Title: HandsOn Graphics Production for the Web Stanford University Continuing Studies CS 38
1Hands-On Graphics Production for the Web
Stanford University Continuing Studies CS 38
Mark Branom markb_at_stanford.edu http//www.stanford
.edu/people/markb/ Course Web Site
http//www.stanford.edu/group/csp/cs38/
2Course Description
- In this hands-on class, students will learn basic
graphics production skills for the Web. - Topics include
- digital image basics
- image formats
- image manipulation
- digital camera and scanner usage
- finding free artwork on the web
- roll-over effects
- image maps
- how to use "slicing" to make images seem to load
faster. - Students must be familiar with computer basics
and should be familiar with the Internet. We will
be working on the PC platform however, since
graphics are cross-platform, you can apply what
you learn to other computer platforms.
3Administrivia
- Grading
- You have the option of taking this course for a
letter grade, CR/NC, or as an Audit.
Letter Grade CR/NC NGR Attendance Required Requir
ed Recommended Homework Required Required Recomme
nded Project Required Required Not
required By request By Request Default choice
4More Administrivia
- Resources
- Each week you will receive a handout with the
weeks topics. Copies of the handouts and links
to resources will be posted to the CS38 website - http//www.stanford.edu/group/csp/cs38/
- How to reach me
- markb_at_stanford.edu
- 650-725-1717
5More Administrivia
- You will need
- Access to a computer
- Familiarity with computer basics
- Access to the internet (many free ISPs exist)
- A geocities account (well do it in class)
- Access to the following tools
- A text editor (Notepad / SimpleText) or a web
creation tool (Dreamweaver / GoLive / FrontPage) - A web browser (Netscape / Internet Explorer)
6Assignments Final Project
- The weekly class assignments will build toward
the final project. - The final project will be to turn in a web site
with images created, downloaded, updated, and/or
manipulated by the student. - The assignment will be "turned in" by being
loaded onto your geocities webspace.
7Course Syllabus
- Week 1 Create simple web page with graphic and
publish it on the web - Week 2 Manipulate and digitize images
- Week 3 More image manipulation
- Week 4 Imagemaps Slicing
- Week 5 Roll-overs and animations
8Week 1 Agenda
- Get graphic from a free artwork server
- Put graphic on web page using Dreamweaver
- Link graphic to a web page
- Establish Geocities account
- Publish the web page and graphic (using
Geocities) - Homework Bring in photos or artwork to scan!
9Graphics and the Web
- There are a number of ways you can obtain
graphics to put on a web site. You can use a
drawing program such as Illustrator or Freehand
to create your own graphics, you can obtain
graphics from one of many artwork servers, or you
can modify existing graphics to suit your own
needs. This week, well focus on obtaining free
artwork.
10Types of Web Graphics
- GIF GIF (Graphics Interchange Format) is the
most common graphic type on the web. It can be
pronounced with a hard or soft g. GIF is
limited to 8-bit color information (256 colors)
and works best for line art. It allows for
transparent and animated graphics. - JPEG JPEG (Joint Photographic Experts Group)
was designed for color-rich images, such as
photographs. JPEG compresses graphics with high
color depth (24-bit color -- up to 16 million
colors) so that they are smaller and download
faster. JPEG compression is "lossy" -- some
image detail is lost during compression - PNG PNG (Portable Network Graphic) was also
designed for color-rich images, but unlike the
JPEG format, PNGs are not lossy. PNGs use vector
graphic technology to display images in rich
detail regardless of the size of the image.
11Obtaining Artwork
- There are a number of resources on the Internet
for obtaining artwork. Some allow you to obtain
artwork for free (usually with restrictions)
other sites charge by the image still others
allow you to download an unlimited number of
images, but charge you a daily, weekly, monthly,
or annual fee. - http//dir.yahoo.com/computers_and_internet/graphi
cs/clip_art/
12Downloading Graphics
- In Netscape Internet Explorer
- Point your mouse over the image and right-click
the image (on a Mac, control-click) - Choose Save Image (Picture) As . . .
- Specify the destination location of the image
file on your computer. Click OK.
13Downloading Graphics example
- Suppose you came across this website Ive created
which has some pictures of me. Suppose you
really loved the picture of me on the left and
you want to download it for use on your own
website. How would you go about doing this?
BTW, the URL is http//www.stanford.edu/markb/pi
ctures.html
14Downloading Graphics example (cont.)
- Step 1 Move the mouse over the image that you
want and right-click on the image you want (on a
Macintosh, control-click) - Step 2 Choose Save Image As
15Downloading Graphics example (cont.)
- Step 3 Choose the location on your computer
where you want to save the image. Im going to
save it on my floppy disk. - Thats it!
16Class Exercises
- 1) Obtain a graphic from a free artwork site and
download it onto your floppy disk. - 2) Insert the downloaded graphic on a web page on
your floppy disk. - 3) Establish a Geocities account
- 4) Publish the web page and graphic using
Geocities.