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TELEMETRY

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Nominal Code Rate: r = 1/2, 1/3, 1/4, 1/6 (no trellis termination) ... move to the upper position (trellis termination), output a nonzero encoded symbol. ... – PowerPoint PPT presentation

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Title: TELEMETRY


1
TELEMETRY
2
OVERVIEW OF TELEMETRY SYSTEM
  • The purpose of telemetry system is to reliability
    and transparently convey measurement information
    from remotely located data generating source to
    users located in space or in Earth.
  • The CCSDS is broken down in 2 categories
  • Packet Telemetry the end-to-end transport of
    mission data.
  • Telemetry Channel Coding is a method by which
    data can be sent from a source to a destination.
    This allows reconstruction of the data with low
    error probability.
  • The CCSDS Recommendations only address the five
    lower layers of ISO-OSI model.

3
RELATIONSHIP BETWEEN TELEMETRY AND TELECOMMAND
SYSTEMS
  • The two systems work hand in hand to assure the
    transfer of user directives from the sending end
    to the receiving end.
  • The Telemetry System does a great does more than
    simply returning command receipt status
    information to the sender its usual function is
    to provide reliable, efficient transfer of all
    spacecraft data back to user.

4
PACKET TELEMETRY Sharing transmission resources
  • Multiple users must share access to the downlink
    data channel whit different types of data may be
    handled differently.
  • This Recommendation provides the method of
    virtual channelisation for controlling the data
    flow.
  • If a payload contains an instrument which
    produces packets containing many thousands of
    octets, a possible system architecture would be
    to assign the instrument packets to one virtual
    channel and to handle the rest by multiplexing
    them into a second virtual channel.
  • Virtual channels may also be used to separate
    real-time packets from recorded packets.

5
Example of Telemetry Data Flow
6
SOURCE PACKET
  • The source packet is a data structure generated
    by an on-board application process.
  • It can be generate at fixed or variable intervals
    and may be fixed or variable in length.
  • The source packet is completely under the control
    of the application process.
  • Each data source is thus able to define its data
    organisation independently of other data source
  • A source packet which contains idle data in its
    packet data field is called an IDLE PACKET, it
    may be generated when needed to maintain
    synchronisation of the data transport and the
    packet extraction processes.
  • A series of source packets generated
    consecutively by a single application process may
    be designed as a Group of Source Packets.

7
SOURCE PACKET
  • A source packet encapsulates a block of
    application data which have to be transmitted
    from an application process in space to one or
    several sink processes on the ground.
  • Two major fields
  • Packet Primary Header (48 bit)
  • Packet Data Field (variable)
  • A source packet shall consist of at least 7 and
    at most 65542 octets.

8
Packet Primary Header
  • The VERSION NUMBER contained within the bits 0-2
    and shall be set to 000.
  • The PACKET IDENTIFICATION FIELD (bit 3-15)
    13-bits fields
  • Type indicator shall be set to 0 (for
    telecommand packets the type indicator will be
    set to1).
  • Packet secondary header flag It shall be 1, if
    a packet secondary header is present it shall be
    0, otherwise.
  • Application process identifier (bit 5-15) shall
    be different for different application processes
    on the same master channel. For idle packets, it
    shall be 11111111111,i.e., all one.

9
Packet Primary Header
  • The PACKET SEQUENCE CONTROL FIELD (bit 16-31)
    16-bits field
  • Grouping flag shall be set as follows
  • 01 for the first source packet of a group
  • 00 for a continuing source packet of a group
  • 10 for a last source packet of a group
  • 11 for a source packet not belonging to a
    group.
  • Source sequence count shall provide the
    sequential binary count (modulo 16384) of each
    source packet generated by an application
    process.
  • For idle packets are not required to increment
    this field.
  • The purpose of the filed is to order this packet.
  • The field will normally be used in conjunction
    whit a Time Code to provide unambiguous ordering.

10
Packet Primary Header
  • The PACKET DATA LENGTH FIELD (bit 32-47) 16-bits
    field
  • This field contains a binary number equal to the
    number of octects in the packet data field minus
    1.
  • The value contained may be variable and shall be
    in the range of 0 to 65535
  • Very long packets are permissible, these may
    present special problems in term of data link
    monopolisation, source data buffering and may add
    complexity to ground processing.
  • The Recommendation therefor provides the means to
    assign these packets to individual Virtual
    Channels

11
Packet Primary Header
  • The PACKET DATA FIELD shall contain at least one
    octet
  • Packet secondary header is optional (signalled by
    the flag) and it shall consist of either
  • a packet secondary header DATA field contains any
    ancillary data necessary for the interpretation
    of the information contained within the Source
    Data Field.
  • or packet secondary header TIME CODE field
    consists of an optional P-Field which identifies
    the time code and its characteristic, and a
    mandatory T-Field.
  • or a packet secondary header TIME CODE field
    followed by a packet secondary header DATA field
  • Source data field shall contain an integral
    number of octets either source data from an
    application process or idle data.

12
TRANSFER FRAME
  • The transfer frame is a data structure for the
    transmission of source packets, idle data and
    privately defined data.
  • The transfer frame shall be of constant length
    throughout a specific mission phase (CCSDS limits
    the maximum length to 8920 bit).
  • All Transfer frames whit the same spacecraft
    identifier on the same physical channel
    constitute a MASTER CHANNEL, which shall consist
    of among one and eight Virtual Channels.

13
Transfer Frame Primary Header
  • The VERSION NUMBER (bit 0-1) and shall be set to
    00
  • The TRANSFER FRAME IDENTIFICATION FIELD (bit
    2-15) 14-bits
  • Spacecraft identifier (bit 2-11) is assigned by
    CCSDS and shall provide the identification of the
    spacecraft which created the frame.
  • Virtual channel identifier (bit 12-14) provides
    the identification of the virtual channel.
  • Operational control field flag (bit 15) shall
    indicate the presence (set to 1) or absence
    (set to 0) of the Operational Control Field.
  • The MASTER CHANNEL FRAME COUNT FIELD (bit 16-23)
    shall contain a sequential binary count (modulo
    256) of each transfer frame transmitted within a
    specific master channel.

14
  • The VIRTUAL CHANNEL FRAME COUNT FIELD (bit 24-31)
    shall contain a sequential binary count (modulo
    256) of each transfer frame transmitted through a
    specific virtual channel of a master channel.
  • The TRANSFER FRAME DATA FIELD STATUS FIELD (bit
    32-47)
  • Transfer frame secondary header flag shall be 1
    if present
  • Synchronisation flag shall signal the type of
    data. It shall be 0 if source packet or idle
    data (because they are inserted on octet
    boundaries). It shall be 1 if it doesnt
    observe octet boundaries
  • Packet order flag is set to 0 (reserved for
    future use by CCSDS)
  • Segment length identifier if sync flag is 0 ?
    it shall be 11. (required for earlier version
    of this Recommendation)
  • First header pointer shall contain the binary
    representation of the location of the first octet
    of the first packet primary header.

15
Transfer Frame Secondary Header (optional) and
Transfer Frame Data Field
  • The TRANSFER FRAME SECONDARY HEADER
    IDENTIFICATION FIELD (bit 0-7) shall be
    sub-divided into two sub-field as follows
  • Transfer frame secondary header version number
    shall be set to 00. Recommendation recognises
    only one version.
  • Transfer frame secondary header length (bit 2-7)
    in octet minus 1
  • The TRANSFER FRAME SECONDARY HEADER DATA FIELD
    shall contain the transfer frame secondary header
    data.
  • The TRANSFER FRAME DATA FIELD may be one of three
    types of data, but source packets shall not be
    mixed whit privately defined data.

16
Transfer Frame Trailer (optional)
  • The OPERATIONAL CONTROL FIELD, if present, it
    occurs within every transfer frame transmitted
    through a specific virtual channels.
  • If the first bit is 0 ? it hold a TYPE-1-REPORT
    which shall contain a Command Link Control Word.
  • If the first bit is 1 ? it hold a
    TYPE-2-REPORT.
  • The FRAME ERROR CONTROL FIELD is mandatory if the
    transfer frame not Reed-Solomon encoded.
  • Encoding procedure generates a systematic (n,
    n-16) block code FECF ( X 16 M(X) ) ? ( X
    (n-16) L(X) ) modulo G(X)
    where M(X) is the (n-16)-bit message.
    L(X) is the
    presetting polynomial (all ones).

17
  • G(X) X16X12X51 is the generating polynomial
    (same of HDLC)
  • Possible implementation Shift register set to
    1 For the
    first n-16 bit ? Gate A and B closed, C open.
    For the last 16
    bit ? Gate A is clamped to 0, gate B open, C
    close.
  • Decoding procedure S(X) which will be zero if no
    error. S(X) ( X 16
    C(X) ) ? ( X n L(X) ) modulo G(X)
    where C(X) is the receiving block, including
    the Frame Error Control.
  • Possible implementation Shift register set to
    1 After n-16 bit ? B open

18
TELEMETRY CHANNEL CODING
  • Telemetry channel coding is a method of
    processing data being sent from a source to a
    destination so that distinct messages are created
    which are easily distinguishable from one
    another.
  • This allows reconstruction of the data whit low
    error probability, thus improving the performance
    of the channel.
  • Several space telemetry channel coding schemes
    are described in CCSDS document, but they does
    not attempt to quantify the relative coding gain.
  • This Recommendation does not require that coding
    are used on all cross-supported mission.
  • For telecommunication channel which are bandwidth
    constrained and cannot tolerate the increase in
    bandwidth required by the convolution code, the
    Reed-Solomon code specified has the advantage of
    smaller bandwidth expansion and has the
    capability to indicate the presence of
    uncorrectable error.

19
CONVOLUTIONAL CODING
  • The basic code selected for cross-support is
  • Rate ½
  • Constraint-length 7
  • Connection vector G11111001 G21011011
  • The convolutional decoder is a maximum-likelihood
    (Viterbi).
  • If the decoders correction capability is
    exceeded, undetected burst errors may appear in
    the output.
  • Encoder block diagram

20
REED-SOLOMON CODING
  • The Reed-Solomon code is a power burst error
    correcting code and it provides an excellent
    forward error correction capability in a
    burst-noise channel.
  • The (255, 223) Reed-Solomon code is capable of
    correcting up to 16 Reed-Solomon symbol errors in
    each codeword (16x8bit).
  • To achieve this reliability, proper codeblock
    synchronisation is mandatory.
  • However, should the Reed-Solomon code alone not
    provide sufficient coding gain, it may be
    concatenated with the convolutinal code.
  • Reed-Solomon code is the outer code, while the
    convolutional code is the inner code.

21
REED-SOLOMON CODING Specification
  • J 8 bits per R-S symbol.
  • E 16 R-S symbol error correction capability
    within a Reed-Solomon codeword.
  • n 2J-1 255 symbols per R-S codeword.
  • 2E is the number of R-S symbols representing
    parity checks.
  • k n-2E is the number of R-S symbols
    representing information.
  • F(x) and g(x) characterise a (255,223)
    Reed-Solomon code.
  • Field generator polynomial over GF(2)
  • F(x) x8 x7 x2 x 1
  • Code generator polynomial over GF(28), where
    F(?)0

22
  • Its a systematic code (the input information
    sequence appears in unaltered form as part of the
    output codeword).
  • Symbol Interleaving
  • The allowable values of interleaving depth are
    I1,2,3,4,5.
  • The interleaving depth shall normally be fixed on
    a physical channel for a mission.
  • Functional representation of R-S Interleaving
    (this functional description does not necessarily
    correspond to the physical implementation of an
    encoder).

23
  • Data bit enter at the port labelled IN.
  • Switches S1 and S2 are synchronised together and
    advance from encoder to encoder in the sequence
    1,2,...,I, 1,2,,I, ...
  • One codeblock will be formed from 223I R-S symbol
    entering IN.The synchronised action of S2
    reassembles the symbols at the port labelled
    OUT in the same way as they entered at IN.
  • Following this, each encoder outputs its 32 check
    symbols.
  • With this method of interleaving, the original kI
    consecutive information symbols which entered the
    encoder appear unchanged at the output of the
    encoder with 2EI R-S check symbols appended.

24
  • Maximum Codeblock Length Lmaxn I(2 j-1)I255 I
    symbols
  • Shortened Codeblock Length
  • Virtual fill in a codeblock is increased (at a
    specific bit rate), the number of codeblocks per
    unit time that the decoder must handle increases.
  • However, since the R-S code is a block code, the
    decoder must always operate on a full block
    basis.
  • To achieve a full codeblock,virtual fill must
    be added (not transmitted).
  • When an encoder received KI-Q information symbols
    2EI check symbols are computed over KI symbols (Q
    symbols are treated as all-zero symbols).
  • Reed-Solomon Codeblock Partitioning and Virtual
    Fill

25
TURBO CODING
  • Turbo codes are binary codes with large code
    block (1000 bit)
  • They are systematic and inherently
    non-transparent ? Differential encoding after the
    turbo encoder is not recommended ? Phase
    ambiguities have to be detected and resolving by
    the frame synchroniser.
  • Turbo codes may be used to obtain even greater
    coding gain.

26
TURBO CODING Specification
  • A turbo encoder is a combination of two simple
    encoders.
  • Code type Systematic parallel concatenated turbo
    code.
  • Type of component codes Recursive convolutional
    codes.
  • Number of states of each component 16.
  • Nominal Code Rate r 1/2, 1/3, 1/4, 1/6 (no
    trellis termination).
  • The specified information block lengths k2238I
    are chosen for compatibility whit the
    corresponding Reed-Solomon interleaving depth,
    and the corresponding codeblock length in bits
    n(k4)/r.
  • The interleaving for turbo codes is a fixed
    bit-by-bit permutation of the entire block of
    data.
  • For each specific block length k theres an
    algorithm that for s1 to sk to obtain
    permutation numbers ?(s).

27
Turbo encoder block diagram
  • Backward connection vector G010011
  • Forward connection vector
  • G111011
  • G210101
  • G311111
  • Turbo encoder block diagram Each input frame of
    k information bits is held in frame buffer, and
    they are read out in two different order.
  • Encoder a operates on the bits in unpermuted
    order.

28
  • Encoder b receives the same bits permuted by
    the interleaving.
  • Both encoder are initialised with 0s.
  • Both are run for k4 bit time, producing an
    output codeblock of (k4)/r .
  • For the first k bit times, the input switches are
    in lower position, for the final 4 bit times this
    switches move to the upper position (trellis
    termination), output a nonzero encoded symbol.
  • The encoded symbols are multiplexed from
    top-to-bottom along the output line for the
    selected rate.
  • The output sequence are
  • For r 1/2 ? 0a, 1a, 0a, 1b, 0a, 1a,
  • For r 1/3 ? 0a, 1a, 1b, 0a, 1a, 1b, ...
  • For r 1/4 ? 0a, 2a, 3a, 1b, 0a, 2a,
  • For r 1/6 ? 0a, 1a, 2a, 3a, 1b, 3b, ...

29
FRAME SYNCHRONISATION
  • Frame or codeblock synchronisation is necessary
    to proper decoding of Reed-Solomon and Turbo
    Codeblock.
  • Synchronisation is achieve by using a stream of
    fixed-length codeblocks whit an Attached Sync
    Marker (ASM) between them.
  • Synchronisation is acquired by recognising the
    specific bit pattern.
  • Encoder side
  • If telemetry channel is uncoded, or only R-S
    coded or Turbo coded, the ASM are attached
    directly to the encoder output.
  • If an inner code is used in conjunction with an
    outer R-S code, the ASM is encoded by the inner
    code but not by R-S.
  • Decoder side
  • For R-S and convolutional, the ASM may be
    acquired in the channel symbol domain or in the
    domain of bit decoding by the inner code.
  • For a turbo coding system, the ASM must be
    acquired in the channel symbol domain.

30
  • The ASM for data which is not turbo coded shall
    consist of 32-bit, for turbo coded shall consist
    of a 32/r bit.
  • The ASM bit patterns are represented in
    hexadecimal notation as
  • ASM for non turbo coded data 1ACFFC1D
  • ASM for r 1/2 turbo coded data
    034776C7272895B0
  • ASM for r 1/3 turbo c.d. 25D5C0CE8990F6C9461BF
    79C
  • The ASM is NOT a part of the encoded data space
    of R-S codeblock and it is not presented to the
    input of R-S encoder.
  • A different ASM pattern may be required where
    another data stream is inserted into the data
    field of the Transfer Frame of the main stream.
    Pattern in hex. notation is 35EF853

31
PSEUDO-RANDOMISER
  • In order to maintain bit synchronisation, its
    requires that the incoming signal have a minimum
    bit transition density.
  • The method for ensuring sufficient transition is
    to exclusive-OR each bit of the Codeblock or
    transfer Frame with a standard pseudo-random
    sequence.
  • Pseudo-Randomiser is applied after turbo encoding
    or R-S encoding, but before convolutional
    encoding.

32
  • The ASM is already optimally configured for
    synchronisation purpose ? used for
    synchronisation the Pseudo-Randomiser.
  • On the receiving end, the original Codeblock is
    reconstructed using the same pseudo-random
    sequence.
  • The pseudo-random sequence is applied by EX-ORing
    the first bit of its whit the first bit
    following the ASM.
  • The pseudo random sequence shall be generated
    using the following polynomial h(x) x8 x7
    x5 x3 1
  • This sequence repeats after 255 bits.
  • The sequence generator is initialised to an
    all-ones state for each Codeblock or Transfer
    Frame during ASM period.
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