Probabilities of binocular half occlusions in 3D cluttered scenes - PowerPoint PPT Presentation

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Probabilities of binocular half occlusions in 3D cluttered scenes

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'da Vinci Stereopsis' Nakayama & Shimojo, Vision Research 1990. Natural 3D Cluttered Scene ... A point at depth Z is visible if and only if no sphere center ... – PowerPoint PPT presentation

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Title: Probabilities of binocular half occlusions in 3D cluttered scenes


1
Probabilities of binocular half occlusions in
3D cluttered scenes
  • Michael Langer
  • School of Computer Science
  • McGill University

2
Occlusions
3
Half Occlusions
monocular left monocular right
4
Half Occlusions
monocular left monocular right
da Vinci Stereopsis Nakayama Shimojo,
Vision Research 1990
5
Natural 3D Cluttered Scene
6
Synthetic 3D cluttered scenes
7
Two Questions
  • Monocular How are visible surfaces distributed
    over depth?
  • Binocular What percentage of visible surfaces
    at each depth are half occluded (binocular) ?

8
Assumptions of Model
observer
density h
9
Monocular Visibility
Take surface point at depth Z. Is it visible?
10
Monocular Visibility
A point at depth Z is visible if and only if no
sphere center lies within a distance R from the
line of sight.
11
Poisson model
V
12
Poisson model
13
Probability of monocular visibility
depth Z
depth Z
14
Two Main Questions
  • How are visible surfaces distributed over depth
    ?
  • What percentage of points at each depth are half
    occluded ?

15
Probability of binocular visibility
L
R
16
Probability of binocular visibility
L
V
R
17
Conditional probability of binocular visibility
Given that a point at depth Z is visible to the
right eye, what is the probability that it is
also visible to the left eye ?
18
Conditional probability of visibility
left occluded
left visible
right visible at depth Z
19
Conditional probability of visibility
left occluded
left visible
right visible at depth Z
20
Conclusion
  • The conditional probability that a surface point
    is visible to one eye, given that it is visible
    to the other eye, is an (approximately)
    exponentially decreasing function of depth.
  • The decay rate depends on the size and density of
    the surfaces present.

21
For more details, see paper
  • Surface visibility probabilities in 3D cluttered
    scenes
  • M.S. Langer
  • 10th European Conference on Computer Vision
    (ECCV)
  • Marseilles FR, Oct. 2008

22
Computational Theory (Bayes)
  • binocular vs. monocular
  • half occluded

23
Poisson model
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