RealTime 3D Lunar Excavation Simulation using the Digital Spaces OpenSource Platform FINAL PROJECT P - PowerPoint PPT Presentation

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RealTime 3D Lunar Excavation Simulation using the Digital Spaces OpenSource Platform FINAL PROJECT P

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Title: RealTime 3D Lunar Excavation Simulation using the Digital Spaces OpenSource Platform FINAL PROJECT P


1
Real-Time 3D Lunar Excavation Simulation using
the Digital Spaces Open-Source PlatformFINAL
PROJECT PRESENTATION
  • Bruce Damer, CEO, Digitalspace Corp
  • Dave Rasmussen, Merryn Nelson, Peter Newman, DM3D
    Studios
  • Brad Blair, Engineering Consultant
  • May 31, 2007

2
Precursor Simulations
  • Digitalspace (DS) generated prior driveable
    simulations of mobile lunar exploration and ISRU
    systems
  • Relevant NASA SBIR-funded work included
  • CSM Bucket Wheel Excavator
  • NASA Robotic Lunar Exploration Rover
  • Physics models for these sims were limited to
    vehicle mobility and arm articulation only
  • A Clean Room simulation of a grabber arm and
    blocks was also created by DS for experimental
    purposes

3
CSM Bucket Wheel Excavator Simulation
4
RLEP 2 Mobility trade studyUse of Plow as
Trenching Tool in Sampling Area
5
RLEP 2 Mobility trade studyDeployment of Drill
Assembly-Lower Pose
6
RLEP 2 Mobility trade studyCut Away of Drill
Action
7
RLEP 2 Mobility trade studyEngage Plow for
Braking
8
DS Clean Room sim of grabber arm with blocks
9
DS Clean Room sim of grabber arm with blocks
10
Lunar Excavation Simulation
  • A real-time, driveable, physics-based simulation
    was then proposed to NASA-SOMD as a tool to
    examine lunar excavation operations
  • The physics model would be expanded to include
    soil mechanics
  • An output file would be generated containing
    engineering data
  • Partners for the project included National
    Securities Technology LLC and Los Alamos National
    Laboratories

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Sketch of Jell-O Block concept
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Sim 1 Backhoe in Clean-Room Environment
  • Backhoe style excavator was created and rigged
    using physics model
  • Jell-O blocks introduced into clean room
    environment
  • Volumetric friction (viscosity) used to provide
    drag forces while bucket is inside block

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Sim 2 Excavators and Balovnev Soil Mechanics
Model
  • No mobility in Sim 2
  • Concentrated on implementing proof-of-concept for
    Balovnev soil mechanics model for excavator blade
    resistance
  • Three excavators were modeled Bucket Wheel,
    Front-end loader and Clamshell
  • Lack of constraints caused tipping of mobility
    platforms (validating force increase with depth
    of penetration)

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Sim 3 Lunar Excavators at Polar Lunar Base Site
  • Three lunar excavation systems were then rigged,
    constrained to dig into the uppermost regolith
    layer, and placed in a simulated lunar polar base
    site
  • Waypoints were added to automatically guide each
    excavator through a mining sequence
  • Output files were generated for torques and
    forces for each excavator
  • Sophisticated user interaction with physics model
    (including Balovnev soil resistance) was enabled
    through input windows

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Sim 3 Cut-Away Views of Excavation Box
  • An Excavation Test Box was rigged with the
    Balovnev soil mechanics model in order to collect
    force and torque data
  • The following views show the excavators
    penetrating the surface plane into the test box
  • Three excavators automatically repeat the mining
    cycle by loading regolith then driving to the
    dump zone and unloading using waypoints
  • Notice suspended rock hazards

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Sim 4 Bucket Ladder Excavator
  • A fourth simulation was built for the fourth
    excavator a bucket ladder
  • The system was placed in an improved version of
    the lunar polar base site
  • Physics modeling and user input windows were
    derived from simulation 3
  • Minor improvements were made to debug the DSS
    software platform and improve sim performance

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