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Tutoring System for Programming Algorithm Learning

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Title: Tutoring System for Programming Algorithm Learning


1
Tutoring System for Programming Algorithm Learning
  • Francisco Jurado Monroy

CHICO Group Department of Technologies and
Information Systems Castilla La Mancha
University (Spain)
2
Francisco Jurado Monroy
  • Position in CHICO Doctoral student
  • Position in UCLM Grant holder of the Junta de
    Comunidades de Castilla La-Mancha
  • Maximum Degree Computer Science Engineer
  • Research Lines
  • eLearning standards
  • Distributed Intelligent Tutoring Systems for
    programming learning
  • Possible Research Stays YES with Funding.

3
Outline
  • Research motivation
  • Architectural approach
  • System implementation
  • Student cognitive model
  • Instructional model
  • Artefact model
  • Process model

4
Research motivation
  • Programming learning is an important subject for
    the students of computer science.
  • Students must acquire knowledge and abilities
    which will deal with their future programming
    work for solving real problems
  • Students have to solve several difficulties
    Brusilovski et al., 1998, Gomes Mendes,
    1999.

Brusilovsky et al.,1998 Brusilovsky, P.
Calabrese, E. Hvorecky, J. Kouchnirenko, A.
Miller, P. (1998) 'Mini-languages a way to
learn programming principles', Education and
Information Technologies 2, pp. 65 -83. Gomes
Mendes, 2002 Gomes, A. A.J., M. (2001)
Computers and Education in an Interconnected
Society, Kluwer Academic Publishers, chapter
SICAS Interactive system for algorithm
development and simulation, pp. 159-166.
5
Architectural approach
Student Cognitive Model (Uncertainty)
Instructional Model (Learning Design)
ITS
Particular case (PBL for programming learning)
Change
Artefact Model (Imprecision)
Process Model (Work flow)
Solution
Standard eLearning services integration
6
System implementationIMS-AF with ICE (I)
  • Prerequisites
  • Heterogeneity and distribution of services and
    devices
  • Application in several educational and
    computational eLearning paradigms (Virtual
    Learning, Blended Learning, Mobile Learning,
    ubiquitous educational environments, etc.)
  • Require the middleware to be independent from
  • operating system
  • hardware device
  • programming language.
  • Our proposal
  • Implementing IMS-Abstract Framework using ICE
    (Internet Communication Engine) Jurado et al.,
    2007

Jurado, F., Redondo, M.A. Ortega, M. Enabling
distributed eLearning environments integrating
ICE-based services. In Proceeding of the
International Technology, Education and
Development Conference INTED2007, Valencia,
Spain(2007)
7
System implementationIMS-AF with ICE (II)
  • ICE (Internet Communication Engine)
  • Their authors tried to build a middleware
    platform that is as powerful as CORBA, without
    making all of CORBA mistakes.
  • Object-oriented middleware
  • Independent
  • From the programming language
  • Slice (Specification Language for ICE)
    abstraction to separate interfaces of the objects
    from implementation.
  • Mapping from Slice to C, Java, C, Visual Basic
    .NET, Python, and PHP
  • From the platform
  • Implementations for different architectures and
    operating systems.
  • Services and tools to facilitate the construction
    of heterogeneous distributed systems.

8
Student cognitive model Bayesian network
  • Bayesian Networks (BN)
  • Allows the process of uncertainly
  • Suitable in diagnostic situations, that is, it
    allows that given an evidence (known values for
    a set of variables), the subsequent probability
    for the non observed variables can be calculated.
    This is known as evidence propagation.

9
Student cognitive model Bayesian network
  • Three layers
  • Subjects (Si)
  • Chapters (Chj)
  • Concepts (Ci)
  • Get the evidence
  • Problems (Pk) that teacher porpoise to students.

Relations will go from the concepts nodes to the
subject nodes Ci?Tj?A.
10
Instructional modelIMS-LD
  • Allow specify instructional strategies
  • Theatre metaphor
  • Method is divided in play elements
  • Play elements contain several acts
  • Roles
  • Activities learning activities, support
    activities, structure activities
  • Environment

11
Cognitive model Instructional model
  • IMS-LD can be used for developing adaptive
    learning (AL) Towel Halm, 2005
  • LD enriched with variables from student profile
  • Conditions to show/hide learning activities to a
    specific student
  • Example
  • IF student(Knowledge, less-than, 5)
  • THEN hide activity A1 and show activity A2
  • ELSE show activity A1 and hide activity A2

Towel, B. Halm, M. (2005) Learning design A
handbook on modelling and delivering networked
education and training. Springer-Verlag, chapter
12 - Designing Adaptive Learning Environments
with Learning Design, pp. 215-226.
12
Cognitive model Instructional model
  • In our architecture
  • The variables used for defining the adaptation
    rules, are obtained from the student model
    represented with BN.
  • In programming learning, the evidence nodes must
    obtain its value from the artefact (algorithm)
    developed by the student.

13
Artefact model algorithm analysis with fuzzy
logic (I)
  • Comparing the artefact (algorithm) developed by
    the student with that specified by an expert
    (teacher).
  • It is necessary to have a way for representing
    the approximate ideal algorithm that the expert
    (the teacher) estimates for solving a certain
    problem.
  • The algorithm that the student has written will
    be compared with that approximate ideal
    representation.
  • Techniques of code similarities analysis
  • Algorithm that the student has written is better
    whatever nearer to the approximate ideal
    representation for the solution of the problem.
  • Our proposal Use Fuzzy Logic

14
Artefact model algorithm analysis with fuzzy
logic (II)
Ideal Approximated Algorithm Fuzzy Representation
Degree of membership with the fuzzy set
Metrics calculation
Metrics calculation
Writes
Writes
Algorithm that solves the problem
Algorithm for trying to solve the problem
Teacher
Student
Jurado, F. Redondo, M.A. Ortega, M. (2007)
Representación difusa de algoritmos para su
aplicación en sistemas tutores inteligentes
orientados al aprendizaje de la programación, in
'EATIS'07 ACM-DL Proceedings', Association for
Computing Machinery, Inc (ACM) (Acepted).
15
Artefact model working environment
Metrics view tab
Working file
Metrics calculated for each method
Actions over the selected method
Working method
16
Process model
  • Steps the student has made till reaching the
    final solution
  • A log with
  • Changes made to the code that implements the
    algorithms
  • Software metrics
  • List of errors and warnings returned by the
    compilation process
  • Acquiring knowledge from information
  • Automatic machine learning techniques
  • Data mining, fuzzy logic rules extraction, etc.

17
Tutoring System for Programming Algorithm Learning
Thank you for your attention
  • Francisco Jurado Monroy

CHICO Group Department of Technologies and
Information Systems Castilla La Mancha
University (Spain)
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