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HighSpeed PolicyBased Packet Forwarding Using Efficient Multidimensional Range Matching

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Title: HighSpeed PolicyBased Packet Forwarding Using Efficient Multidimensional Range Matching


1
High-Speed Policy-Based Packet Forwarding Using
Efficient Multi-dimensional Range Matching
  • Lakshman and Stiliadis
  • ACM SIGCOMM 98

2
Abstract
  • Internet Service Providers (ISP) would like to
    provide differentiated services using the same
    shared, connectionless network infrastructure.
  • The key mechanism is the packet classification
    function that
  • parses the headers of the packets,
  • and after determining their context, classifies
    them based on administrative policies or
    real-time reservation decisions.

3
  • Packet classification is
  • Complex, and thus the bottleneck in the gigabit
    links
  • Currently implemented at lower-speed edge routers
  • Not based on multiple fields
  • This paper presents new packet classification
    schemes that can classify packets
  • at rates of a million packets per second
  • using range matches on more than 4 packet header
    fields
  • with a worst-case and traffic-independent
    performance metric
  • by checking amongst a few thousand filtering rules

4
Introduction
  • Packet Filtering/Packet Classification
  • Forwarding engines must be able to
  • identify the context of packets,
  • apply the necessary actions so as to satisfy the
    user requirements.
  • Such actions may be
  • the dropping of unauthorized packets,
  • redirection of packets to proxy servers,
  • special queuing and scheduling actions,
  • routing decisions based on a criteria other than
    the destination address

5
  • The specification of the packet classification
    policies must allow aggregations in their
    definitions.
  • Classification algorithms must be be able to
    process rules that define combinations of ranges
    of values.
  • If the algorithms can only handle exact values
    and do not support aggregation, preprocessing is
    required to translate the ranges to exact values.

6
  • A trend worth noting is that
  • even though packet filtering was thought of as a
    tool necessary only at the network access points
    and mainly for firewall or security applications,
  • it is now becoming apparent that it is a valuable
    tool for performing traffic engineering and
    meeting the new service requirements of the
    commercial Internet.
  • The main consequence of these new uses is that
  • all packet classification actions must be
    performed at wire-speed, i.e., the forwarding
    engines must have enough processing power to be
    able to process every arriving packet without
    queuing.

7
Design Goals
  • The Requirement for Real-Time Operation
  • Traditional router architectures are based on
    flow-cache architectures to classify packets.
  • The complete header of the first packet of a flow
    is processed through a slow path.
  • The header is then inserted into a cache or hash
    table together with the action that must be
    applied all packets of the same flow.
  • When subsequent packets of that flow arrive, the
    corresponding action can be determined from the
    cache or hash table.

8
  • Three problems with the cache-based
    architectures
  • The number of simultaneous flows is extremely
    high.? The use of hardware caches is extremely
    difficult. Caches of such size will most likely
    be implemented as hash tables since hash tables
    can be scaled to these sizes. However, the O(1)
    look-up time of a hash table is an average case
    result and the worst-case performance of a hash
    table can be poor.
  • The performance of cache-based schemes is heavily
    traffic dependent.
  • A commercial Internet infrastructure should be
    robust and should provide predictable performance
    at all times.

9
  • Criteria for efficient packet classification and
    system constraints
  • The algorithm must be fast enough for Gigabit
    routers.
  • The algorithm must process every packet at
    wire-speed.
  • Classification rules must be based on several
    fields of the packet header, including source and
    destination IP addresses, source and destination
    port numbers, protocol type, and Type-of-Service.
    The rules must be able to specify ranges and not
    just exact values.
  • Two-dimensional requirement for multicast lookup
    and RSVP reservations that use either wild-card
    filters or CIDR aggregations.

10
  • Priorities are imposed on the rules for multiple
    match.
  • Updates of rules are rare compare to searches in
    the data structures.
  • Memory accesses are expensive and are the
    dominant factor in determining the worst-case
    execution time.
  • Memory is organized in words of size w and the
    cost of accessing a word is the same as the cost
    of accessing any subset of bits in a word.
  • Memory cost can be relatively low if technologies
    such as Synchronous Dynamic RAMS (SDRAMs) are
    used.
  • For operation at very high speed the algorithm
    must be amenable to hardware implementation.

11
Previous Work
  • Most previous papers were targeted mainly for an
    end-point and their main goal was to isolate
    packets that are destined to specific protocols
    or to specific connections.
  • Linear parsing but do not scale to high speed
  • The first hardware implementation of packet
    filters
  • fast enough to support an OC-12 link
  • restricted to only a small number of rules (lt 12)
  • The pipeline implementation results in O(1)
    performance using O(N) processing elements for
    O(N) rules.
  • cannot scale to a large number of filter rules (?
    a linear number of processing elements).
  • for rules with exact matching and not with ranges.

12
Point Location Problem
  • The general packet classification problem can be
    viewed as a point location problem in
    multidimensional space.
  • This is a classic problem in Computational
    Geometry and numerous results have been reported
    in literatures.

13
Definition of the point location problem
  • Given a point in a d-dimensional space, and a set
    of n d-dimensional objects, find the object that
    the point belongs to.
  • Most algorithms reported in the literature deal
    with the case of non-overlapping objects or
    specific arrangements of hyper-planes or
    hyper-surfaces of bounded degree.
  • For d gt 3 dimensions, the best algorithms have
  • either an O(logd-1 n) complexity with O(n) space,
  • or an O(log n) time-complexity with O(nd) space.
  • not directly useful for high speed packet
    filtering

14
  • No-queuing before processing
  • Any packet queuing delays are only acceptable
    after the classification step is performed,
    because it is the header processing (including
    packet filtering) operation that enables the
    router to determine the quality-of-service (QOS)
    level to be accorded to a particular packet.

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19
Figure 5 Operation of the 2-dimensional
algorithm when one dimension includes only
intervals created by prefixes and the propagation
technique is used.
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