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Technology and Innovation in the Newsroom: Lessons from the Frontlines and Beyond

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front-row seat for 'computer-assisted reporting' work that contributed to the ... (1995), then on to CNN, Sports Illustrated, Salon, InfoWorld (IDG), and Yahoo! ... – PowerPoint PPT presentation

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Title: Technology and Innovation in the Newsroom: Lessons from the Frontlines and Beyond


1
Technology and Innovation in the Newsroom
Lessons from the Frontlines and Beyond
  • Chad Dickerson
  • Yahoo!

2
Some personal background
  • Wayward English major turned technologist
  • First real job out of college News Research
    Dept. at the News Observer in Raleigh NC
    (1993-95)
  • Became self-taught software developer, inspired
    in part by
  • front-row seat for computer-assisted reporting
    work that contributed to the 1996 Pulitzer at the
    News Observer (http//www.pulitzer.org/year/1996
    /public-service/)
  • fascination with early social applications
    (USENET, listserv, even gopher)
  • open source software ethic
  • 1st webmaster at the Atlanta Journal-Constitution
    (1995), then on to CNN, Sports Illustrated,
    Salon, InfoWorld (IDG), and Yahoo!

3
Some critics of the term innovation. . . .
4
(No Transcript)
5
  • Instead of asking "How can we be innovative?",
    a toothless and vague question with mostly
    useless answers, we should be asking "How can we
    make great things?"

Scott Berkun, Why Innovation is
Overrated http//discussionleader.hbsp.com/berkun
/2008/07/why-innovation-is-overrated.html
6
If innovation is about making great new things,
how do you identify great things?
7
Pay attention to
  • Unchallenged orthodoxies the widely held
    industry beliefs that blind incumbents to new
    opportunities.
  • Underleveraged competencies the invisible
    assets and competencies, locked up in moribund
    businesses, that can be repurposed as new growth
    platforms
  • Underappreciated trends the nascent
    discontinuities that can be harnessed to
    reinvigorate old business models and create new
    ones.
  • Unarticulated needs the frustrations and
    inconveniences that customers take for granted,
    and industry stalwarts have thus far failed to
    address.

Gary Hamel, Innovation Hackerhttp//discussionle
ader.hbsp.com/hamel/2008/01/innovation_hacker.html
8
Be careful about errors of omission
  • I think most big strategic errors are errors
    of omission rather than errors of commission.
    They are the ones that companies never get held
    to account for the times when they were in a
    position to notice something and act on it, had
    the skills and competencies or could have
    acquired them, and yet failed to do so.
  • Its the opposite of sticking to your
    knitting Its when you shouldnt have stuck to
    your knitting but you did.

Jeff Bezos, The Institutional Yes, Harvard
Business Review, Oct. 2007 photo
http//flickr.com/photos/jdlasica/153327601/
(Creative Commons licensed)
9
Democratizing innovation Hack Day at Yahoo!
10
Definition of Hack
  • Hacking might be characterized as an
    appropriate application of ingenuity. Whether
    the result is a quick-and-dirty patchwork job or
    a carefully crafted work of art, you have to
    admire the cleverness that went into it.

Source Eric Raymond, The Jargon File,
http//www.catb.org/esr/jargon/html/meaning-of-ha
ck.html Image http//www.theadvocates.org/celebri
ties/images/eric-raymond2.jpg
11
The Hacker Ethic
  • Access to computersand anything which might
    teach you something about the way the world
    worksshould be unlimited and total. Always yield
    to the Hands-on Imperative!
  • All information should be free.
  • Mistrust authoritypromote decentralization.
  • Hackers should be judged by their hacking, not
    bogus criteria such as degrees, age, race, or
    position.
  • You can create art and beauty on a computer.
  • Computers can change your life for the better.

Source Stephen Levy, Hackers Heroes of the
Computer Revolution, http//www.gutenberg.org/dirs
/etext96/hckrs10.txt Image licensed from
istockphoto.com (file 1111173)
12
Hack Day the two rules
  • build something that can be taken from idea to
    working prototype in one day
  • at the end of the day, we will celebrate what
    youve done on Hack Day with demos of your hacks
    and awards for the coolest ones

Image http//www.flickr.com/photos/bmacphoto/1176
50987/
13
Inspired, self-directed projects
  • Every good work of software starts by
    scratching a developer's personal itch.
  • -- Eric Raymond, The Cathedral and the
    Bazaar

Source http//www.catb.org/esr/writings/cathedra
l-bazaar/cathedral-bazaar/
14
Hack Yahoo! general principles
  • Turning angst into action
  • No excuses Mashup or shut up
  • Prototypes are better than ideas
  • Engineers are artists
  • Intentional lack of structure leave room for
    emergence
  • The org chart means nothing
  • Failure is ok

15
Takeaways
  • Focus on great products, not purely on
    innovation
  • Systematically challenge core assumptions - this
    can lead to new product / business approaches
  • Decentralize innovation -- teach everyone how to
    innovate
  • Create simple organizational mechanisms and
    practices that unlock latent creativity

16
Thank you! / Questions?
  • Email chad_at_chaddickerson.com
  • Work blog http//next.yahoo.com/
  • Blog http//www.chaddickerson.com/blog/
  • Del.icio.us http//del.icio.us/chadd/
  • FriendFeed http//friendfeed.com/chadd
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