Title: Surface and Tangible Computing, and the Small Matter of People and Design
1Surface and Tangible Computing, and the Small
Matter of People and Design
- Bill BuxtonPrincipal ResearcherMicrosoft
ResearchToronto, Ontario / Redmond Washington
2The basic questions
- Technology lead vs Application Lead?
- Technology Driven vs User Driven?
- Can innovation in scenarios drive innovation in
technology?
3The only true voyage of discovery is not to go to
new places, but to have other eyes.
Marcel Proust
- Some engineering history.
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5Introductionof theBlackboard
Historical Atlas of Canada Volume II Plate 55
6LCD
7New Projection Technology
8OLEDs Images of Things to Come
- Very thin (6 m.m.)
- Very inexpensive (10 ft2)
- Very soon (5-7 years)
- Very big and very small
- Approach interactive paper
- Will todays design decisions scale to take
advantage?
9Reflective Displays
- reflective displays
- high contrast
- low power
- persistent
- slow refresh
- monochrome
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11Other Eyes?
12The Other Eye Revealed
13Mehta, 1982Lee, Buxton Smith, 1985
Multi-Touch Sensing, University of Toronto
14Input Research Group, University of Toronto,
1992
15Microsoft Surface, 2007
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20The Iconic
Beyond Graphical Thinking
21Phycons Physical Icons
22 Wacom Paint Phycons (Fukuzaki,1993)
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25From the passive to the active
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27Thinsight Hodges, Izadi, Butler, Rrustemi
Buxton, 2007
28Who is to be the Emily Post for the Society of
Appliances?
The Ultimate Question for Ubiquitous Computing
29The Long Nose of Innovation
Buxton, 2008
30Moral of the Story
A focus on users, and creative thinking around
scenarios is the most efficient way to shorten
the nose.
31Questions?www.billbuxton.com