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Six building blocks for the future of IT in Learning and Teaching

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Title: Six building blocks for the future of IT in Learning and Teaching


1
Six building blocks for the future of IT in
Learning and Teaching
Five
  • David Jones

2
Purpose
  • Show some of the changes in IT which will
    influence e-learning
  • Thanks
  • for the opportunity and listening
  • Apologies
  • for the roughness and length

3
The building blocks
The blendedubiquitousspectrum
TheFuture
Ateleological Development
Enablers
The leap up theabstraction level
Immigrant die-off
Everything is open
4
Abstraction levels
The leap up theabstraction level
5
Increasing Abstraction
6
Increasing Abstraction
Old student records
http//infocom.cqu.edu.au/Units/aut98/85321//Old_S
tuff/1996_Website/85321/
MDCWebsites
Leaky Abstractions
Old student records
7
Increasing Abstraction
Blackboard Peoplesoft
8
Increasing Abstraction
Blackboard Peoplesoft
AIS
AIS
9
Increasing Abstraction
Blackboard Peoplesoft
Webfuse
AIS
AIS
Webfuse
10
Web 2.0 - mashups
http//restaurantreviewswithmaps.ning.com/
11
Web 2.0 - mashups
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Clustering tags "metadata"
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Possible CQU Mashups
  • Student postcodes, photos and Google maps
  • Facebook (http//www.facebook.com/)
  • Student photo profile
  • Ask to be friends
  • Visualise networks of friends
  • Form groups
  • Addition of maps

21
Implications
  • Closed applications will go away
  • Peoplesoft, Blackboard
  • Systems must talk and share
  • Technical skills still important
  • Domain knowledge more important
  • Applications getting better

22
Immigrant and Natives
  • Prensky (2001a, 2001b)
  • Digital media has changed the brain structures of
    the current generation
  • Lots of arguments against (Van Slyke, 2003 Owen,
    2004)
  • But skills will change

Immigrantdie-off
23
Evolution of literacy
TIME
24
Evolution of literacy
TIME
Rise of the versatilists
http//techrepublic.com.com/5100-10878_11-5053961.
html
25
Implications
  • CQU programs
  • Every professional able to program
  • IT graduates need more than IT
  • End-users will want to build stuff
  • More people will want and know about technology
  • "Multi-cultural" organisation

26
Everything is open
  • Three rules (Polese, 2004)
  • Nobody owns it
  • Everybody uses it
  • Anybody can improve it
  • Current examples
  • Open source
  • Open content
  • Social software - Wikis, Blogs
  • Web 2.0

Everything is open
27
Encyclopedias and dictionaries
  • http//www.britannica.com/versushttp//www.wikip
    edia.org/
  • Oxford English Dictionary based on (1858)
  • contributions from a large number of volunteer
    readers, who would read books, copy out passages
    illustrating various actual uses of words onto
    quotation slips, and mail them to the editor

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Scarcity - change pedagogy
  • Lecture -- scarce books
  • "action of reading, that which is read"
  • Textbooks -- scarce media
  • Face-to-face -- scarce time
  • Web -- abundance
  • Multiple points of entry
  • Flexiblity through diverse sources

http//www.h-net.org/teaching/essays/mcclymer.html
36
Scarcity
  • Economics
  • "the science of choice under scarcity"
  • The long tail

37
Scarcity - enrolment
  • IT and the network makes it possible to serve
    the long tail
  • Though practices have to change

http//www.insidehighered.com/views/2005/05/27/fis
her
38
Implications
  • Change in culture - for everyone
  • Change in practice
  • Change in systems
  • Context is everything
  • MIT/Spielberg won't rule the world
  • Academics should provide context/perspective/opini
    on and not information

39
How do you design?
  • You've won a holiday to China/Russia
  • You have 30 days
  • All the money you need
  • Your choice how to use both
  • What do you do?

Ateleological Development
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Design extremes
43
The spectrum
At e l e o l o g i c a l
T e l e o l o g i c a l
TraditionalISD (CIS)
End-user development
AIS
Agile ISD (Webfuse)
EpimetheanIS (Dron 2005)
44
The spectrum
At e l e o l o g i c a l
T e l e o l o g i c a l
TraditionalISD (CIS)
End-user development
AIS
Agile ISD (Webfuse)
What IT people are taught
EpimetheanIS (Dron 2005)
45
The spectrum
At e l e o l o g i c a l
T e l e o l o g i c a l
  • Where do the following fit?
  • Traditional course design
  • Student centred learning

46
Abstraction of Information systems
- deterministic
- non-deterministic
Otherware
Software
Hardware
47
The mismatch
There can be no doubt that universities operate
in a continuously changing environment. It is how
they, as an organisation, respond to the changes
that determines their legitimacy and relevance
going forward.-- CQU Strategic Plan 2006-2011
48
Evolution of IT planning
http//www.educause.edu/er/erm05/erm0522.asp?bhcp
1
49
Implications
  • Ateleological anathema to
  • Organisations
  • Education
  • Current practice

50
What it might look like
  • Technology blended into everything
  • E-rolment/e-courses will make no sense
  • "Real" open learning
  • Serving the long tail
  • Everything is context

The blendedubiquitousspectrum
51
CQU's adopts WhitePlank carsas delivery
mechanism
52
"I go get" or "come to me" web
  • Web becomes personal
  • Understanding may be done best with different
    interface

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57
Implications
  • Help students and staff "be blended"
  • Access deals for laptops, iPods etc
  • Training
  • Systems that use standards
  • Micro-formats versus "standards"
  • Organisational implications
  • contextualised IT staff
  • "fat" to experiment
  • more open

58
What do you think?
59
References
  • Dron, J. (2005). Epimethean infomration systems
    harnessing the power of the collective in
    e-learning. International Journal of Information
    Technology and Management, 4(4),
    392-404http//www.inderscience.com/search/index.p
    hp?actionrecordrec_id7070prevQueryps10mor
  • Owen, M. (2004). The myth of the digital native,
    Retrieved October 5, 2005 from http//www.nestafut
    urelab.org/viewpoint/art26.htm
  • Prensky, M. (2001a). Digital natives, digital
    immigrants. On the Horizon, 9(5), 1-6. Retrieved
    April 30, 2003, from http//www.marcprensky.com/wr
    iting/Prensky20-20Digital20Natives,20Digital2
    0Immigrants20-20Part1.pdf
  • Prensky, M. (2001b). Digital natives, digital
    immigrants, part II Do they really think
    differently? On the Horizon, 9(6), 1-6. Retrieved
    April 30, 2003, from http//www.marcprensky.com/wr
    iting/Prensky20-20Digital20Natives,20Digital2
    0Immigrants20-20Part2.pdf
  • VanSlyke, T. (2003). Digital natives, digital
    immigrants Some thoughts from the generation
    gap, The Technology Source, Retrieved October 5,
    2005, from http//www.wisc.edu/depd/html/TSarticle
    s/Digital20Natives.htm
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