Title: Intro to Computational Media W eek 2: Properties of the Medium
1Properties of the Medium
- LCC 2700 Intro to Computational Media
2Film developed by
- Moving the camera
- Splicing the film
- Changing acting to suit the camera
- .
3Properties of the Digital Medium
- Procedural Patterns of Rule-Based Behavior
- Participatory Patterns of Participation
- Encyclopedic Patterns of Labeling, Sorting,
Segmentation, Categorizing, and Grouping - Spatial Patterns of Navigation and Boundary
Definition
4Computational Media Are Procedural
- Computer programs execute code, enact scripted
behaviors - The behaviors are conditional
- If monster is nearby then make sword glow.
- The behaviors are parameterized
- ( perform greeting-behavior (state-of-mind)
(relationship-to-person) ) - The behaviors can be replayed with variant inputs
4 Properties Procedural Participatory
Encyclopedic - Spatial
5Conditional, Parameterized, Replay Worlds
Spacewar! (1961)
Payroll !
http//lcs.www.media.mit.edu/groups/el/projects/sp
acewar/
4 Properties Procedural Participatory
Encyclopedic - Spatial
6Conditional, Parameterized, Replay Worlds
4 Properties Procedural Participatory
Encyclopedic - Spatial
7Conditional, Parameterized, Replay Worlds
Grand Theft Auto 3
The Sims 2
Civilization
4 Properties Procedural Participatory
Encyclopedic - Spatial
8Computational Media Are Participatory
- We do not just watch or listen, we act have an
effect - We contribute, manipulate, copy digital objects
- We make receive customized versions of digital
objects - We join virtual communities mediated by digital
formats
4 Properties Procedural Participatory
Encyclopedic - Spatial
9Computational Media Are Participatory
- Wikipedia distributed authorship of information
resource - MMORPG Massively Multiplayer Online Role Playing
Games - Music and videos distributed online
- Altering of photographs, other digital objects
- Movement from few news authorities to blogosphere
- Growth of videogames, passing movies in sales
revenues - Growth of interactive TV
- Success of ebay and Craigs list
4 Properties Procedural Participatory
Encyclopedic - Spatial
10Interactive procedural participatory
- The interactor asks
- what does it do?
- what is my role?
- what will happen if I.?
- When behavior of computer matches actions of
interactor in a coherent way, we create the
experience of agency
4 Properties Procedural Participatory
Encyclopedic - Spatial
11Computational Media Are Encyclopedic
- Encyclopedic in 3 ways
- Amount of memory
- Kinds of media
- Universal Machine Representational Power
4 Properties Procedural Participatory
Encyclopedic - Spatial
12CM as Encyclopedic Capacity
1 book 100,000 words 1MB 1 cd-rom 650
MB650books 1 gigabyte 1000 books 100 GB
100,000 books Internet 8 books Google indexing
5 research libraries 15,000,0000 bks
4 Properties Procedural Participatory
Encyclopedic - Spatial
13CM as Encyclopedic Convergence of Older Media
Forms
Hot Norman
Storycorps
Scott McCloud
Reliving Last Night
4 Properties Procedural Participatory
Encyclopedic - Spatial
14CM as Encyclopedic Binary Code Universal
Machine
4 Properties Procedural Participatory
Encyclopedic - Spatial
15Patterns of Representation
- Whenever I design a chip the first thing I want
to do is look at it under a microscope -- not
because I think I can learn something new by
looking at it but because I am always fascinated
by how a pattern can create reality. - Danny Hillis The Pattern in the Stone
16Spatial Design
- Navigable space
- Where am I within the space?
- What is the extent of the space?
- What are the proximities within the space?
- What are the boundaries? How do I enter exit?
- How do I get from place to place?
4 Properties Procedural Participatory
Encyclopedic - Spatial
17Zork
- downThe trap door crashes shut, and you hear
someone barring it. - CellarYou are in a dark and damp cellar with a
narrow passageway leading north, and a crawlway
to the south. On the west is the bottom of a
steep metal ramp which is unclimbable.Your sword
is glowing with a faint blue glow. - north
- The Troll RoomThis is a small room with
passages to the east and south and a forbidding
hole leading west. Bloodstains and deep scratches
(perhaps made by an axe) mar the walls. - A nasty-looking troll, brandishing a bloody axe,
blocks all passages out of the room. - Your sword has begun to glow very brightly.
4 Properties Procedural Participatory
Encyclopedic - Spatial
18What is Immersion?
- Spatial property boundaries, exploration, being
there - Encyclopedic property inexhaustible, detailed,
consistent
19Summary of Key Concepts
- 4 Properties/affordances of Computational Media
- Procedural
- Participatory
- Encyclopedic
- Spatial
- Interactivity comes from maximizing procedural
participatory properties - Immersion comes from maximizing the spatial and
encyclopedic properties