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Interpolation Summary

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Determine the first frame using Frenet frame. Rotation-minimizing frames ... tree (each particle as billboard might be an overkill) Or screen-aligned billboard ... – PowerPoint PPT presentation

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Title: Interpolation Summary


1
Interpolation Summary
2
Preprocessing
  • Define track points
  • Catmull-Rom curve interpolate over the track
    points
  • Extract Hermite pieces out of the Catmull-Rom
    curve
  • Compute the frames at the track points
  • Determine the first frame using Frenet frame
  • Rotation-minimizing frames at all other track
    points.
  • Assign key (time stamp when the object passes
    through the point) to each track point

Note unnatural behavior might occur due to
excessive speed difference between segments
3
Interpolation
  • Use t to determine which Hermite piece it is on
  • Evaluate the position and tangent at t
  • Compute rotation-minimizing frame from start of
    this Hermite piece
  • Display objects (model, frame) with the
    corresponding frame

4
Example
Time stamp
5
Implementation
6
Camera (suggestion)
  • Trailing the plane via a damped spring
  • determine the position
  • Camera orientation determined by a torsional
    spring, based on the rotation of b(inormal)

7
Particle System
8
What you need to do
  • Thoroughly understand explosion.c
  • Goals
  • Alpha-tested, Textured, colored (modulation)
  • Aging concept
  • ?tree (each particle as billboard might be an
    overkill)
  • Or screen-aligned billboard
  • Consider momentum conservation
  • Provide a layer of abstraction (age, center pos,
    display mode (line, point, textured), )

9
Half-baked PBM Prototype
10
Screen-aligned Billboard
v 0,0,1 in eye coord. Transform into world
coord.
n
v
During each frame Rotate every n into v
11
Shooting
  • Aiming interface (iron sight)
  • Impact detection
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