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Leonardo's Laptop: Human Needs and the New Computing Ben Shneiderman Founding Director 19832000, Hum

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Title: Leonardo's Laptop: Human Needs and the New Computing Ben Shneiderman Founding Director 19832000, Hum


1
Leonardo's Laptop Human Needs and the New
Computing Ben ShneidermanFounding Director
(1983-2000), Human-Computer Interaction
Laboratory Professor, Department of Computer
ScienceMember, Institutes for Advanced Computer
Studies Systems ResearchUniversity of
Marylandben_at_cs.umd.edu
2
Human-Computer Interaction Laboratory
Interdisciplinary research community -
Computer Science Psychology - Information
Studies Education
(www.cs.umd.edu/hcil)
3
Scientific Approach (beyond user friendly)
  • Specify users and tasks
  • Predict and measure
  • time to learn
  • speed of performance
  • rate of human errors
  • human retention over time
  • Assess subjective satisfaction
    (Questionnaire for User Interface Satisfaction)
  • Accommodate individual differences
  • Consider social, organizational cultural
    context

4
Design Issues
  • Input devices strategies
  • Keyboards, pointing devices, voice
  • Direct manipulation
  • Menus, forms, commands
  • Output devices formats
  • Screens, windows, color, sound
  • Text, tables, graphics
  • Instructions, messages, help
  • Collaboration communities
  • Manuals, tutorials, training

www.awl.com/DTUI usableweb.com hcibib.org
useit.com
5
Library of Congress
  • Scholars, Journalists, Citizens
  • Teachers, Students

6
Visible Human Explorer (NLM)
  • Doctors
  • Surgeons
  • Researchers
  • Students

7
NASA Environmental Data
  • Scientists
  • Farmers
  • Land planners
  • Students

8
Bureau of Census
  • Economists, Policy makers, Journalists
  • Teachers, Students

9
Leonardo da Vinci (1452-1519)
  • Renaissance Man
  • Painter
  • Inventor
  • Visionary
  • Mathematician
  • Philosopher
  • Engineer

10
Mona Lisa
11
Lady with Ermine Leda with Swan
12
Last Supper Fresco
13
Remarkable Drawing Skill
14
Faces of Old Men
15
Anatomical Drawings
16
Machine Gun and Giant Crossbow
17
Why Leonardo Inspires Us
He integrated - Scientific outlook -
Practical technology - Artistic skill
18
Leonardo An Inspirational Muse
  • Three lessons
  • 1) Human needs drive innovation
  • 2) Universal usability
  • 3) Creativity support tools

19
1) Human needs drive innovation
  • Jefferson Life, Liberty the Pursuit of
    Happiness
  • Roosevelt Freedom of speech expression,
    religion, from want, from fear
  • Maslow Hierarchy of human needs
  • Physiological
  • Safety
  • Love
  • Esteem
  • Self-Actualization
  • Covey Living, Loving, Learning Leaving a
    legacy

20
Spectrum of relationships
  • Family Friends
  • (2-20 close intimates)
  •  
  • Colleagues Neighbors
  • (10-1000 regular encounters)
  •  
  • Members Residents
  • (1000-1,000,000 professionals or city
    residents )
  •  
  • Citizenry Markets
  • (larger communities)
  •  

21
Range of Activities
Collect Information Relate
Communication Create Innovation
Donate Dissemination
22
Periodic table
Activities Collect Relate Create
Donate
  • Relationships
  • Family Friends
  •  
  • Colleagues Neighbors
  •  
  • Members Residents
  •  
  • Citizenry Markets
  •  

23
Periodic table
Activities Collect Relate Create
Donate
  • Relationships
  • Family Friends
  •  
  • Colleagues Neighbors
  •  
  • Members Residents
  •  
  • Citizenry Markets
  •  

Skeptics corner - Arent relationships more
complex - Are these useful activities?
24
Examples Collecting information
Activities Collect Relate Create
Donate LifeLines InfoDoor
InfoWall WebBush
  • Relationships
  • Family Friends
  •  
  • Colleagues Neighbors
  •  
  • Members Residents
  •  
  • Citizenry Markets
  •  

25
Examples Relating to others
Activities Collect Relate Create
Donate
  • Relationships
  • Family Friends
  •  
  • Colleagues Neighbors
  •  
  • Members Residents
  •  
  • Citizenry Markets
  •  

26
Examples Creating a future
Activities Collect Relate Create
Donate
  • Relationships
  • Family Friends
  •  
  • Colleagues Neighbors
  •  
  • Members Residents
  •  
  • Citizenry Markets
  •  

27
Examples Disseminating Leading
Activities Collect Relate Create
Donate
  • Relationships
  • Family Friends
  •  
  • Colleagues Neighbors
  •  
  • Members Residents
  •  
  • Citizenry Markets
  •  

28
Human needs drive innovation
Activities Collect Relate Create
Donate
  • Relationships
  • Family Friends
  •  
  • Colleagues Neighbors
  •  
  • Members Residents
  •  
  • Citizenry Markets
  •  

29
2) Universal Usability
  • Problem Confusion, frustration, and remorse
    dominate user experiences
  • Survey of 6000 users finds 5.1 hours/week wasted
  • Incompatible files, interfaces, networks,
    hardware
  • Poorly designed websites lacking accessibility
    policy
  • Solutions
  • Raise user expectations
  • Conduct research
  • Provide practical tools methods

30
2) Universal Usability
  • Problem Confusion, frustration, and remorse
    dominate user experiences
  • Survey of 6000 users finds 5.1 hours/week wasted
  • Incompatible files, interfaces, networks,
    hardware
  • Poorly designed websites lacking accessibility
    policy
  • Solutions
  • Raise user expectations
  • Conduct research
  • Provide practical tools methods

Skeptics corner - Dumbing down - Lowest
common denominator
31
2) Universal Usability
  • Problem Confusion, frustration, and remorse
    dominate user experiences
  • Survey of 6000 users finds 5.1 hours/week wasted
  • Incompatible files, interfaces, networks,
    hardware
  • Poorly designed websites lacking accessibility
    policy
  • Solutions
  • Raise user expectations
  • Conduct research
  • Provide practical tools methods

32
ACM Code of Ethics
  • In a fair society, all individuals would have
    equal opportunity to participate
    in, or benefit from, the use of
    computer resources regardless of race,
    sex, religion, age, disability,
    national origin or other such
    similar factors.

33
Internet Use by Education - 1998
  • Percent of U.S. Households Using the Internet
    Total U.S., Rural, Urban, and Central City Areas

Falling Through the Net Defining the Digital
Divide www.ntia.doc.gov
34
Internet Use by Income - 1998
  • Percent of U.S. Households Using the Internet
    Total U.S., Rural, Urban, and Central City Areas

Falling Through the Net Defining the Digital
Divide www.ntia.doc.gov
35
Research Agenda
  • Technology variety Support broad range of
    hardware, software, and network access
  • User diversity Accommodate users with
    different skills, knowledge, age, gender,
    disabilities, disabling conditions
    (mobility, injury, noise, sunlight),
    literacy, culture, income, etc.
  • Gaps in user knowledge Bridge the gap
    between what users know and what they need to
    know

Communications of the ACM, May 2000
36
  • Technology variety Support broad range of
    hardware, software, and network access

Device Independence Input keyboard,
speech,... Output visual, auditory,...
Conversion Text-speech Speech-text,...
1 to 100 range in processor speeds 286 486
Pentium
1 to 100 range in screen sizes Palm
devices Laptops Large Desktop or Wall
Display 30,000 480,000
3,840,000 pixels
Software Versions Compatibility File
conversion Multiple platforms
37
  • User diversity Accommodate different users

Language Culture Western, Eastern,
developing... Personality Introvert vs
extravert Thinking vs feeling Risk aversion
Locus of control Planful vs playful
Disabilities Visual, auditory, motoric,
cognitiveDisabling conditions Mobility,
injury, noise, sunlight
Age Young to old Gender Male or
Female Income Impoverished to wealthy
Skills Computer newbie to hacker Knowledge
Domain novice to expert
38
Gaps in User Knowledge - Strategies
  • Bridge the gap between what users know and what
    they need to know

Online Learning (evolutionary, phased)
Introductory tutorials Getting started manuals,
Cue cards Walkthroughs/Demos
Minimalist/Active
Design Layered Level-structured
Task-oriented
Training Fade-able scaffolding Training
wheels Minimalist
Online help Context sensitive, tables of
contents, Indexes, Keyword search, FAQs,
Newsgroups, Chat rooms Online communities
Customer service Email Phone Help desks
39
3) Creativity Support Tools
  • More people, more creative, more of the time
  • Revolutionary breakthroughs, paradigm shifts,
    H-creativity
  • Evolutionary, normal science, music art,
    creative knowledge work
  • Impromptu everyday creativity

40
Eight Activities
  • 1) Searching browsing digital libraries
  • 2) Consulting with peers mentors
  • 3) Visualizing data processes
  • 4) Thinking by free associations
  • 5) Exploring solutions - What if tools
  • 6) Composing artifacts performances
  • 7) Reviewing replaying session histories
  • 8) Disseminating results

41
Eight Activities
  • 1) Searching browsing digital libraries
  • 2) Consulting with peers mentors
  • 3) Visualizing data processes
  • 4) Thinking by free associations
  • 5) Exploring solutions - What if tools
  • 6) Composing artifacts performances
  • 7) Reviewing replaying session histories
  • 8) Disseminating results

Skeptics corner - Tools can limit imagination
- Not everyone wants to be creative -
Creativity can be malicious
42
3) Visualizing data processes
  • The eye
  • the window of the soul,
  • is the principal means
  • by which the central sense
  • can most completely and
  • abundantly appreciate
  • the infinite works of nature.
  • Leonardo da Vinci
  • (1452 - 1519)

43
Information Visualization Using Vision to Think
  • Visual bandwidth is enormous
  • Human perceptual skills are remarkable
  • Trend, cluster, gap, outlier...
  • Color, size, shape, proximity...
  • Human image storage is fast and vast
  • Opportunities
  • Spatial layouts coordination
  • Information visualization
  • Scientific visualization simulation
  • Telepresence augmented reality
  • Virtual environments

44
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45
Information Visualization Mantra
  • Overview, zoom filter, details-on-demand
  • Overview, zoom filter, details-on-demand
  • Overview, zoom filter, details-on-demand
  • Overview, zoom filter, details-on-demand
  • Overview, zoom filter, details-on-demand
  • Overview, zoom filter, details-on-demand
  • Overview, zoom filter, details-on-demand
  • Overview, zoom filter, details-on-demand
  • Overview, zoom filter, details-on-demand
  • Overview, zoom filter, details-on-demand

46
Information Visualization Data Types
  • 1-D Linear Document Lens, SeeSoft, Info Mural,
    Value Bars
  • 2-D Map GIS, ArcView, PageMaker, Medical
    imagery
  • 3-D World CAD, Medical, Molecules, Architecture
  • Multi-Dim Parallel Coordinates, Spotfire, XGobi,
    Visage, Influence Explorer, TableLens, DEVise
  • Temporal Perspective Wall, LifeLines,
    Lifestreams, Project Managers, DataSpiral
  • Tree Cone/Cam/Hyperbolic, TreeBrowser, Treemap
  • Network Netmap, netViz, SeeNet, Butterfly,
    Multi-trees

(Online Library of Information Visualization
Environments) otal.umd.edu/Olive
47
Customer Histories
48
LifeLines
49
Treemap - view large trees
  • Space filling
  • Space limited
  • Color coding
  • Size coding
  • Requires learning

TreeViz (Mac, Johnson, 1992) NBA-Tree(Sun, Turo,
1993) Winsurfer (Teittinen, 1996) Diskmapper
(Windows, Micrologic) Treemap97 (Windows, UMd)
(Shneiderman, ACM Trans. on Graphics, 1992)
50
Treemap - Stock market, clustered by industry
51
Leonardo da Vinci (1452-1519)
  • Three lessons
  • 1) Human needs drive innovation
  • 2) Universal usability
  • 3) Creativity support tools

52
ACM Conference on Universal Usability
Washington, DC November
16-17, 2000 www.acm.org/sigchi/cuu
53
Human-Computer Interaction Laboratory
www.cs.umd.edu/hcil
54
For More Information
  • Visit the HCIL website for 200 papers info on
    videos (www.cs.umd.edu/hcil)
  • See Chapter 15 on Info Visualization
    Shneiderman, B., Designing the User Interface
    Strategies for Effective Human-Computer
    Interaction Third Edition (1998)
    (www.aw.com/DTUI)
  • January 1999 book of readings Card, S.,
    Mackinlay, J., and Shneiderman, B.
    Information Visualization Using Vision to Think
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