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Collaborative Tools in CSCW

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Title: Collaborative Tools in CSCW


1
Collaborative Tools in CSCW
Gu and Maher University of Sydney Ning_at_design-ning
.net
2
Introduction - Computer Supported Cooperative Work
  • Computer Supported Cooperative Work (CSCW) the
    study of tools and techniques of groupware as
    well as their psychological, social and
    organizational effects.
  • Generic term which combines the understanding of
    the why people work in groups with the enabling
    technologies.
  • Groupware different types of technologies
    (hardware, software) used to support and augments
    group work.

3
History of Computer Supported Collaborative Design
  • Office automation (OA) - 1970s minicomputers
    promise to support groups.
  • Computer Supported Collaborative Work (CSCW) -
    1980s by Paul Cashman and Irene Grief.
  • Share an interest in how people work, with an eye
    to understanding how technology could support
    them.
  • Computer Supported Collaboration (CSC).
  • Groupware.
  • Group decision support system (GDSS).
  • Group communication support systems (GCSS).
  • Group information support systems (GISS).

4
Types of Groupware
  • Discussion groups.
  • Knowledge sharing data collection and
    organization (lotus notes, microsoft exhange
    server).
  • Group calendaring and scheduling (CaLANdar).
  • Real time meetings (CU-SeeMe, Netmeeting).
  • Bulletin Boards (Webboard, Team Talk, Hypernews).
  • Workflow (FormFlow).
  • Collaborative Document editing.
  • Virtual meetings.

5
Tools for Discussion Groups
  • Stand alone email, web based email or both (e.g.
    eudora, netscape mail, outlook express).
  • Tools for archiving email (e.g. hypermail).
  • Mailing list servers listservs (e.g.
    Majordomo).
  • Web based discussion systems (http//www.thinkofit
    .com/webconf/).
  • Topic oriented discussion systems (e.g. web
    causus, web crossing).
  • Threaded discussion systems (e.g. hypernews,
    NetForum, Alta Vista Forum).
  • Integrated Groupware Systems (e.g. Lotus Notes,
    FirstClass).

6
Tools for Data Collection and Organization
  • Tools for Building Databases (e.g. Lotus Notes,
    File Maker Pro).
  • Tools for Retrieving and Accessing Data from the
    Internet (e.g. Google, Yahoo).

7
Tools for Sharing Documents
  • Post documents so that others can read or review.
  • Co-edit documents
  • Group editing tools multiple uses access and
    update the same document (e.g. SamePage, Redline,
    Mentor Center).
  • Version control
  • Everyone has access to current doc.
  • Protect doc so that earlier versions are not
    destroyed.
  • Deal with possible conflicts when two or more
    people edit a document at the same time.
  • Access control
  • Members have authority to make changes or not.
  • Write only notes with suggestions to the primary
    writers.
  • May only read the document.

8
Tools for Synchronous Communication
  • Three main interactions
  • Chat.
  • Videoconferencing (PictureTel, CU-SeeMe).
  • Shared whiteboards (e.g. TeamWave, Netmeeting).

9
Virtual Workplace - Characteristics
  • The ability to present a large amount of
    information.
  • Natural information lensing.
  • Support for many sensory modalities.
  • Natural multi-user interaction.
  • Natural awareness of co-workers' activities.

10
Virtual Workplace - Goals
  • Goals of Distributed workplace
  • Connectivity and data sharing capability.
  • Structure project and meeting processes.
  • Evaluate alternative.
  • Create shared perspective.
  • Measure consensus.
  • Develop a result in a distributed environment.

11
Virtual Workplace - Features
  • Simulate 3D collaboration environment
  • Allows visitors to sociolize, meet new people and
    access external data
  • Can have separate meeting rooms equipped with
    group support systems software
  • May have libraries where workers and visitors
    search for information in the virtual presence of
    fellow searches and helpers.

12
Virtual Workplace - Controls
  • Degree of telepresence results from a combination
    of features of the technology utilized.
  • Vary in terms of vividness and interactivity.
  • Vividness the breath and depth of the stimuli
    that technology provides (TV versus Radio).
  • Interactivity the extent to which the user
    feels convinced of the mutual effect that he/she
    and the environment have on one another.
  • Level of interactivity function
  • Speed of response immediate feedback
  • Range of possible user interactions (e.g. change
    view, interact with objects)
  • Mapping of controls interaction with input
    mechanisms and the changes to the virtual
    environment

13
Virtual Workplace - Avatar
  • A common paradigm for representing a persons
    presence is by the use of avatar.
  • word - Hindu conception of the physical
    embodiment of a deity.
  • Concept 3D shape, most often mirroring the form
    of a real person selected to represent its user.
  • Customizable choose any.
  • The degree of flexibility encourages a sense of
    ownership and identification with the avatar.
  • Ability to transmit information using gestures
    and affect displays smiling, waving, nodding,
    etc.

14
Virtual Workplace Teleconferencing
  • Video communication gives facial expressions of
    participants.
  • Ordinary teleconferences suffer from a lack of
    spatial cues. Virtual environments can add
  • Spatialised sound support for directing attention
    and pinpointing sound sources outside the field
    of view
  • Gaze direction as indicator of attention
  • Spatial presence and activity of participants
  • A text-based 'talk'-window is even in the
    presence of better communication channels a
    useful backup and good for indicating file names
    and the like.
  • Audio communication is natural, immediate and
    hands off.

15
Virtual Workplace Application Share
  • Applications can be represented in the virtual
    environment and used concurrently or
    alternatingly by the participants.

16
Virtual Workplace Collaboration by Building
  • Participants can build 3D environments together.

17
Application Collaboration Tools in AEC Industry
  • AEC Industry
  • AEC industry ranks as one of the largest industry
    segments in the global economy. In US, AEC
    industry represents a 750 billion industry and
    constitutes roughly 8 of the countrys gross
    domestic product (GDP).
  • The industry is fragmented with an estimated
    720,000 establishments in the US alone.
  • Professional education, internship and licensure
    in the AEC industry tend to focus on and reward
    individual performance. In the last few years,
    there have been accelerating shift from
    individual design work to design team work.
  • However, AEC is a team sport including
    architects, engineers in civil/structural, HVAC
    and electrical design, landscape architects,
    interior designers, etc.

18
Types of Collaboration Tools in AEC Industry
  • Team Communication and Document Management
  • Aim support various modes of communication, act
    as a repository of various documents, allow
    storage and sharing of them
  • Observed Benefits timely exchange of
    information, project documents
  • Examples Buzzsaw, Citadon, ProjectVillage,
    Project Talk, Matrix One , Active Team, Bentleys
    Project Wise

19
Types of Collaboration Tools in AEC Industry
  • Workflow and Process Automation Tools
  • Aim support various business models by managing
    the flow of information, monitoring and recording
    the progress of tasks
  • Observed Benefits reduce cycle time, automate
    flow of work or information within a business
    process, better respond to customer demands,
    reduce costs/improve margins, increase
    competitiveness, improve management of resources
  • Examples PSA tools by Harper and Shuman,
    Semaphore, RFP, Cosential Systems, e-Builder,
    ProjectVillage.

20
Types of Collaboration Tools in AEC Industry
  • Process and Project Management Tools
  • Aim support process and project monitoring and
    management
  • Observed Benefits better management of the
    resources
  • Examples http//www.project-management-software.o
    rg/project/

21
Vendor Collaboration Tools in AEC Industry
  • The collaboration tools that have been designed
    and developed by technology vendors include, but
    are not limited to the following solutions
  • Bentley Systems Project Bank (Bentley, 1999).
  • Cyco Software AutoManager Workflow 6.1 (Cyco,
    2000).
  • Cimmetry Systems AutoVue Professional (Cimmetry
    Systems, 2000).
  • Adaptive Medias Envision (Adaptive Media, 1999).
  • ThePigeonHole (ThePigeonHole, 1999).
  • Cubus ReviewIt (Cubus, 1999).
  • Blueline Onlines ProjectNet (Blueline Online,
    1999).
  • Emerging Solutions AdvantageNet (Emerging
    Solutions, 1999).
  • Meridian Project Systems Prolog (Meridian
    Project Systems, 1999).
  • Framework Technologies ActiveProject (Framework
    Technologies, 2000).
  • Delteks Project Workplace (Deltek, 2000).
  • Bidcom (Bidcom, 2000).
  • Open Texts LiveLink 8 (Open Text, 1999).
  • Buzzsaws ProjectPoint (Buzzsaw, 2000).

22
Communication Tools Developed in Academia
  • The collaboration tools that have been designed
    and developed in academia include, but are not
    limited to the followings
  • CVS - Caneparo, 1995.
  • Polytrim - Danahy and Hoinkes, 1995.
  • IBDE - Fenves et al., 1994.
  • SYCODE Jabi, 1995.
  • AgentCAD - Khedro et al., 1993.
  • SCDM - Kimura et al., 1995.
  • PHIDIAS - Knapp, McCall and Johnson, 1996.
  • P3 Kalay, 1997.
  • G-W CAD - Morozumi, Murakimi and Iki, 1995.
  • ICADS - Pohl and Myers, 1994.
  • A Multi-User Design Workspace Rutherford, 1995.
  • AnnotAgents, Vervenne et al., 1995.

23
Overall Benefits of Collaboration Tools
  • Studies showed that AEC industry have gained
    benefits in one or more the following areas when
    utilized existing collaboration tools
  • Communication
  • 30-60 time saved in communicating project
    progress
  • Project life cycle time
  • 30-60 reduction in turn around time
  • Up to 5 earlier completion of project
  • Resource management
  • 20-50 savings in time spent on tasks by
    administrative support
  • On average 20-30 of actual costs saved
  • Up to 50 saving in time spent for researching of
    info about specs and elements of design

24
Overall Benefits of Collaboration Tools
  • Finance/Cash Flow
  • Increased revenue Earlier site occupation due to
    earlier completion, design team starts working on
    other revenue generating projects
  • Decreased cost less interest occurring on
    construction loans, avoid costs of project delays
  • Accountability
  • Increased transparency
  • Increased ownership and responsibility
  • Records
  • Better documentation of project life cycle
    history
  • Decreased legal risk and prevention of
    construction claims less opportunity to shift
    responsibility and take legal recourse

25
Adaptation of Collaboration Tools by the AEC
Industry
  • In general architects, engineers and general
    contractors are adopting existing collaboration
    tools for the following reasons

26
Resistance to the Adaptation
  • Reasons for resistance to adaptation focus on the
    lack of exposure and education about these tools
    and their benefits.

27
Benefits and Shortcomings of the Existing Tools
  • Existing collaboration models and tools have
    amplified the currently practiced design
    processes by supporting team communication,
    shared creation and discovery and shared
    understanding of teams vision.
  • However, they have not fully supported the
    current needs and expectations of design teams
    (http//www.coxegroup.com/articles/changes.html)
  • They do not support the self-sustainability of
    effective team performance
  • They dont distribute the power and
    responsibility for managing team processes to all
    the members of the design team
  • Help expand control of the entire building
    delivery process
  • Help increase productivity via business-like
    operations, automation and overhead control
  • Help design team to formalize and conduct a
    collaborative design process
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