produce assets, components and
    architecture.
  • In lightweight approaches, few products are
    created and then mining efforts to extract common
    assets.

11
Software Product Line Architecture
12
Software Product Line Architecture (SPLA)
  • A product-line architecture is an abstraction it
    is a specification of the high level structures
    of a family of applications. These structures
    reveal complementary facets of an architecture
    (static structure, dynamic structure, etc ) and
    contain elements like components, connections,
    data, processes Bass et al, 1998.

13
Architecture-Centric Evolution
  • In product lines, a key challenge is that a
    product line approach requires different methods
    of development.
  • In a product line approach, one must also
    consider requirements for the family of systems,
    and the relationship between those requirements
    and the ones associated with each particular
    instance.

14
Garlan D.
  • There must be an up-front (and on-going)
    investment in developing a reusable architecture
    that can be instantiated for each product.

Product Line Architectures
15
Lalanda P.
  • A product-line architecture has to meet three
    fundamental requirements
  • It has to drive the architectural design of new
    applications in the product-line
  • It has to facilitate the reuse of components at
    the product-line level
  • It has to permit various analyses in order to
    assess the impact (cost, performance, etc ) of
    specific requirements for the development of new
    applications in the product-line.

16
Lalanda P.
  • A product-line architecture has to capture both
    architectural commonalities and variabilities of
    a family of applications. Commonalities and
    variabilities may concern any element of an
    architecture as components, topology, dynamics
    and physical environment for example.

17
Designing a SPLA
  • In order to design a SPLA, commonalities e
    variabilities must be expressed as follows
  • Commonalities
  • Standard software components and the way they are
    connected
  • Standard execution modes
  • Standard execution threads
  • Standard mappings onto execution platforms

18
Designing a SPLA
  • Variabilities
  • As indicated in Perry, 1998, several techniques
    can be used in order to encapsulate variability.
    The most important techniques are
    Under-specification, Provisions and Decision
    points.
  • Can be expressed in three ways
  • Encapsulating architectural elements that vary
    and to leave them unspecified
  • Making provisions
  • Encapsulating architectural elements that vary
    and to specify a list of possibilities or
    parameters.

19
Style Specific Techniques
  • A way to get more specific is to take into
    account architectural styles and to express what
    should be done to build a product-line
    architecture as a function of styles.
  • In order to achieve a more effective guidance, is
    necessary
  • Identify in the business units the domains that
    could benefit from a product-line approach
  • Identify the architectural styles used in the
    selected domains and describe them as
    architectural patterns
  • Provide style-specific techniques to guide the
    design of product-line architectures in the
    selected domains.

20
E.g. Repository Style
  • Components communicate via a shared memory called
    a repository. The repository represents the only
    vector of communication for the system
    components.
  • Repository styles are structured into
  • Independent software components containing domain
    knowledge, called domain components. They are
    defined by their inputs and outputs
  • A structured repository accessible by every
    component (read and write accesses)
  • A control component which purpose is to activate
    and coordinate the domain components.

21
E.g. Repository Style
  • A set of actions should be performed to design a
    SLA in repository-style domains. The major
    actions are the following
  • Standardisation of the shared repository
  • Definition of reusable domain components
  • Definition of a standard control component.

22
Feature-Oriented Reuse Method (FORM)
  • The Feature-Oriented Domain Analysis (FODA)
    method has a focus on requirements in assets core
    development.
  • Although marketing and product plan (MPP) can
    provide new assets.
  • FORM is an extension of FODA with support to
    architecture design and object-oriented component
    development, also incorporating a marketing
    perspective and exploring its analysis and design
    issues.

23
Feature-Oriented Reuse Method (FORM)
  • Consists in two major processes
  • Asset development
  • Consists in analyse product line and developing
    architectures and reusable components based on
    analysis results.
  • Product development
  • Includes analysis requirements, selecting
    features and architecture and adapting components
    and generating code for the product.

24
Feature-Oriented Reuse Method (FORM)
  • Feature-Oriented Reuse Method product line
    engineering process.

25
Feature-Oriented Reuse Method (FORM)
  • Global control behavior of the low-end home
    integration system.

26
Evaluation of Product Line Methods
  • There are number of software architecture design
    methods have been developed. SPLIT, CoPAM and
    FORM are the major methods on achieve the needs
    of software product lines.
  • Evaluation Framework based on three sources
  • NIMSAD (Normative Information Model-based Systems
    Analysis and Design) evaluation framework
  • The definition of a method and its ingredients
  • Evaluation framework for component based software
    development methodologies
  • The evaluation results are divided into four
    elements context, user, contents and validation.

27
Evaluation Elements
  • The framework elements and the questions used in
    the analysis.

28
Evaluation of SPLA Methods Results
  • Context
  • FORM the most indepth method outputs by
    generating results that are quite close to the
    implementation
  • CoPAM takes a wider insight into the issue by
    also considering the business and organizational
    aspects.
  • SPLIT method are at the domain modeling level,
    resulting in a definition of a product line by
    means of requirements, architecture, components
    and variation points.

29
Evaluation of SPLA Methods Results
  • User
  • None of the methods under evaluation highlight
    the user benefits of the methods.
  • SPLIT and CoPAM recognizes that a successful
    method utilizes skills that are already widely
    known among software professionals. The FORM
    method differs with the others in at least in two
    ways first, it defines notation, techniques and
    a tool, ASADAL, explicitly. Second, the skills
    that are explicitly specified are not widely
    known among software developers.
  • Under the interpretation above, SPLIT and CoPAM
    are more practical methods and aimed at
    industrial use, whereas FORM is aimed at the
    academic audience.

30
Evaluation of SPLA Methods Results
  • Contents
  • FORM and the SPLIT methods state that an
    interface between the requirements and
    architecture design is needed.
  • For instance, platform engineering of CoPAM
    develops a platform of reusable components, which
    refers to the design of domain components and
    architecture in FORM and SPLIT.

31
Evaluation of SPLA Methods Results
  • Validation
  • The SPLIT method is the most immature method,
    whereas the FORM is the most long-lived one,
    having being applied to several industrial case
    studies on various domains.
  • CoPAM is surely the first of its kind, but it
    comprises existing (and therefore mature) family
    engineering methods, and inherits the strengths
    of those methods

32
SLA Quality Tools
33
SPLA Quality Tools
  • ARCHMETRIC
  • Tool that provides support an architect in
    identifying and locating potential structural
    weaknesses.
  • ARCHREFACTOR
  • Tool that complements Ménage (a design
    environment) in implementing a set of pre-defined
    refactoring strategies. An architect simply
    provides ARCHREFACTOR with input on which
    refactoring algorithm to apply on which part of
    the architecture.

34
Nortels Study Case
35
Nortel Study
  • Nortels leadership in digital switch
    architecture enabled the company to capture US
    and international markets. After the 1984 breakup
    of ATT, only Nortel could provide Bell operating
    companies with the capability to offer customers
    equal access to long-distance carriers. The
    companys high product quality allowed it to
    become the first digital switch supplier in
    Japan.

36
Nortel Study
  • Problem
  • After nearly 20 years of successful use, however,
    the digital switch architecture began to show
    signs of needing renewal. In the late 1980s, the
    company considered a major restructuring of the
    architecture, but the CEO decided to wait. This
    decision had severe consequences, with a
    reduction in product quality and a tripling in
    the length of release cycles.
  • Nortel later attributed these problems to
    architecture breakdown.2 The company took action
    and rebounded. After reporting substantial losses
    in 1993, Nortel posted profits of 408 million in
    1994, 473 million in 1995, and 623 million in
    1996.

37
Nortel Study - How do they get it?
  • The Answer was obtained through a rigorous
    methodology. The methodology applied is based on
    the following organizational principles
  • Focusing on simplification, minimization, and
    clarification.
  • Adapting the architecture to future customer
    needs, technology, competition, and business
    goals.
  • Establishing a consistent and pervasive
    architectural rhythmregular architecture and
    product releases that help coordinate the actions
    and expectations of all parties.
  • Partnering and broadening relations with
    stakeholders.
  • Maintaining a clear architecture vision across
    the enterprise.
  • Proactively managing risks and opportunities.

38
Nortel Study The principles
  • Focusing on simplification
  • A ruthless focus on simplification,
    clarification, and minimization is essential for
    a successful large software project. Booch

Simplification requires balancing the tension
between the needs of current and potential users.
(a) An architecture overly focused on future
needs (b) a well-balanced architecture (c) an
architecture overly focused on immediate needs.
39
Nortel Study - The principles
  • Adapting to future needs
  • Business pressures in 1986 caused the shifting of
    technology renewal funds to other uses.
  • In late 1980s, the architecture deteriorated, and
    developers would clone rather than share
    architecture components, increasing the amount of
    code. Initially this was seen as an increase in
    productivity,9 but by 1993 the time required to
    add features had tripled.

40
Nortel Study - The principles
  • Adapting to future needs
  • One manager said that instead of creating
    feature-rich products, they were creating
    products with just the features that make you
    rich.
  • The group planned the evolution of the
    architecture, tying new features to scheduled
    releases over the course of two years. Also,
    engineers worked collaboratively with customers
    and thus understood not only the technical
    aspects of the features, but also their market
    implications.

41
Nortel Study - The principles
  • Establishing architectural rhythm
  • Rhythm ensures that all involvedincluding
    customers, engineers, suppliers, managers, and
    executives understand important issues and know
    their own responsibilities.
  • Planning, development, testing, problem
    resolution, creation of documentation, issuing of
    releases, and marketing all had their own
    predictable rhythm, and this allowed for
    synchronization and closure of tasks. Everyone
    knew the milestones preceding a release and the
    regular intervals between them.

42
Nortel Study - The principles
  • Establishing architectural rhythm
  • In the case of architecture, balancing short-term
    results and far-reaching vision is a lot harder
    than it looks. Rhythm helps maintain a
    profitable balance.

43
Nortel Study - The principles
  • Partnering with stakeholders
  • Partnering was a key element in delivering the
    value of Nortels architecture. Internal
    stakeholders, like users and developers of
    architectures, encourage partnering and therefore
    reduce of architecture and product complexity.
  • Reward promotions and raises are influencied by
    Partnering.

44
Nortel Study - The principles
  • Maintaining Vision
  • Without a clear vision, something as abstract as
    a software architecture cannot be effectively
    shared.
  • Developers and users must feel confident that
    they know the general purpose of the designs and
    code and that they can identify individuals who
    know the details.

45
Nortel Study - The principles
  • Managing risks and opportunities
  • At specific stages, the architecture is reviewed
    with internal and external customers and
    stakeholders, tracking and testing the
    assumptions underlying customer requirements.
  • Risky areas were tested with prototypes
    representing alternative technical approaches,
    and the chosen solution was the first to be
    implemented, tested, and integrated. To avoid
    disrupting the rhythm of releases, the group
    delivered high-risk features in phases, over
    multiple releases.

46
Conclusion
47
Software Product Line Architecture (SPLA)
  • SPL is a trend of how produce software product
    lines, joining productivity, quality and reuse.
  • SPL challenges are more related to organizational
    problems than technical solutions.
  • SPLA is one of major ways to achieving a success
    SLA.
  • SPLA has some methods of design at community, and
    they are becoming mature, as we see in FORM.

48
References
  • Mcgregor, J. D. et al Initiating Software Product
    Lines. IEEE Software, 2002.
  • Kang C. el al, Feature-Oriented Product Line
    Engineering. IEEE Software, 2002.
  • David Garlan, Software Architecture a Roadmap.
    School of Computer Science Carnegie Mellon
    University. ACM Press, 2000.
  • Philippe Lalanda, Style-specific techniques to
    design product-line architectures.

49
References
  • Mari Matinlassi, Evaluation of Product Line
    Architecture Design Methods. ICSR 2002, 2002.
  • Matt Critchlow et al, Refactoring Product Line
    Architectures. REFACE2003 , 2003.
  • David Dikel et al, Applying Software Product-Line
    Architecture. IEEE, 1997.
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