Chi Chuen Chan Keis Ohtsuka Victoria University Y.T. Chan Hong Kong Baptist University - PowerPoint PPT Presentation

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Chi Chuen Chan Keis Ohtsuka Victoria University Y.T. Chan Hong Kong Baptist University

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Mahjong is one of the popular games in China. One of the great myths of Mahjong is ... Otherwise, you lose money for the whole game of mahjong that evening. ... – PowerPoint PPT presentation

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Title: Chi Chuen Chan Keis Ohtsuka Victoria University Y.T. Chan Hong Kong Baptist University


1
Chi Chuen ChanKeis OhtsukaVictoria
UniversityY.T. ChanHong Kong Baptist University
  • Superstitions among Mahjong Players in Hong Kong
    A Cultural Perspective

2
  • The aim of this paper is to study the
    superstitious beliefs among mahjong players in
    Hong Kong and Macau.
  • Mahjong is one of the popular games in China. One
    of the great myths of Mahjong is that Confucius,
    the great Chinese philosopher, invented the game
    in about 500 BC.
  • Now the game is widely enjoyed by people around
    the world. In 1920, Abercrombie and Fitch became
    the first Americans to introduce the game in USA.

3
  • There are two hypotheses
  • Excessive gamblers would ascribe more
    superstitious beliefs than non-gamblers
  • Adherence of the superstitious beliefs
    demonstrate a cultural perspective. Excessive
    gamblers and non-excessive gamblers both share
    some superstitious beliefs.

4
  • Method
  • Subjects A total of 158 subjects was recruited
    from Macau. Background of the subject ranges from
    no formal education to college level.
  • Instruments A Chinese adaptation of Canadian
    Problem Gambling Severity Index. This is a
    nine-item forced choice scale. The possible
    scores are from 0-27. Individuals scoring over 8
    are considered to be excessive gamblers.

5
  • The superstition questionnaires are constructed
    out of the most common superstitions of mahjong
    players. The list was designed out from a series
    of focused group discussions among Mahjong
    players in Macau.
  • The list is shown here.

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  • Results
  • Both hypotheses are supported in the study.
  • As a group, both the non-excessive gamblers and
    the excessive gamblers ascribe to common
    superstitious beliefs. The means for the
    non-excessive gamblers is 39.97 (SD9.45) while
    the means for excessive gamblers is 66.39
    (SD7.76). The total possible score is 90.

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  • Excessive gamblers score significantly higher as
    a group.
  • Among the many common superstitions, the widely
    endorsed are those that concerns about obtaining
    good luck or reversing bad luck. The ultimate is
    to win more money using peculiar behavioral
    pattern (like wearing the red underwear or
    urinate after a series of loss) or geographical
    arrangement (sitting to Feng Shui positions).

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  • The range of the scores for the list superstition
    is 19-81 while the range for the Chinese
    adaptation of PGSI is 0-25.

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  • Wearing Red Underwear to bring in luck

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  • Wearing Red Underwear to beat the casino

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  • Personification of mahjong

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  • Talk to mahjong so that a good hand would come

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  • Gender breakdown of participants

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  • Discussion
  • Why superstitions in Mahjong?
  • Illusion of control (Langer, 1975)-----
  • Mahjong players employ superstitions to exercise
    control on random events.
  • Superstition fills in the gap between the
    unpredictable and reality---? serves to
    strengthen and gives meaning to the unpredictable
    world of gambling.

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  • Why non-excessive gamblers still score an average
    of 39 out of a possible 90?
  • The extreme cases can be more interesting. While
    those who scored highest on the PGSI (25 out of
    a possible score of 27) scored an average of 73
    on the superstition test compared to the average
    score of 32.3 by non-gamblers.

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  • Why?
  • (a) Superstition in mahjong might well be a part
    of the traditional Chinese cultural heritage.
  • Chinese has a tendency to project success to an
    outside source. Such external locus of control
    find its roots on the obsessive wish to earn and
    preserves ones luck and reverse bad luck.
    Peculiar actions like wearing specific clothing
    and underwear are good manifestations.

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  • The superstitions in Mahjong seems to be more
    collective rather than personal in nature.
  • (b) Socio-cognitive theory of gambling (Walker,
    2004) excessive gambling is the consequence of
    irrational beliefs of the gamblers. But for
    Chinese excessive gamblers, they play mahjong not
    because of superstitious beliefs. They play with
    superstitious beliefs.

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  • Superstitious beliefs fills in the gap between
    obsessive wishes of winning and the reality of
    loss. They give the gamblers, excessive gamblers
    or non-excessive gamblers, the courage and
    stamina to continue gambling.
  • This explains why both non-gamblers and low risk
    gamblers (those score 0-2) on the PGSI share
    quite a number of superstitious beliefs.

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  • (c) Mahjong is a cultural game where people can
    find social interaction without intimacy. Very
    often, it is a game shared by neighbors, friends
    and relatives, especially during festivals and
    holidays. To most of them, they gamble not for
    the money but with the money. As a product of
    Chinese cultural heritage, the superstitions are
    transmitted and perpetuated by parents and media.

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  • (d) Specific superstitions like talking to
    mahjong and honoring mahjong are manifestations
    of the Chinese view of the supernatural world.
    Chinese has a tendency to impute life and spirits
    into non-living objects.

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  • Thank you !

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