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Broadcast Federation Untangling the Internet Multicast Landscape

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Title: Broadcast Federation Untangling the Internet Multicast Landscape


1
Broadcast FederationUntangling the Internet
Multicast Landscape
Yatin Chawathe
Research, Menlo Park
Joint work with Mukund Seshadri
2
Overview
  • The problem
  • No global multicast/broadcast solution
  • Non-interoperable broadcast technologies
  • The missing piece
  • An internetworking architecture
  • Our approach
  • Overlay of peering gateways with explicit
    peering agreements

3
The Problem
Too many non-interoperable broadcast protocols
How do clients in one network access content
being broadcast in another network?
4
No single solution is viable
  • IP multicast
  • No viable inter-domain protocol
  • Address scarcity
  • SSM
  • Better semantics and business model
  • But, restricted service model
  • Overlay CDNs
  • Easier to deploy, but less efficient, need more
    infrastructure

5
An Interconnection Architecture
  • Composition of diverse broadcast networks
  • Equivalent of BGP in the unicast IP world
  • Requirements
  • Support range of net- app-layer protocols
  • Scale up in size ( of sessions, of clients)
  • Support explicit service agreements

6
Our Approach Broadcast Federation
Broadcast Networks (BNs)
Build an overlay network across broadcast
networks i.e., a Broadcast Federation
7
Service Model
  • Federation session owned by single BN
  • Convenient rendezvous point
  • Distribution trees rooted at owner BN
  • Independent of intra-network protocols
  • URL-style session names
  • bfed//owner_bn/native_session_name?pmtrvalue
  • e.g., bfed//multicast.att.net/224.4.4.44444
  • Parameters provide session-specific information
  • e.g., sourcesmultiple, metricbandwidth

8
Protocol Layers
  • I. Routing
  • Propagate reachability information
  • II. Tree-building
  • Handle session JOINs and LEAVEs
  • III. Data-forwarding
  • Construct transport channels for data packets
  • IV. NativeNet
  • Customize lower layers for specific BN

9
I. Routing Layer
  • Session-agnostic
  • Routing from BN to BN
  • For finer-grained routesMaintain routes to BN
    via all reachable BGs
  • Content-aware routing
  • Maintain multiple routing tables
  • Real-time vs bulk-data
  • Single-source vs multi-source
  • Latency vs bandwidth

10
II. Tree-building Layer
  • One tree per session
  • Reverse shortest path, rooted at owner BN
  • Single-source ? uni-directional treeMulti-source
    ? bi-directional tree
  • Two components
  • Mediator
  • How does client send JOIN to its access BN
  • SROUTEs
  • How does access BN pick best upstream node

11
Mediator
  • Abstract interface to clients
  • Clients send JOINs to Mediator
  • Mediator forwards them on
  • Implemented in BNs native fabric or integrated
    in BGs

BN1
BN2
Mediator
  • For example
  • CDN mediator is part of edge servers
  • IP multicast network well-known multicast group

JOIN
12
SROUTEs Session-specific Routes
BN1
A
B
SROUTE request
SROUTE response
JOIN
D
JOIN
C
BN2
JOIN
JOIN
REDIRECT
Mediator
  • All messages are soft-state
  • Distribution tree automatically adapts to route
    changes
  • Pros and Cons
  • SROUTEs stored only along distribution tree path
  • Increased setup latency
  • Client sends JOIN request to local Mediator
  • Two possible routes for connecting from BN2 to BN1
  • Mediator forwards JOIN request to default BG (D)
    for owner BN
  • If default BG has no session-specific route, then
  • It sends SROUTE request toward BN1
  • BN1 returns SROUTE response
  • Contains session-specific costs local to owner BN
  • Default BG (D) computes best session-specific
    route
  • Sends REDIRECT response to mediator
  • Mediator send JOIN request to session BG (C)
  • JOIN request propagates up to BN1

13
III. Data Forwarding Layer
CDN
BN1
JOIN CDN-URL
TRANSLATE udp//IPport
JOIN bfed//BN1/CDN-URL
SSM
JOIN bfed//BN1/CDN-URL
TRANSLATE ssm//S,Gport
TRANSLATE udp//IPport
IP multicast
JOIN bfed//BN1/CDN-URL
BN2
TRANSLATE multicast//Gport
JOIN bfed//BN1/CDN-URL
Mediator
  • Hop-by-hop TRANSLATE messages establish data path
  • Map Federation session names into local network
    addresses
  • External peers use unicast within a BN, use
    native broadcast
  • Provides flexible data path allocation
  • E.g., cluster-based BGs assign different backend
    nodes for different sessions

14
IV. NativeNet Layer
  • Customization API for each BG
  • allocate_channel
  • subscribe/refresh/unsubscribe
  • reclaim_channel
  • get_sroutes
  • send_data
  • recv_join/recv_leave
  • recv_data

15
Status
  • We have a prototype implementation
  • Linux/C user-level application
  • NativeNet implementations for
  • IP multicast, Source-specific multicast, and
    HTTP-based CDN
  • Each is 400-600 lines of code
  • Preliminary results
  • Single BG can handle load on 100Mbps network, 4
    BG nodes sufficient for 1Gbps

16
Conclusion
  • Fragmented broadcasting landscape
  • Many non-interoperable broadcast protocols
  • Loosely-coupled Federation architecture
  • Internetwork of diverse broadcast technologies
  • Application-layer Broadcast Gateways
  • Explicit peering agreements
  • Overlay of unicast and broadcast connections

17
Open Questions
  • Automated mediator discovery
  • How do clients discover their access BN?
  • Transport mismatch
  • Multiple routing tables avoids problematic paths,
    e.g., real-time video via TCP-based BNs
  • What if the only path has a transport mismatch?
  • Complex routing queries
  • E.g., combination of bandwidth and system load

18
Rate-unlimited Sessions
19
Rate-limited Sessions
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