General Rate Theory and its Application to Attrition Modeling - PowerPoint PPT Presentation

1 / 138
About This Presentation
Title:

General Rate Theory and its Application to Attrition Modeling

Description:

... process is limitingly slow compared to the target shooting sub process, and to ... Target Shooting not the same. If shooting interrupted by LOS loss, must ... – PowerPoint PPT presentation

Number of Views:166
Avg rating:3.0/5.0
Slides: 139
Provided by: brucew69
Category:

less

Transcript and Presenter's Notes

Title: General Rate Theory and its Application to Attrition Modeling


1
General Rate Theoryand its Application to
Attrition Modeling
  • Bruce W. Fowler, Ph. D.
  • U. S. Army Aviation and Missile Command
  • Aviation Missile Research, Development, and
    Engineering Center
  • Advanced Systems Directorate
  • Redstone Arsenal, AL 35898
  • Bruce.fowler_at_rdec.redstone.army.mil

2
The views expressed in this presentation are
those of the author and do not represent any
official position of the United States Army

3
Outline of Presentation
  • General Rate Theory
  • Basic Components
  • Combining the Components
  • Attrition Rate Theory
  • Assumptions and Overview of Attrition Combat
  • Combat Process Derivations
  • Attrition (Lanchester) Differential Equations

4
General Rate Theory
5
General Rate Theory 1
  • Many Physical processes manifest as punctuated
    events.
  • Want to represent these as continuous
  • Time is usually the independent variable
  • But not necessarily!
  • Causative processes may be stochastic or
    deterministic

6
General Rate Theory 2
  • Causative processes may be repetitive
  • Events caused by actions of a collection of
    agents (elements)
  • Collection population may be time dependent
  • Collection population may be one agent
  • Collection population may be regenerative
  • May be multiple collections
  • This is the basic idea of General Rate Theory

7
Examples
  • Physics
  • Nuclear Decay
  • Light (photon) scattering
  • Lasers
  • Chemistry
  • Chemical Reactions
  • Ecology
  • Predator-Prey
  • Operations Research
  • Queues
  • Attrition
  • Communications

8
Basic Components
9
GRT Components
  • Probability Theory
  • Processes/events may be stochastic
  • Renewal Theory
  • Processes/events may be repetitive
  • Order Statistics
  • Have collections of agents
  • Functional Theory
  • Events are punctuated

10
Probability Theory
We identify the Cumulative Probability Function
or Cumulative Distribution Function (cdf), and
the Probability Density Function (pdf).
Negative Exponential Distributions (NED), A
variation on the NED is the Gamma
Distribution, which occurs naturally in the
Renewal Theory of NED.
is RATE, properly defined by postulate
11
Renewal Theory
The mathematical formalism used to describe this
repetition of a process is Renewal Theory. ref.
Renewal Theory is a probabilistic counting
methodology. That is, it counts the occurrence of
repeated events whose evolution is described in
terms of probability functions, usually functions
of time. Each event is referred to as a renewal,
and has a cdf. Events are sequential, that is,
the first renewal occurs before the second, and
so forth, and independent.
12
The expected number of renewals by time is
expressed by the Renewal Function, which is
defined as
13
where the parenthetical superscripted R
indicates renewal. Because the cdf are assumed to
be continuously differentiable, we may
immediately define a renewal density function
(rdf) as
General Form
Generator/ Initiator
Propagator
Shorthand
14
Simple Generator
Pdf follows directly
Uniform propagator pdf
Evolution Equation
NED special case
15
Order Statistics
  • Where we used Renewal Theory to describe the
    dynamics of a single element, we use Order
    Statistics to describe the behavior of the
    several as a group..
  • We want to consider two pictures of probability,
    which we may call the implicit and explicit
    temporal representation pictures. The explicit
    picture is the more familiar. In this picture,
    the probability functions are seen as dependent
    variables of (nominally) time. In the explicit
    time picture, we operate directly on the time
    variable. In the implicit picture, we operate
    directly on the probability functions as
    variables.This requires that the probability
    functions (at least the cdfs) are monotonically
    increasing over time and that there is a
    one-to-one correspondence between probability and
    time. This is not particularly difficult, but
    there is one idea that we must accept. In this
    picture, we may speak of the idea that a
    probability may have moments (e.g., expected
    value) and because of the one-to-one
    relationship, this implies a time.

16
If we write the unit function
Binomial Expansion
Probability that event r of N has occurred
More on next slide
pdf of event r of N
Note Implicit Picture!
17
Order Statistics Event pdf
  • Divide view into three groups
  • N-r events have not occurred
  • r-1 events have occurred
  • 1 event occurs, but cant tell which of r it is
  • Derivative results in form given
  • More details in Herbert Davids book Order
    Statistics

18
Examples of Explicit and Implicit Expectation
Values
Inherent Normalization
19
Extension to Non-Integer number of Elements
for values of kgtR, where indicates the
integer value of the argument, the exponent of y
becomes negative, and the sign of the product
begins to oscillate. The series, equation thus
becomes oscillatory beyond this value of k.
Further, for this part of the series, the product
will grow in magnitude slower than k!, so that
each succeeding term not only oscillates, but
also gets smaller.
Uniformly Convergent
20
Setting Up for Later
cdf of kth event
pdf of kth event
21
Functional Theory
How do we interpret
When we have been defining
22
The basic idea of functional (or distribution)
theory is that instead of describing a function
with a value at every point , we use the
real number for every belonging to a
class of accessory functions. In this
representation, is a functional on the class of
accessory functions.
23
For developing rate theory, the class of
accessory functions is comprised of the
individual probability functions.
The functional, designated by is defined by the
integral relationship which may be
multi-dimensional. This integral spans the space
of and the accessory functions must span this
space as well. The derivative of the functional
is given by This obviously means that the
accessory functions be zero or constant at the
boundary of the spanned space.
24
that if the function has discrete jumps that
occur at points , then its functional
derivative has the form where is the
piecewise continuous derivative, and is the
signed magnitude of the ith jump. We shall refer
to this as the jump factor or function, depending
on form..
Example of Weak Delta Function Gaussian
25
Let us consider the differential equation . If
is a continuous function, then we may find
a classical (or strict) solution
that obeys the differential equation continuously
at every point . If, however, is a
functional, then is a solution of the
differential equation if and only if
26
Combining the Components
27
Putting It Together
  • Event times described by Probability Theory
  • Deterministic events have strong delta function
    pdfs
  • Repeated Events described by Renewal Theory
  • Collective actions described by Order Statistics
  • Discrete to Continuous described by Functional
    Theory
  • But we still have to fit it all together!

28
Basic Rate Theory
  • Write derivative using functional theory,
  • Note that we are going to ignore continuous
    terms,
  • Separate into gain, loss components for
    simplicity of thought.

Unit jumps for now!
Have NOT specified what x is!
29
Nature of OS Delta Functions
  • Number of interacting (attriting) elements
    changing we dont care since we established
    validity of Binomial for real number of elements
    (and were gaping to sum it away!)
  • Realness of attriting elements ditto
  • But still have to show that we have at least weak
    delta functions here.

Graphical Evidence in P picture not good enough!
30
Differential that r of N events has occurred
Change of variable nice integration range!
Simple rewrite, then a McWheeny or Saddle Point
Expansion
31
Set first derivative to zero to get extremum
behavior
32
Now write the expansion to second order
Definition of convenience
33
Write out exponents
Manipulate a bit
Use Stirlings Approximation
34
Non-Exponent Piece
Yields
Which behaves like weak delta function
35
Bottom Line
This behaves like weak delta function
36
Comparison of Curves
Shape off comes from only using second order
expansion
37
Back to the DE
Still unit jump!
Differential equation in OS probabilities and time
Change index of summation
38
General Form (unit Jump!)
39
Continuous Population Behavior
Same Behavior!
40
Jump Functions
41
Attrition Rate Theory
42
ART Outline
  • Background of Previous Attrition Theory
  • Underview of Attrition Theory
  • Attrition Rate Theory Specifics
  • Combat Processes
  • Attrition Rate Differential Equations

43
Previous Attrition Theory
44
Ad hoc ADE Theory
Basic Homogeneous Lanchester Attrition Theory ADE
postulated
Quadratic ADE
Linear ADE
45
Lanchester 1
  • The ad hoc nature of these LADE (and of most ADE
    in general) follow from their postulation.
  • The basic idea is that the rate at which
    attrition occurs (the rate of change of a force
    strength,) depends on the force strengths times
    an attrition rate coefficient that is constant.
  • Lanchester originally associated the Quadratic
    LADE with Modern combat, characterized by
    long-range, direct fire where targets were always
    plentiful.

46
Lanchester 2
  • Lanchester associated the Linear LADE with
    Ancient combat, characterized by short-range
    physical contact between shooter and target
    so that the availability of targets entered
    into the rate.
  • Because the rate at which a shooter fired
    (Modern combat) was most easily represented as a
    constant (shots per time,) then attritions per
    time per shooter would be constant.
  • Similarly, for Ancient combat, when blows were
    being dealt, which depended on the availability
    of targets, they were also presumed constant in
    rate.

47
Lanchester 3
  • Models of contemporary land combat associate
    indirect (artillery) fire with area lethality,
    and direct fire with point lethality.
  • The literature tends to treat these synonymously,
    although there are structural differences between
    indirect/direct fire and area/point lethality.
  • Since indirect fire is normally conducted out of
    Line-of-Sight (LOS), indirect fire shooters do
    not generally perform target assessment.

48
Lanchester 4
  • Target assessment is generally performed by
    direct fire shooters.
  • Area lethality attrition depends on the number of
    targets in the lethal area and thus attrition
    depends on the density of force strength.
  • Point lethality has a lethal area smaller than
    an individual target, so the density effect is
    one or zero.

49
Lanchester 5
  • Examination of these LADEs within this
    contemporary view and the simple two sub process
    model gives two sets of interpretations of the
    Quadratic and Linear LADE.
  • The Quadratic LADE is applicable to
  • point lethality, direct fire combat when the
    target shooting sub process is limitingly slow
    compared to the target acquisition sub process,
    and to
  • area lethality, indirect fire when the target
    density remains constant over time (occupied area
    shrinks.)

50
Lanchester 6
  • The Linear LADE is applicable to
  • point lethality, direct fire combat when the
    target acquisition sub process is limitingly slow
    compared to the target shooting sub process, and
    to
  • area lethality, indirect fire when the target
    density varies over time (occupied area remains
    constant.)
  • Thus, the two LADE forms apply to both types of
    combat although the common association is of the
    Quadratic LADE with point lethality, direct fire
    combat and the Linear LADE with area lethality,
    indirect fire combat

51
Stochastic Lanchester
  • Integer valued force strength
  • Probability that i,j enemy, friendly alive at
    time t
  • Normalization
  • Initial Condition
  • Expected Value may be used,
  • But commonly use evolution equation

52
Evolution Equation
Other Moments Too!
  • Leads to interesting things, like Conclusion
    Conditions where probability accumulates in
    conclusion states.
  • The Evolution Equations are still ad hoc!

53
Heterogeneous Lanchester
  • Move from one collection of identical elements
    per side to several collections of identical
    elements per side
  • Refer to each collection as a Force Strength
    Component
  • Component may be system or organizational
    aggregation
  • Extend Homogeneous Quadratic Equations

54
  • From conclusion of TA, shooter is paired or tied
    to its target, thus only part of each force
    strength component is engaged with a particular
    force strength component
  • To recover the general form of the ADE, and
    simplify the problem, introduce Fire Assignment
    Factors
  • fraction of force strength component engaging
    opposing force strength component at time t.

55
  • This recovers the form of the ADE
  • Can then write in vector/tensor form
  • Note naming convention some call components
    ARCs, some distinguish two factors

56
Conjugate Rate Theories
  • Basic Lanchester Attrition Theory lacks means to
    calculate Attrition Rate Coefficients.
  • Primarily concerned with heterogeneous problem
  • Two major pieces
  • ARC calculation
  • Fire Assignment Factor calculation
  • Minor (?) piece
  • LOS loss

57
Bonder-Farrell Theory of ARCs
  • Based in Renewal Theory
  • Loose connection appears to assume average
    renewal cycle representative of ARC
  • Uses Blackwells Theorem to calculate ARC,
  • Form of ADE

58
  • For simple, alternating (effectively uniform) two
    process serial attrition process, gives
    homogeneous ADE
  • Presumes linearity of shooters ad hoc nature of
    ADE
  • Infinite time limit?

Simplification based on Open Literature
59
Fire Assignment
  • Natural Fire Assignment w/wo rejection
  • No prioritization
  • No Look Ahead/Around
  • No Target Queue

60
LOS Gain/Loss
  • Model of targets coming in, going out of LOS
  • Measure average length of LOS segment, Average
    distance between LOS segments, divide into
    average speed
  • Form Evolution Equations

61
  • Convert these evolution equations (EE) in numbers
    to densities, interpret densities as
    likelihood's,
  • Define renewals of coming in, going out of LOS
  • Identify equivalent renewal for combat process
    mechanics

62
Differentiate definitions
63
Simplify
Identify pdfs
64
Effect of LOS on Combat Processes
  • Target Acquisition First
  • TA can end either by acquisition or LOS loss
  • OR process
  • Generate pdf
  • Fraction of LOS interrupted cycles or renewal
    is, from Taylor,

65
Important Result
66
  • Since will not quit TA when lose target to LOS
    loss, resume this is a renewal
  • Renewal will continue till have target can
    calculate effective pdf of target acquisition
    from terminating renewal

LOS Loss has no Effect on TA!
67
  • Target Shooting not the same.
  • If shooting interrupted by LOS loss, must go back
    for new target.
  • Combine to get OR pdf, and introduce
    probability of LOS interruption as likelihood
    renewal ends in attrition.
  • Now counting attritions and LOS loss in Attrition
    Renewal

68
(Attrition) Rate Theory
This is the problem How do we smoothly map from
this to a continuous ADE? (or any type of
differential equation.)
69
Background Information
  • Proper Aggregation
  • Combat Processes
  • Probability Theory
  • Functional Theory
  • Ad hoc ADE Theory

70
Proper Aggregation
  • Aggregation is the combining of disparate
    elements into a mass..
  • Proper Aggregation is a somewhat ad hoc process
    by which the modeler decides that the members of
    some collection of observable things may be
    considered identical.,
  • Proper Aggregation is an aggregation of
    definition while Formal Aggregation is an
    aggregation of transformation.
  • Proper Aggregation generally has associated with
    it a Resolution of some sort

71
  • The test of a Proper Aggregation is largely
    statistical. For example, there are two
    components to Proper Aggregation for an attrition
    thing. How the thing attrits other things and
    how it is attrited.
  • Proper Aggregation should be based on application
    of the precepts of Systems Engineering
  • In general, we shall refer to the things that
    have been Properly Aggregated together as
    elements. This terminology is intended to
    reinforce the essentially fundamental nature of
    these class-aggregated things within the modeling
    context. In Classical Lanchester Theory,
    Lanchester uses the term units, but we have
    chosen not to use this terminology to avoid
    confusion with the military organizational use of
    this term.

Identicality of Elements!
72
Combat Processes
Combat Processes are the activities performed by
the elements within the context of the modeling
problem
  • The primary sub processes of attrition are
    usually considered to be
  • Target Acquisition the detection, recognition,
    classification, identification, etc. of an
    observed entity to be an enemy element to be
    engaged in combat.
  • Target Communication the communication of the
    position, type, etc. information of a target from
    the Target Acquisition sub process
    instrumentality to the Target Shooting sub
    process instrumentality. This sub process may be
    simple and direct, and thus often not explicitly
    considered, or complex and indirect as we shall
    consider later when we address Phase Aggregation.

Usually Slide over TC
73
Combat Processes 2
  • Target Shooting the engagement of the target
    element until it is attrited, or the sub process
    is prematurely terminated.
  • Target Assessment the assessment that the
    target has been attrited. This sub process is
    usually lumped with Target Shooting for Close
    Combat elements, but is separate for other forms
    of engagement. This sub process is closely
    associated with Battle Damage Assessment at the
    Operational Level of War

74
Why ART?
  • Why do we want to do this?
  • Subject the ad hoc nature of ADE to closer
    scrutiny
  • Look at the constant ARC interpretations
  • Put a firmer body of theory under Attrition
    Theory shore up its foundation
  • Demonstrate there is another way of getting to
    ADE than Stochastic Lanchester and Duel Theory
    which do not agree with LAT!

75
Assumptions 1
  • Combat elements of a given type are identical
    (Proper Aggregation)
  • Combat is described by processes
  • Processes have temporal duration and are
    described by probability distributions
  • Processes are often (generally) repetitive in
    combination.

76
Assumptions 2
  • Standard Lanchester Assumptions Kerr
  • Renewal Theory, in some general form, is a
    reasonable approximation of what a combat
    elements does in combat
  • Order Statistics is a reasonable means of
    collecting the individual actions into a
    collective picture
  • Functional Theory is the Hammer, Renewal Theory
    Order Statistics are the anvil

77
Combat Processes(attrition)
  • Target Acquisition
  • Target Communication
  • Target Shooting
  • Target Assessment

78
Target Acquisition
79
Target Acquisition(more detail)
80
Target Shooting
81
Target Shooting(more detail)
82
Target Communication
83
Glimpse Theory
84
Glimpse Theory 2
Only reflects constant glimpse time
85
ART of Target Acquisition 1
1 Target
86
Art of Target Acquisition 2
87
ART of Target Acquisition 3
The pdf is NED, but with non-linear argument
88
ART of Target Acquisition 4
89
ART of Target Shooting 1
90
ART of Target Shooting 2
pdf is NED
91
Serial Architecture Attrition Process
92
Local Parallel Architecture Attrition Process
93
Example Serial TATS
Simple Alternating Renewal on NED
Combined pdf
Laplace Transform
94
Renewal Evolution Is Linear
95
Set or Summation
96
Where we are
  • Up to now, fairly general (except unit jump!)
  • Include renewal/repeated nature,
  • Specify for ADE form

Recognize rdf
  • Confirms linearity
  • Accommodates other LAT type assumptions
  • Inherently time dependent rdf ARC?

97
Recovering BASIC Lanchester ADE
Do serial geometry since were going to take
limits Context Put ARC in expected time form
98
Look at limit TA becomes glacially slow
Now get serious with ART Recall NED can act like
delta function
99
Serial Geometry renewal
Apply delta function limit
Thus
Giving rdf
100
Point Lethality
Slow Target Acquisition Already worked Gives ADE
Slow Target Shooting Similar to above Will not
repeat Gives ADE
101
Area Lethality
  • Change from attrition renewal to fall of shot
    renewal rate of fire in rich target environment
    (adjusted rate of fire otherwise)
  • Pdf still NED
  • Change in jump function
  • Was magnitude one for point attrition
  • Now function of target density does not depend
    on delta function argument

102
Further generalization of ART ADE
Must calculate jump functions
ADE (general) is
103
Constant Target Area
Lanchester Linear ADE
Constant Target Density
Lanchester Quadratic ADE
ART replicates Basic Lanchester
104
ART Results
  • Constant Coefficient Lanchester ADE result when
  • One combat process Attrition process
  • Combat process NED
  • Otherwise Variable Coefficient?

105
Two Combat Process ADEs
Basic ADE
Point Lethality unit jump function
Serial Geometry Problem Renewal function follows
from before
106
ART ADE
Lanchester Bonder Farrell (LBF) ADE
Look at differences in ARCs and Force Strengths
107
(No Transcript)
108
(No Transcript)
109
Parallel Geometry Problem More complicated
renewal TA runs by itself
But TS has a complicated generator
Do NOT know general solution, but can take slow
sub process limits If (e.g.,) TA very slow
110
Reduces renewal to
Which is now linear and solvable Similar
situation for other limit (slow TS) Get compact
form for rdf for both cases
ART and LBF ADE follow as before (You figure it
out!) But well still look at rdf/ARCs and Force
Strengths
111
Note that they seem to converge slower!
112
(No Transcript)
113
A Simple Approximation
rdf looks like
Look at Lanchester Quadratic Explicit FS solutions
Postulate
114
Varies slowly with time! Write
And recall that FS losses are small for large
forces
115
Serial Geometry
116
Parallel Geometry
117
Reinforcements
Basic ad hoc LADE form
Now have to introduce FS densities because we
care when elements come into battle
118
Primitive of density rate equation
Must address preference for engagement assume
cant tell how long on battlefield
119
By definition of total FS
If the renewals simple NED,
And the total FS is
Which recovers LADE
120
Approach to EquilibriumConnection to Lanchester
Bonder Farrell (?)
  • LADE results only if renewal is simple, uniform
    NED
  • Sizable differences between ART and LBF ADE
  • Is this important?
  • Wed really like to have constant ARCs
  • Is outer time variation short lived?
  • What is approach to equilibrium

121
Renewal Function for two sub process is
If constant ARC, equivalent is
Ratio first to second
And remove time as variable
This shows the approach to equilibrium or
equivalence
122
Back to explicit serial, parallel geometry
problems
These are symmetric, so we can look at either
limit, but we have to satisfy limits!
123
Looks good for Serial!
Not so good for Parallel!
124
Heterogeneous Two Process Renewal
Back to Basic ART DE
And generalize to components
More explicit ART form
Have to pull out jump functions because of LOS No
fratricide!
125
Markov Renewal Theory
Force Strength Components Also number of
component elements engaging opposing component
elements
126
Serial Geometry Problem Pdf has form
Target rejection by zero parameter
value Otherwise natural fire assignment with
127
Jump functions must account for loss of LOS,
otherwise would be one for point lethality
Evolution equations of the renewals are
Reflects contribution for renewals in other
engagement channels Look at Picture
128
Each of the (e.g.,) second Red arrows has a
component from all of the first arrows
129
Now collapse the ADE and put in the renewals
Which we again collapse to rdf
And put in the fire assignments, and jump
functions
130
If we make the fire assignments explicit for
natural selection with (?) rejection
Still working on the rdfs, but we can make a
quick approximation Write out the first three
renewals explicitly
131
Note the common summations all were really
interested in here is the overall gross flow of
probability. Introduce the approximation for the
shooting
And make the expected times match
132
Invert this
And rewrite the renewals as
133
This doesnt look like a very good approximation
But it gives an interesting result!
134
The LT rdf is
Since all we have is an alternating renewal that
is non-uniform at start and stop. This has a
final form for the rdf of
135
That gives us an LBF ARC of
136
And an LBF ADE of
That can be compared to other work
Research Continues
137
Back-Up Slides
138
The Map of Attrition Fowlers View with a slant
to this presentation
Write a Comment
User Comments (0)
About PowerShow.com