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Interpreting the online phenomenological experience

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'Online, I can't see the other person's face, hear their tone of voice, or get ... I could sense joy, anger, passion, bitterness, happiness. ... – PowerPoint PPT presentation

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Title: Interpreting the online phenomenological experience


1
Interpreting the online phenomenological
experience
  • Aleks Krotoski
  • SPERI
  • University of Surrey
  • IPA Conference 2006
  • University of Sussex, 12 September

2
The Internet as an experiential phenomenon
  • The Internet and online community
  • Disproximate grouping
  • Belongingness
  • Openness and honesty
  • The Internet and identity Anonymity
  • Self-presentation
  • Mutability/Multiplicity
  • Self-efficacy
  • Norms?

3
Internet Methods
  • Advantages
  • Access
  • Phenomenon-relevant
  • Semi-structured interviews
  • Synchronous modes (Stromer-Galley, 2003 Mann
    Stewart, 2000 Chase, 2000)
  • Saves transcription time
  • Quality, not quantity?

4
Online methods
  • Disadvantages
  • Lack of non-verbal cues
  • Online, I cant see the other persons face,
    hear their tone of voice, or get any sense of who
    they are beyond the words I see scrolling up my
    own screen. This does not mean the interview is
    less interesting. Through their words and through
    my interaction with them. I could sense joy,
    anger, passion, bitterness, happiness. In fact, I
    was surprised and impressed by the intensity of
    conversations. (p. 71, Markham, 1998)
  • Role of emotional shortcuts?
  • Deception
  • Research interferences
  • Sampling knowing where to look

5
An example -the context
  • Online games
  • Identity

6
Participants
  • 10 female players
  • 5 wheelchair users
  • Research Question elicitation of Possible Selves
    through online interaction?
  • Collection online and telephone interviews

7
Comparison I
  • Telephone Interview
  • I suppose just thinking that I can do things,
    yeah. You know, you start to be able to play a
    game and you think, well I can play that as well
    as someone else can. So, yeah, that, that does
    help. A positive attitude, I suppose, it does
    make you feel more positive in general,
    definitely. (Marcus)

8
Comparison II
  • Online interview
  • I've been imagining myself being able to walk,
    fly, pilot a starship for a long time. Being in
    a virtual world, able to walk or fly, isn't too
    new a concept for me. I'd say, for me, my
    experience in a wheelchair probably makes it as
    difficult to reorient my view of walking as it is
    for someone who does walk -- I'd like to think I
    have an edge in the "no preconceived mindsets
    of...how to work in strange, difficult
    environments." (Aaron)

9
Comparison III
  • Online interview
  • It did give me huge satisfaction to be better
    than others who I know dont sic have my
    problems in Real Life. (Peter)
  • From an interest... standpoint, it has
    definately solidifed sic what my true interests
    lie in. Unlike the usual game...player, I want to
    understand more about the craft, how games are
    made, and how they do...bring people together.
    (Mandy)

10
Conclusion
  • Lack of tangents
  • Stratification between participant and researcher
  • Active construction (self-presentation)
  • Themes closely related to the interview questions

11
  • Thank you

Aleks Krotoski SPERI University of
Surrey A.Krotoski_at_surrey.ac.uk IPA Conference
2006 University of Sussex, 12 September
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